Player Matchup

Bacchus
Bacchus
Salamanders
Bacchus
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 37L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
factorinza
Danzaburou
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 13L
1,500 Elo+
Party 1
Bastet
Bastet
fentur
Bastet
Level 82
God Stats
0W - 2L
1,256 SR
Queue Stats
79W - 60L
1,500 Elo+
Party 1
Team Averages
Level 38
1,419 SR
1,500 Elo+

VS

Team Averages
Level 87
1,457 SR
1,468 Elo+
Thanatos
Thanatos
 
Thanatos
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sylvanus
Sylvanus
Belbinboy1
Sylvanus
Level 103
God Stats
4W - 4L
1,400 SR
Queue Stats
98W - 109L
1,457 Elo+
Solo
Chiron
Chiron
SweetSaviour98
Chiron
Level 49
God Stats
19W - 22L
1,470 SR
Queue Stats
266W - 286L
1,448 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Salamanders
Bacchus
12
0 / 1 / 0
6,379
580
3,101
7,745
7,379
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Danzaburou
factorinza
Danzaburou
11
0 / 6 / 0
6,810
619
3,595
9,554
3,319
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bastet
fentur
Bastet
9
0 / 4 / 0
6,497
591
4,725
9,095
2,685
Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
13
7 / 0 / 3
8,815
801
5,750
8,738
8,099
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Sylvanus
Belbinboy1
Sylvanus
14
2 / 0 / 8
8,705
791
6,313
6,981
7,233
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
2 / 0 / 9
8,532
776
6,998
3,500
1,476
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
31
0
Kills
11
11
Deaths
0
0
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Thanatos
 
Thanatos
7
0
3
8.5
W
Sylvanus
Belbinboy1
Sylvanus
2
0
8
6
L
Bacchus
Salamanders
Bacchus
0
1
0
0
W
2
0
9
6.5
L
Danzaburou
factorinza
Danzaburou
0
6
0
0
L
Bastet
fentur
Bastet
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,421
Damage
19,061
26,394
Taken
19,219
13,383
Mitigated
16,808
2,395
Healing
10,663
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
 
Thanatos
5,750
909
0
6,443
8,738
8,099
0
1,558
7,180
164
35,540
W
Sylvanus
Belbinboy1
Sylvanus
6,313
1,298
723
1,780
6,981
7,233
392
1,226
5,755
25,490
3,206
L
Bacchus
Salamanders
Bacchus
3,101
313
0
489
7,745
7,379
0
1,998
5,700
10,854
0
W
6,998
1,392
682
1,035
3,500
1,476
81
406
3,094
0
28,973
L
Danzaburou
factorinza
Danzaburou
3,595
1,144
0
585
9,554
3,319
0
3,100
6,424
0
20,833
L
Bastet
fentur
Bastet
4,725
1,515
0
1,321
9,095
2,685
0
1,106
7,964
0
20,597

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,686
Gold Earned
26,052
86
Minions Killed
151
0
Camps Cleared
0
583,067
Distance Traveled
626,519
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
8,815
801
41
4
0
220,758
0
W
Sylvanus
8,705
791
62
6
0
191,316
0
L
Bacchus
6,379
580
18
2
0
185,213
0
W
Chiron
8,532
776
48
4
0
214,445
0
L
Danzaburou
6,810
619
40
4
0
181,457
0
L
Bastet
6,497
591
28
3
0
216,397
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role