Player Matchup

Rama
Rama
Silver III
CoachBb
Rama
Silver III
Level 157
God Stats
3W - 3L
1,556 SR
Queue Stats
13W - 18L
1,458 MMR
Party 1
Cabrakan
Cabrakan
Silver III
SaintBabu
Cabrakan
Silver III
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 17L
1,458 MMR
Party 1
Fenrir
Fenrir
Gold V
iEmKay_
Fenrir
Gold V
Level 158
God Stats
6W - 2L
1,525 SR
Queue Stats
106W - 106L
1,284 MMR
Party 2
Susano
Susano
Platinum III
simplymajahoez
Susano
Platinum III
Level 159
God Stats
6W - 2L
1,893 SR
Queue Stats
213W - 190L
1,691 MMR
Party 2
Janus
Janus
Gold IV
xX ErCabEe Xx
Janus
Gold IV
Level 162
God Stats
12W - 12L
1,669 SR
Queue Stats
299W - 305L
1,486 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 145
1,629 SR
1,475 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 117
1,593 SR
1,475 MMR
Nu Wa
Nu Wa
Gold III
Danio0o0
Nu Wa
Gold III
Level 143
God Stats
5W - 2L
1,967 SR
Queue Stats
81W - 79L
1,490 MMR
Solo
Ymir
Ymir
Bronze III
Ermir571
Ymir
Bronze III
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,454 MMR
Party 3
Skadi
Skadi
Bronze III
Valon523_
Skadi
Bronze III
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 MMR
Party 3
Pele
Pele
Bronze III
jeffson_mec2
Pele
Bronze III
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,454 MMR
Solo
Zhong Kui
Zhong Kui
Gold V
martinkiller12
Zhong Kui
Gold V
Level 143
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 38L
1,477 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
CoachBb
Rama
17
5 / 1 / 4
9,958
586
10,544
11,387
5,682
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Cabrakan
SaintBabu
Cabrakan
14
0 / 1 / 6
8,538
502
4,373
13,787
16,274
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Fenrir
iEmKay_
Fenrir
17
5 / 1 / 8
10,680
628
9,233
15,609
11,246
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

17
10 / 0 / 7
10,442
614
12,571
15,175
6,887
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

16
3 / 0 / 9
9,597
565
6,050
7,683
3,099
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Bans
AchillesAgniBake KujiraCupid

VS

Bans
AthenaKukulkanAo KuangHercules
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Danio0o0
Nu Wa
15
2 / 3 / 1
8,661
509
9,559
9,005
2,963
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ymir
11
0 / 5 / 1
7,120
419
4,877
11,009
6,151
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Skadi
Valon523_
Skadi
12
0 / 5 / 1
7,015
413
6,849
12,126
4,061
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

15
0 / 3 / 1
8,076
475
6,614
13,772
5,952
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Zhong Kui
martinkiller12
Zhong Kui
12
1 / 7 / 0
7,836
461
6,434
13,490
12,263
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
7
23
Kills
3
3
Deaths
23
34
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Rama
CoachBb
Rama
5
1
4
7
L
Nu Wa
Danio0o0
Nu Wa
2
3
1
0.83
L
Ymir
0
5
1
0.1
W
Cabrakan
SaintBabu
Cabrakan
0
1
6
3
L
Skadi
Valon523_
Skadi
0
5
1
0.1
W
Fenrir
iEmKay_
Fenrir
5
1
8
9
L
0
3
1
0.17
L
Zhong Kui
martinkiller12
Zhong Kui
1
7
0
0.14
W
10
0
7
13.5
W
3
0
9
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,771
Damage
34,333
63,641
Taken
59,402
43,188
Mitigated
31,390
24,827
Healing
10,522
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
CoachBb
Rama
10,544
8,435
0
4,804
11,387
5,682
6
3,669
7,718
0
105,031
L
Nu Wa
Danio0o0
Nu Wa
9,559
1,747
0
1,257
9,005
2,963
235
2,732
6,057
75,503
0
L
Ymir
4,877
413
0
945
11,009
6,151
214
2,437
8,492
22,762
1,358
W
Cabrakan
SaintBabu
Cabrakan
4,373
533
2,302
3,055
13,787
16,274
0
5,151
8,636
30,883
0
L
Skadi
Valon523_
Skadi
6,849
2,290
0
1,205
12,126
4,061
420
1,896
10,148
0
59,541
W
Fenrir
iEmKay_
Fenrir
9,233
2,200
0
5,220
15,609
11,246
264
5,372
9,558
0
65,379
L
6,614
1,198
0
2,486
13,772
5,952
0
2,479
11,066
0
73,034
L
Zhong Kui
martinkiller12
Zhong Kui
6,434
942
0
4,629
13,490
12,263
0
320
12,280
50,972
0
W
12,571
2,503
0
8,556
15,175
6,887
0
3,684
11,407
0
96,137
W
6,050
383
0
890
7,683
3,099
64
2,619
5,064
80,810
1,765

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,215
Gold Earned
38,708
606
Minions Killed
464
0
Camps Cleared
0
1,748,583
Distance Traveled
1,516,349
19
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
9,958
586
178
10
0
280,710
6
L
Nu Wa
8,661
509
127
7
0
316,654
3
L
Ymir
7,120
419
38
2
0
287,442
0
W
Cabrakan
8,538
502
25
1
0
330,846
2
L
Skadi
7,015
413
90
5
0
271,771
0
W
Fenrir
10,680
628
110
6
0
325,937
3
L
Pele
8,076
475
128
8
0
388,102
0
L
Zhong Kui
7,836
461
81
5
0
252,380
4
W
Susano
10,442
614
137
8
0
422,897
3
W
Janus
9,597
565
156
9
0
388,193
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role