Player Matchup

Olorun
Olorun
Gold I
Fish1n
Olorun
Gold I
Level 143
God Stats
0W - 2L
1,332 SR
Queue Stats
225W - 221L
1,628 MMR
Party 1
Ah Muzen Cab
Ah Muzen Cab
Silver I
Myjn
Ah Muzen Cab
Silver I
Level 128
God Stats
2W - 1L
1,500 SR
Queue Stats
90W - 84L
1,608 MMR
Solo
Mercury
Mercury
Platinum V
Olvatar
Mercury
Platinum V
Level 161
God Stats
0W - 4L
1,303 SR
Queue Stats
185W - 175L
1,666 MMR
Solo
Kuzenbo
Kuzenbo
Platinum IV
Scοpey
Kuzenbo
Platinum IV
Level 148
God Stats
3W - 4L
1,605 SR
Queue Stats
106W - 101L
1,620 MMR
Party 1
Sobek
Sobek
Gold V
Xelifer
Sobek
Gold V
Level 106
God Stats
2W - 3L
1,563 SR
Queue Stats
41W - 40L
1,601 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 137
1,460 SR
1,625 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 151
1,562 SR
1,589 MMR
Janus
Janus
Gold IV
 
Janus
Gold IV
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Neith
Neith
Gold II
Cyb3rWarri0r11
Neith
Gold II
Level 158
God Stats
1W - 1L
1,500 SR
Queue Stats
82W - 84L
1,596 MMR
Solo
Awilix
Awilix
Gold V
FRAGILES
Awilix
Gold V
Level 158
God Stats
5W - 2L
1,707 SR
Queue Stats
10W - 5L
1,626 MMR
Party 2
Cu Chulainn
Cu Chulainn
Gold I
Shiranuiiii
Cu Chulainn
Gold I
Level 183
God Stats
18W - 18L
1,546 SR
Queue Stats
250W - 253L
1,626 MMR
Solo
Ganesha
Ganesha
Gold II
patotron
Ganesha
Gold II
Level 127
God Stats
2W - 1L
1,555 SR
Queue Stats
63W - 55L
1,596 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Fish1n
Olorun
18
2 / 2 / 1
10,970
549
10,108
14,896
8,331
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 8% of the target's maximum Health. This effect can only occur once every 10s, reduced by 2s for each successful Basic Attack on an enemy god.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Ah Muzen Cab
Myjn
Ah Muzen Cab
15
2 / 8 / 0
8,759
438
8,646
16,650
6,360
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Mercury
Olvatar
Mercury
17
2 / 5 / 0
9,293
465
7,579
22,392
9,631
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Kuzenbo
Scοpey
Kuzenbo
16
1 / 4 / 1
9,208
460
8,430
15,699
17,902
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

Sobek
Xelifer
Sobek
15
1 / 2 / 4
9,854
493
8,952
21,665
29,970
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+7%
Cooldown Reduction

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Bans
RaijinCharonBake KujiraThanatos

VS

Bans
AresKukulkanThorAo Kuang
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
18
4 / 1 / 8
10,708
535
11,572
9,365
4,352
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 20% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Book of Souls

Book of Souls

+55
Magical Power
+125
Mana

18
2 / 1 / 5
10,861
543
14,071
10,934
5,188
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Awilix
FRAGILES
Awilix
18
10 / 3 / 9
10,553
528
19,976
20,756
11,320
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 30% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

Cu Chulainn
Shiranuiiii
Cu Chulainn
19
5 / 1 / 6
11,907
595
10,512
14,889
16,203
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ganesha
patotron
Ganesha
13
0 / 2 / 8
8,545
427
5,450
11,156
9,349
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
57
8
Kills
21
21
Deaths
8
6
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
4
1
8
8
W
2
1
5
4.5
W
Awilix
FRAGILES
Awilix
10
3
9
4.83
L
Olorun
Fish1n
Olorun
2
2
1
1.25
L
Ah Muzen Cab
Myjn
Ah Muzen Cab
2
8
0
0.25
L
Mercury
Olvatar
Mercury
2
5
0
0.4
L
Kuzenbo
Scοpey
Kuzenbo
1
4
1
0.38
W
Cu Chulainn
Shiranuiiii
Cu Chulainn
5
1
6
8
L
Sobek
Xelifer
Sobek
1
2
4
1.5
W
Ganesha
patotron
Ganesha
0
2
8
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,715
Damage
61,581
91,302
Taken
67,100
72,194
Mitigated
46,412
24,205
Healing
14,610
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
11,572
646
0
848
9,365
4,352
55
2,135
7,222
91,117
0
W
14,071
4,324
0
3,724
10,934
5,188
0
6,501
4,363
0
104,950
W
Awilix
FRAGILES
Awilix
19,976
8,973
0
5,149
20,756
11,320
83
4,690
16,058
0
87,444
L
Olorun
Fish1n
Olorun
10,108
5,481
450
6,590
14,896
8,331
158
1,257
13,639
108,836
5,376
L
Ah Muzen Cab
Myjn
Ah Muzen Cab
8,646
2,125
0
274
16,650
6,360
0
6,732
9,565
0
72,445
L
Mercury
Olvatar
Mercury
7,579
2,448
0
8,146
22,392
9,631
0
1,977
20,319
0
100,461
L
Kuzenbo
Scοpey
Kuzenbo
8,430
2,110
0
2,795
15,699
17,902
0
3,246
12,354
66,619
60
W
Cu Chulainn
Shiranuiiii
Cu Chulainn
10,512
986
0
2,406
14,889
16,203
131
7,624
6,797
16,707
101,183
L
Sobek
Xelifer
Sobek
8,952
664
0
5,950
21,665
29,970
0
6,021
15,311
39,287
1,307
W
Ganesha
patotron
Ganesha
5,450
436
0
2,483
11,156
9,349
0
5,279
5,802
28,687
533

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,084
Gold Earned
52,574
568
Minions Killed
687
0
Camps Cleared
0
1,983,945
Distance Traveled
1,914,896
4
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
10,708
535
191
10
0
421,440
1
W
Neith
10,861
543
210
11
0
369,732
2
W
Awilix
10,553
528
91
5
0
457,653
3
L
Olorun
10,970
549
161
8
0
347,322
0
L
Ah Muzen Cab
8,759
438
123
6
0
358,238
2
L
Mercury
9,293
465
131
7
0
481,305
0
L
Kuzenbo
9,208
460
109
5
0
363,462
0
W
Cu Chulainn
11,907
595
187
9
0
369,165
0
L
Sobek
9,854
493
44
2
0
433,618
2
W
Ganesha
8,545
427
8
0
0
296,906
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role