Player Matchup

Ix Chel
Ix Chel
 
Ix Chel
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
Riotv2
Sylvanus
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
64W - 41L
1,605 Elo+
Party 2
Lancelot
Lancelot
Teddie
Lancelot
Level 158
God Stats
74W - 34L
1,833 SR
Queue Stats
121W - 64L
1,708 Elo+
Solo
Hachiman
Hachiman
bbxcharly
Hachiman
Level 155
God Stats
18W - 17L
1,595 SR
Queue Stats
90W - 111L
1,525 Elo+
Party 2
Shiva
Shiva
psychedelic99
Shiva
Level 159
God Stats
36W - 12L
1,872 SR
Queue Stats
113W - 78L
1,605 Elo+
Solo
Team Averages
Level 126
1,660 SR
1,589 Elo+

VS

Team Averages
Level 136
1,518 SR
1,604 Elo+
Tsukuyomi
Tsukuyomi
 
Tsukuyomi
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
 
Anhur
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chang'e
Chang'e
GokuwithanAfro
Chang'e
Level 187
God Stats
1W - 5L
1,301 SR
Queue Stats
17W - 19L
1,572 Elo+
Solo
Ares
Ares
toxicflame534
Ares
Level 157
God Stats
0W - 2L
1,500 SR
Queue Stats
54W - 40L
1,675 Elo+
Party 1
Odin
Odin
zBenzoo
Odin
Level 59
God Stats
1W - 2L
1,788 SR
Queue Stats
2W - 2L
1,776 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
 
Ix Chel
12
1 / 1 / 0
6,343
634
5,958
4,981
1,954
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sylvanus
Riotv2
Sylvanus
11
2 / 0 / 0
6,205
621
3,369
6,857
4,482
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Lancelot
Teddie
Lancelot
12
3 / 0 / 3
6,400
640
4,890
9,895
4,323
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hachiman
bbxcharly
Hachiman
11
0 / 0 / 1
6,076
608
3,555
3,043
884
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

12
2 / 0 / 2
7,137
714
5,787
6,299
3,247
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
 
Tsukuyomi
10
1 / 3 / 0
5,273
527
4,283
10,698
3,931
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Anhur
 
Anhur
10
0 / 1 / 0
5,220
522
2,381
5,369
1,855
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
0 / 1 / 1
5,567
557
3,236
6,600
2,163
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

8
0 / 1 / 0
5,419
542
1,192
7,445
4,567
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Odin
zBenzoo
Odin
8
0 / 2 / 0
4,727
473
1,638
7,001
6,046
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
2
8
Kills
1
1
Deaths
8
6
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Ix Chel
 
Ix Chel
1
1
0
1
L
Tsukuyomi
 
Tsukuyomi
1
3
0
0.33
L
Anhur
 
Anhur
0
1
0
0
L
0
1
1
0.5
W
Sylvanus
Riotv2
Sylvanus
2
0
0
2
W
Lancelot
Teddie
Lancelot
3
0
3
4.5
W
Hachiman
bbxcharly
Hachiman
0
0
1
0.5
W
2
0
2
3
L
0
1
0
0
L
Odin
zBenzoo
Odin
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,559
Damage
12,730
31,075
Taken
37,113
14,890
Mitigated
18,562
14,112
Healing
11,691
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ix Chel
 
Ix Chel
5,958
865
673
1,254
4,981
1,954
0
2,183
2,798
47,886
1,398
L
Tsukuyomi
 
Tsukuyomi
4,283
1,076
0
3,999
10,698
3,931
0
1,858
8,672
0
39,535
L
Anhur
 
Anhur
2,381
1,578
0
1,665
5,369
1,855
0
663
4,706
0
44,312
L
3,236
83
640
2,170
6,600
2,163
0
3,284
3,052
44,779
0
W
Sylvanus
Riotv2
Sylvanus
3,369
1,202
1,354
2,879
6,857
4,482
0
1,594
5,263
25,048
1,229
W
Lancelot
Teddie
Lancelot
4,890
741
0
4,515
9,895
4,323
0
426
9,469
0
47,182
W
Hachiman
bbxcharly
Hachiman
3,555
1,755
0
1,726
3,043
884
0
201
2,842
0
52,974
W
5,787
897
165
1,546
6,299
3,247
308
452
5,847
0
54,736
L
1,192
251
0
1,571
7,445
4,567
0
2,801
4,470
18,430
356
L
Odin
zBenzoo
Odin
1,638
228
0
1,646
7,001
6,046
0
0
7,001
840
20,520

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,161
Gold Earned
26,206
410
Minions Killed
327
0
Camps Cleared
0
1,108,533
Distance Traveled
1,066,073
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ix Chel
6,343
634
112
11
0
198,206
1
L
Tsukuyomi
5,273
527
83
8
0
240,265
0
L
Anhur
5,220
522
87
9
0
199,978
0
L
Chang'e
5,567
557
83
8
0
208,919
4
W
Sylvanus
6,205
621
31
3
0
215,924
1
W
Lancelot
6,400
640
75
8
0
278,647
0
W
Hachiman
6,076
608
95
10
0
188,988
1
W
Shiva
7,137
714
97
10
0
226,768
2
L
Ares
5,419
542
31
3
0
230,248
0
L
Odin
4,727
473
43
4
0
186,663
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role