Player Matchup

Morgan Le Fay
Morgan Le Fay
Struis
Morgan Le Fay
Level 35
God Stats
10W - 3L
1,759 SR
Queue Stats
20W - 19L
1,524 Elo+
Party 1
Tyr
Tyr
Tobunator
Tyr
Level 125
God Stats
9W - 6L
1,634 SR
Queue Stats
17W - 17L
1,517 Elo+
Party 1
Ullr
Ullr
danyspinu
Ullr
Level 127
God Stats
10W - 2L
1,727 SR
Queue Stats
18W - 14L
1,569 Elo+
Party 1
Team Averages
Level 96
1,707 SR
1,537 Elo+

VS

Team Averages
Level 113
1,498 SR
1,531 Elo+
Medusa
Medusa
KillerWillyWorm
Medusa
Level 129
God Stats
0W - 1L
1,701 SR
Queue Stats
1W - 3L
1,509 Elo+
Party 2
Sobek
Sobek
Mi_Nine
Sobek
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 14L
1,509 Elo+
Party 2
Ra
Ra
Zubaking
Ra
Level 140
God Stats
2W - 2L
1,293 SR
Queue Stats
9W - 9L
1,576 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Struis
Morgan Le Fay
14
3 / 1 / 7
8,049
805
7,895
3,395
1,470
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
5 / 2 / 3
8,403
840
7,424
10,217
7,363
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ullr
13
2 / 1 / 7
7,853
785
9,387
5,569
2,288
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 6 / 1
6,657
666
3,976
9,632
3,835
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Sobek
Mi_Nine
Sobek
11
0 / 1 / 2
6,135
614
2,361
9,539
7,862
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

12
3 / 3 / 1
7,630
763
2,661
7,847
3,264
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
8
10
Kills
4
4
Deaths
10
17
Assists
4
Player
Kills
Deaths
Assists
KDA
L
1
6
1
0.25
L
Sobek
Mi_Nine
Sobek
0
1
2
1
W
Morgan Le Fay
Struis
Morgan Le Fay
3
1
7
6.5
W
5
2
3
3.25
L
3
3
1
1.17
W
Ullr
2
1
7
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,706
Damage
8,998
19,181
Taken
27,018
11,121
Mitigated
14,961
4,435
Healing
4,927
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,976
1,847
0
993
9,632
3,835
0
2,988
6,266
0
20,216
L
Sobek
Mi_Nine
Sobek
2,361
89
0
780
9,539
7,862
0
2,265
6,910
5,349
785
W
Morgan Le Fay
Struis
Morgan Le Fay
7,895
308
0
568
3,395
1,470
189
711
2,684
24,687
0
W
7,424
774
0
2,716
10,217
7,363
0
2,093
8,124
0
32,115
L
2,661
248
712
2,442
7,847
3,264
0
1,628
5,921
26,343
0
W
Ullr
9,387
3,560
0
1,151
5,569
2,288
927
1,971
3,598
0
33,190

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,305
Gold Earned
20,422
153
Minions Killed
102
0
Camps Cleared
0
594,907
Distance Traveled
516,171
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
6,657
666
30
3
0
161,787
0
L
Sobek
6,135
614
8
1
0
176,381
4
W
Morgan Le Fay
8,049
805
44
4
0
211,277
0
W
Tyr
8,403
840
51
5
0
215,705
0
L
Ra
7,630
763
64
6
0
178,003
2
W
Ullr
7,853
785
58
6
0
167,925
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role