Player Matchup

Hercules
Hercules
 
Hercules
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
 
Artemis
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
 
Bacchus
Level 188
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
Espion_Leon_792
Anubis
Level 34
God Stats
0W - 2L
1,500 SR
Queue Stats
5W - 7L
1,405 Elo+
Solo
Hun Batz
Hun Batz
notKarma7963
Hun Batz
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 14L
1,304 Elo+
Solo
Team Averages
Level 112
1,500 SR
1,442 Elo+

VS

Team Averages
Level 137
1,464 SR
1,430 Elo+
Ymir
Ymir
 
Ymir
Level 172
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Agni
Agni
 
Agni
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
Jvtere
Chaac
Level 157
God Stats
2W - 0L
1,500 SR
Queue Stats
7W - 17L
1,171 Elo+
Solo
Hachiman
Hachiman
TSN-kaique
Hachiman
Level 129
God Stats
2W - 4L
1,320 SR
Queue Stats
186W - 185L
1,477 Elo+
Solo
Loki
Loki
Titledpole
Loki
Level 89
God Stats
5W - 5L
1,500 SR
Queue Stats
37W - 24L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
6
0 / 2 / 0
3,746
624
1,484
5,125
3,339
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Artemis
 
Artemis
6
0 / 2 / 0
3,404
567
1,228
3,377
1,035
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bacchus
 
Bacchus
6
0 / 1 / 0
3,360
560
1,909
4,335
2,811
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

8
1 / 0 / 0
4,625
771
773
2,476
999
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Hun Batz
notKarma7963
Hun Batz
6
0 / 2 / 0
3,495
583
1,654
6,215
1,871
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
7
0 / 0 / 5
4,640
773
1,856
4,085
2,849
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Agni
 
Agni
8
0 / 1 / 0
4,130
688
1,111
2,896
696
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chaac
Jvtere
Chaac
9
2 / 0 / 0
5,195
866
3,250
5,399
2,585
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Hachiman
TSN-kaique
Hachiman
8
5 / 0 / 0
4,699
783
3,502
2,381
758
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

1
0 / 0 / 0
2,751
459
0
0
0

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
12
1
Kills
7
7
Deaths
1
0
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Hercules
 
Hercules
0
2
0
0
L
Artemis
 
Artemis
0
2
0
0
L
Bacchus
 
Bacchus
0
1
0
0
W
Ymir
 
Ymir
0
0
5
2.5
W
Agni
 
Agni
0
1
0
0
L
1
0
0
1
W
Chaac
Jvtere
Chaac
2
0
0
2
W
Hachiman
TSN-kaique
Hachiman
5
0
0
5
W
0
0
0
0
L
Hun Batz
notKarma7963
Hun Batz
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,048
Damage
9,719
21,528
Taken
14,761
10,055
Mitigated
6,888
8,514
Healing
4,553
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
 
Hercules
1,484
381
0
2,180
5,125
3,339
0
724
4,401
0
14,414
L
Artemis
 
Artemis
1,228
38
0
595
3,377
1,035
0
743
2,634
0
13,995
L
Bacchus
 
Bacchus
1,909
247
0
1,825
4,335
2,811
0
0
4,335
11,904
670
W
Ymir
 
Ymir
1,856
322
0
1,290
4,085
2,849
0
0
4,085
14,526
0
W
Agni
 
Agni
1,111
35
0
749
2,896
696
0
773
2,123
22,331
0
L
773
259
0
1,114
2,476
999
0
1,111
1,365
24,329
2,136
W
Chaac
Jvtere
Chaac
3,250
545
0
1,748
5,399
2,585
0
1,604
3,503
0
35,285
W
Hachiman
TSN-kaique
Hachiman
3,502
1,855
0
766
2,381
758
0
0
2,381
0
26,775
W
0
0
0
0
0
0
0
0
0
0
0
L
Hun Batz
notKarma7963
Hun Batz
1,654
509
0
2,800
6,215
1,871
0
389
5,826
0
18,880

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,630
Gold Earned
21,415
141
Minions Killed
175
0
Camps Cleared
0
622,650
Distance Traveled
503,164
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
3,746
624
22
4
0
139,289
0
L
Artemis
3,404
567
25
4
0
120,057
0
L
Bacchus
3,360
560
16
3
0
95,121
0
W
Ymir
4,640
773
25
4
0
123,565
2
W
Agni
4,130
688
53
9
0
136,547
0
L
Anubis
4,625
771
44
7
0
119,307
0
W
Chaac
5,195
866
62
10
0
121,498
1
W
Hachiman
4,699
783
35
6
0
121,256
0
W
Loki
2,751
459
0
0
0
298
0
L
Hun Batz
3,495
583
34
6
0
148,876
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role