Player Matchup

Arachne
Arachne
 
Arachne
Level 179
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anubis
Anubis
N4t5uF0rC3
Anubis
Level 190
God Stats
4W - 1L
1,519 SR
Queue Stats
111W - 69L
1,640 Elo+
Party 1
Rama
Rama
Th3Cr0wLy
Rama
Level 158
God Stats
4W - 0L
1,760 SR
Queue Stats
81W - 56L
1,731 Elo+
Party 1
Cabrakan
Cabrakan
blackpinker
Cabrakan
Level 156
God Stats
1W - 0L
1,718 SR
Queue Stats
9W - 1L
1,764 Elo+
Party 1
Atlas
Atlas
iNeverRust
Atlas
Level 164
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 22L
1,637 Elo+
Party 1
Team Averages
Level 169
1,599 SR
1,654 Elo+

VS

Team Averages
Level 136
1,617 SR
1,519 Elo+
Ra
Ra
 
Ra
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hades
Hades
CristianoR0naldo
Hades
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
184W - 176L
1,482 Elo+
Party 3
Loki
Loki
Frannnnnnnn
Loki
Level 159
God Stats
7W - 3L
1,700 SR
Queue Stats
298W - 259L
1,560 Elo+
Party 3
Janus
Janus
Lukniko
Janus
Level 115
God Stats
8W - 6L
1,833 SR
Queue Stats
73W - 81L
1,504 Elo+
Party 3
Artemis
Artemis
Zz_Arthur__zZ
Artemis
Level 138
God Stats
154W - 137L
1,550 SR
Queue Stats
242W - 206L
1,550 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
10
1 / 0 / 4
5,288
529
3,348
7,325
3,024
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Anubis
N4t5uF0rC3
Anubis
12
3 / 0 / 1
6,466
647
4,047
4,056
2,008
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Rama
12
3 / 1 / 2
6,873
687
4,528
6,268
2,363
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Cabrakan
blackpinker
Cabrakan
10
1 / 1 / 2
5,740
574
2,006
6,714
5,301
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Atlas
11
3 / 0 / 1
6,374
637
5,146
5,994
2,564
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
11
0 / 1 / 0
5,586
559
1,677
3,775
1,451
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

5
0 / 3 / 2
4,115
412
2,474
6,761
2,886
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 12% and their Magical Power increased by 15 or their Physical Lifesteal increased by 12% and their Physical Power increased by 15.

7
2 / 0 / 0
4,593
459
1,835
3,464
807
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Janus
Lukniko
Janus
8
0 / 3 / 0
4,876
488
2,769
6,049
1,791
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Artemis
10
0 / 4 / 0
4,979
498
4,298
7,506
2,932
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
4
11
Kills
2
2
Deaths
11
10
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
1
0
4
3
L
Ra
 
Ra
0
1
0
0
L
0
3
2
0.33
L
2
0
0
2
L
Janus
Lukniko
Janus
0
3
0
0
W
Anubis
N4t5uF0rC3
Anubis
3
0
1
3.5
W
Rama
3
1
2
4
L
Artemis
0
4
0
0
W
Cabrakan
blackpinker
Cabrakan
1
1
2
2
W
Atlas
3
0
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,075
Damage
13,053
30,357
Taken
27,555
15,260
Mitigated
9,867
13,655
Healing
7,099
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
3,348
1,819
0
3,590
7,325
3,024
4
423
6,842
0
40,367
L
Ra
 
Ra
1,677
0
131
1,153
3,775
1,451
0
1,002
2,773
44,568
0
L
2,474
611
20
1,703
6,761
2,886
0
3,470
3,269
8,270
177
L
1,835
418
0
1,700
3,464
807
0
891
2,549
0
17,353
L
Janus
Lukniko
Janus
2,769
454
0
750
6,049
1,791
0
4,295
1,182
24,332
0
W
Anubis
N4t5uF0rC3
Anubis
4,047
726
0
3,119
4,056
2,008
0
1,094
2,789
61,423
2,508
W
Rama
4,528
3,472
0
2,603
6,268
2,363
48
682
5,586
0
55,924
L
Artemis
4,298
935
0
1,642
7,506
2,932
0
324
7,182
0
37,427
W
Cabrakan
blackpinker
Cabrakan
2,006
522
0
1,697
6,714
5,301
0
1,507
5,082
17,011
0
W
Atlas
5,146
1,362
0
2,646
5,994
2,564
120
2,490
3,150
35,042
2,462

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,741
Gold Earned
24,149
397
Minions Killed
268
0
Camps Cleared
0
1,081,876
Distance Traveled
881,174
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
5,288
529
73
7
0
252,398
0
L
Ra
5,586
559
103
10
0
209,908
1
L
Hades
4,115
412
11
1
0
147,195
0
L
Loki
4,593
459
36
4
0
184,957
0
L
Janus
4,876
488
60
6
0
174,908
2
W
Anubis
6,466
647
119
12
0
198,437
1
W
Rama
6,873
687
111
11
0
192,503
3
L
Artemis
4,979
498
58
6
0
164,206
0
W
Cabrakan
5,740
574
13
1
0
219,366
2
W
Atlas
6,374
637
81
8
0
219,172
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role