Player Matchup

Hades
Hades
Silver II
IItsZuko
Hades
Silver II
Level 134
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 37L
1,396 MMR
Solo
Nemesis
Nemesis
Silver II
SbrellitosWayne9
Nemesis
Silver II
Level 158
God Stats
2W - 4L
1,703 SR
Queue Stats
21W - 26L
1,402 MMR
Solo
Chernobog
Chernobog
Gold V
Spoooooker
Chernobog
Gold V
Level 102
God Stats
9W - 6L
1,473 SR
Queue Stats
118W - 115L
1,422 MMR
Solo
Thoth
Thoth
Gold IV
junsilis9
Thoth
Gold IV
Level 116
God Stats
3W - 3L
1,499 SR
Queue Stats
363W - 355L
1,410 MMR
Party 2
Bacchus
Bacchus
Gold V
nacho77z
Bacchus
Gold V
Level 108
God Stats
58W - 33L
1,778 SR
Queue Stats
343W - 341L
1,364 MMR
Party 2
Team Averages
Silver I
Silver I
Average Tier
Level 124
1,591 SR
1,399 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 157
1,641 SR
1,418 MMR
Anubis
Anubis
Gold III
 
Anubis
Gold III
Level 165
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sobek
Sobek
Gold IV
Apocaliptor
Sobek
Gold IV
Level 158
God Stats
38W - 41L
1,547 SR
Queue Stats
290W - 303L
1,373 MMR
Solo
Da Ji
Da Ji
Silver II
DiscoMoses
Da Ji
Silver II
Level 151
God Stats
5W - 6L
1,953 SR
Queue Stats
54W - 60L
1,334 MMR
Party 1
Apollo
Apollo
Silver I
HeyGuysJoe
Apollo
Silver I
Level 162
God Stats
5W - 4L
1,732 SR
Queue Stats
34W - 33L
1,508 MMR
Party 1
Tyr
Tyr
Silver I
luisangano99
Tyr
Silver I
Level 149
God Stats
6W - 7L
1,472 SR
Queue Stats
35W - 33L
1,373 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
IItsZuko
Hades
11
0 / 3 / 1
6,693
515
5,054
13,109
8,794
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

11
1 / 3 / 0
6,158
474
4,417
14,556
5,428
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Chernobog
Spoooooker
Chernobog
12
1 / 4 / 0
7,062
543
5,640
10,836
3,821
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Thoth
junsilis9
Thoth
12
0 / 3 / 0
6,651
512
6,364
7,523
2,394
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bacchus
nacho77z
Bacchus
9
0 / 4 / 1
5,826
448
5,225
11,249
11,016
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Bans
AwilixKukulkanAthenaAo Kuang

VS

Bans
Maman BrigitteBellonaThanatosFreya
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
13
5 / 0 / 4
8,123
625
10,556
7,015
3,870
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

12
2 / 1 / 8
7,589
584
4,859
12,065
10,827
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Da Ji
12
1 / 1 / 8
7,105
547
6,234
11,686
5,276
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Apollo
HeyGuysJoe
Apollo
15
6 / 0 / 3
9,199
708
9,435
7,210
3,025
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
3 / 0 / 4
8,543
657
8,075
11,840
11,177
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
44
2
Kills
17
17
Deaths
2
2
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
5
0
4
7
W
2
1
8
6
W
Da Ji
1
1
8
5
W
Apollo
HeyGuysJoe
Apollo
6
0
3
7.5
L
Hades
IItsZuko
Hades
0
3
1
0.17
L
1
3
0
0.33
L
Chernobog
Spoooooker
Chernobog
1
4
0
0.25
L
Thoth
junsilis9
Thoth
0
3
0
0
W
3
0
4
5
L
Bacchus
nacho77z
Bacchus
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,700
Damage
39,159
57,273
Taken
49,816
31,453
Mitigated
34,175
17,771
Healing
24,664
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
10,556
461
0
5,316
7,015
3,870
0
4,169
2,846
72,436
833
W
4,859
972
0
3,934
12,065
10,827
0
4,465
7,600
14,727
0
W
Da Ji
6,234
1,523
0
2,403
11,686
5,276
0
2,949
8,737
0
55,426
W
Apollo
HeyGuysJoe
Apollo
9,435
6,426
0
4,762
7,210
3,025
4,134
1,304
5,906
0
83,432
L
Hades
IItsZuko
Hades
5,054
1,529
64
6,514
13,109
8,794
0
3,251
9,858
46,995
0
L
4,417
1,515
0
3,502
14,556
5,428
0
4,770
9,786
0
51,244
L
Chernobog
Spoooooker
Chernobog
5,640
3,851
0
3,106
10,836
3,821
0
1,252
9,584
0
64,835
L
Thoth
junsilis9
Thoth
6,364
404
0
2,589
7,523
2,394
0
3,047
4,476
56,116
752
W
8,075
805
0
8,249
11,840
11,177
0
3,990
7,850
146
67,209
L
Bacchus
nacho77z
Bacchus
5,225
901
0
1,996
11,249
11,016
0
3,177
8,072
16,480
118

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,390
Gold Earned
40,559
407
Minions Killed
455
0
Camps Cleared
0
1,284,860
Distance Traveled
1,426,320
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
8,123
625
122
9
0
263,080
2
W
Sobek
7,589
584
19
1
0
274,995
0
W
Da Ji
7,105
547
79
6
0
314,346
0
W
Apollo
9,199
708
132
10
0
281,605
2
L
Hades
6,693
515
93
7
0
202,742
2
L
Nemesis
6,158
474
80
6
0
334,092
0
L
Chernobog
7,062
543
116
9
0
238,885
1
L
Thoth
6,651
512
98
8
0
251,870
0
W
Tyr
8,543
657
103
8
0
292,294
2
L
Bacchus
5,826
448
20
2
0
257,271
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role