Player Matchup

Cu Chulainn
Cu Chulainn
SavagedButt
Cu Chulainn
Level 83
God Stats
4W - 1L
1,564 SR
Queue Stats
61W - 31L
1,643 Elo+
Solo
Artemis
Artemis
ThorInchSurprise
Artemis
Level 39
God Stats
2W - 0L
1,500 SR
Queue Stats
21W - 23L
1,625 Elo+
Party 1
Bacchus
Bacchus
guaninchsurprise
Bacchus
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 10L
1,625 Elo+
Party 1
Vulcan
Vulcan
mighty663show
Vulcan
Level 45
God Stats
1W - 2L
1,500 SR
Queue Stats
30W - 43L
1,457 Elo+
Solo
Tsukuyomi
Tsukuyomi
weeeeeener
Tsukuyomi
Level 42
God Stats
2W - 0L
1,500 SR
Queue Stats
5W - 2L
1,717 Elo+
Solo
Team Averages
Level 47
1,513 SR
1,614 Elo+

VS

Team Averages
Level 57
1,417 SR
1,474 Elo+
Jing Wei
Jing Wei
Diefy
Jing Wei
Level 120
God Stats
2W - 2L
1,519 SR
Queue Stats
217W - 299L
1,523 Elo+
Party 2
Medusa
Medusa
Diesel STDpp
Medusa
Level 21
God Stats
13W - 9L
1,698 SR
Queue Stats
21W - 27L
1,493 Elo+
Party 2
Neith
Neith
Diesel TD HP
Neith
Level 49
God Stats
0W - 4L
1,082 SR
Queue Stats
78W - 131L
1,464 Elo+
Party 2
Sol
Sol
MonkeyNomics
Sol
Level 64
God Stats
3W - 9L
1,498 SR
Queue Stats
238W - 364L
1,464 Elo+
Party 2
Thanatos
Thanatos
MrSunshine12
Thanatos
Level 33
God Stats
2W - 3L
1,289 SR
Queue Stats
9W - 9L
1,424 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
SavagedButt
Cu Chulainn
19
3 / 0 / 4
11,647
647
10,588
18,347
19,310
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

17
2 / 2 / 4
10,016
556
6,250
10,234
4,609
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

14
3 / 1 / 1
8,711
484
5,361
11,355
11,227
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Bewitched Dagger

Bewitched Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - All enemy gods have 25% reduced Attack Speed in a 55 unit radius around you.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

16
1 / 2 / 1
10,162
565
6,045
7,203
2,753
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Tsukuyomi
weeeeeener
Tsukuyomi
16
6 / 2 / 2
9,690
538
9,733
14,658
6,695
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Diefy
Jing Wei
16
2 / 1 / 0
8,802
489
3,032
11,173
4,624
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Medusa
14
1 / 6 / 0
8,804
489
6,142
14,614
6,262
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

14
0 / 3 / 3
7,987
444
5,666
9,796
3,392
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
0 / 0 / 0
9,386
521
4,684
9,141
3,193
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Thanatos
MrSunshine12
Thanatos
12
3 / 5 / 0
7,673
426
6,523
15,404
6,563
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
9
15
Kills
6
7
Deaths
15
12
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
Diefy
Jing Wei
2
1
0
2
L
Medusa
1
6
0
0.17
L
0
3
3
0.5
L
0
0
0
0
L
Thanatos
MrSunshine12
Thanatos
3
5
0
0.6
W
Cu Chulainn
SavagedButt
Cu Chulainn
3
0
4
5
W
2
2
4
2
W
3
1
1
3.5
W
1
2
1
0.75
W
Tsukuyomi
weeeeeener
Tsukuyomi
6
2
2
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,977
Damage
26,047
61,797
Taken
60,128
44,594
Mitigated
24,034
14,683
Healing
22,011
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
Diefy
Jing Wei
3,032
1,878
0
4,140
11,173
4,624
0
3,279
7,894
0
74,872
L
Medusa
6,142
1,230
0
999
14,614
6,262
140
1,531
13,043
0
71,306
L
5,666
1,814
0
2,722
9,796
3,392
59
1,786
8,010
0
52,327
L
4,684
1,540
0
5,906
9,141
3,193
0
2,359
6,586
90,279
5,460
L
Thanatos
MrSunshine12
Thanatos
6,523
1,984
0
8,244
15,404
6,563
0
3,010
12,150
0
49,042
W
Cu Chulainn
SavagedButt
Cu Chulainn
10,588
1,362
0
5,911
18,347
19,310
475
842
17,505
12,326
88,883
W
6,250
2,002
0
3,339
10,234
4,609
2,398
539
9,695
0
90,980
W
5,361
539
595
2,972
11,355
11,227
0
780
10,575
41,112
317
W
6,045
2,132
0
400
7,203
2,753
0
1,858
5,345
79,136
1,957
W
Tsukuyomi
weeeeeener
Tsukuyomi
9,733
2,100
0
1,466
14,658
6,695
0
1,433
13,225
0
77,846

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,226
Gold Earned
42,652
591
Minions Killed
581
0
Camps Cleared
0
1,839,158
Distance Traveled
1,605,919
8
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
8,802
489
127
7
0
370,885
2
L
Medusa
8,804
489
122
7
0
302,581
11
L
Neith
7,987
444
89
5
0
304,202
2
L
Sol
9,386
521
176
10
0
341,047
3
L
Thanatos
7,673
426
67
4
0
287,204
0
W
Cu Chulainn
11,647
647
153
9
0
367,659
1
W
Artemis
10,016
556
140
8
0
319,612
0
W
Bacchus
8,711
484
55
3
0
364,498
1
W
Vulcan
10,162
565
155
9
0
374,073
0
W
Tsukuyomi
9,690
538
88
5
0
413,316
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role