Player Matchup

Achilles
Achilles
Platinum II
 
Achilles
Platinum II
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Tsukuyomi
Tsukuyomi
Platinum II
RoundTriangle
Tsukuyomi
Platinum II
Level 138
God Stats
3W - 1L
1,500 SR
Queue Stats
131W - 116L
1,842 MMR
Solo
Poseidon
Poseidon
Platinum III
SchoobieDoobie
Poseidon
Platinum III
Level 163
God Stats
17W - 9L
1,790 SR
Queue Stats
128W - 123L
1,778 MMR
Solo
Charon
Charon
Platinum II
Vortigerr
Charon
Platinum II
Level 61
God Stats
6W - 1L
1,821 SR
Queue Stats
297W - 295L
1,802 MMR
Solo
Chernobog
Chernobog
Platinum I
o0MAZE0o
Chernobog
Platinum I
Level 139
God Stats
50W - 37L
1,661 SR
Queue Stats
222W - 220L
1,894 MMR
Solo
Team Averages
Platinum II
Platinum II
Average Tier
Level 131
1,655 SR
1,763 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 137
1,647 SR
1,814 MMR
Khepri
Khepri
Gold III
ArcheAngeI
Khepri
Gold III
Level 156
God Stats
0W - 2L
1,713 SR
Queue Stats
10W - 3L
1,830 MMR
Party 1
Sun Wukong
Sun Wukong
Gold III
FriedDough
Sun Wukong
Gold III
Level 102
God Stats
0W - 1L
1,732 SR
Queue Stats
10W - 3L
1,830 MMR
Party 1
Anhur
Anhur
Platinum IV
Kekesan
Anhur
Platinum IV
Level 133
God Stats
6W - 5L
1,551 SR
Queue Stats
48W - 42L
1,869 MMR
Solo
Bastet
Bastet
Platinum IV
Me llamo Bean
Bastet
Platinum IV
Level 166
God Stats
21W - 17L
1,464 SR
Queue Stats
402W - 396L
1,789 MMR
Solo
Thoth
Thoth
Gold I
Rabbittts
Thoth
Gold I
Level 128
God Stats
25W - 14L
1,775 SR
Queue Stats
82W - 68L
1,752 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
14
1 / 0 / 7
7,799
487
6,018
11,432
5,080
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 5s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 12s

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Tsukuyomi
RoundTriangle
Tsukuyomi
17
6 / 0 / 1
10,240
640
12,308
13,438
8,889
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Runebreaking Hammer

Runebreaking Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

<n>GLYPH - Your next successful Hard CC on an enemy god creates a 30 unit shockwave around them. Enemies hit by the shockwave deal 15% less damage and take 15% more damage for 3s. This can only occur once every 15s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Poseidon
16
3 / 0 / 2
9,725
608
5,109
6,305
2,079
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 20% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Charon
Vortigerr
Charon
11
1 / 1 / 3
7,886
493
4,859
11,409
8,482
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chernobog
o0MAZE0o
Chernobog
18
3 / 0 / 1
10,288
643
9,540
9,793
4,097
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds. This item is only available to Hunters.

Bans
BellonaThanatosAo KuangSusano

VS

Bans
KukulkanThorMaman BrigitteAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
ArcheAngeI
Khepri
11
0 / 3 / 0
6,706
419
2,333
8,783
7,247
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sun Wukong
FriedDough
Sun Wukong
13
0 / 3 / 0
7,395
462
5,803
12,692
9,340
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

Anhur
Kekesan
Anhur
13
0 / 3 / 0
7,506
469
8,813
15,692
5,864
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
0 / 2 / 1
7,448
466
5,556
11,868
5,355
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Thoth
Rabbittts
Thoth
13
1 / 3 / 0
7,592
475
3,121
7,742
3,246
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
2
14
Kills
1
1
Deaths
14
14
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Achilles
 
Achilles
1
0
7
4.5
L
Khepri
ArcheAngeI
Khepri
0
3
0
0
L
Sun Wukong
FriedDough
Sun Wukong
0
3
0
0
L
Anhur
Kekesan
Anhur
0
3
0
0
L
0
2
1
0.25
L
Thoth
Rabbittts
Thoth
1
3
0
0.33
W
Tsukuyomi
RoundTriangle
Tsukuyomi
6
0
1
6.5
W
Poseidon
3
0
2
4
W
Charon
Vortigerr
Charon
1
1
3
2.5
W
Chernobog
o0MAZE0o
Chernobog
3
0
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,834
Damage
25,626
52,377
Taken
56,777
28,627
Mitigated
31,052
18,900
Healing
11,851
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
 
Achilles
6,018
2,051
0
5,832
11,432
5,080
0
814
10,382
0
62,336
L
Khepri
ArcheAngeI
Khepri
2,333
247
0
2,040
8,783
7,247
0
2,529
6,254
23,232
0
L
Sun Wukong
FriedDough
Sun Wukong
5,803
1,165
0
4,111
12,692
9,340
0
0
12,692
0
54,055
L
Anhur
Kekesan
Anhur
8,813
3,531
0
2,958
15,692
5,864
72
1,641
14,051
0
72,284
L
5,556
1,086
0
2,571
11,868
5,355
0
496
11,372
0
73,000
L
Thoth
Rabbittts
Thoth
3,121
86
0
171
7,742
3,246
0
5,026
2,716
60,975
0
W
Tsukuyomi
RoundTriangle
Tsukuyomi
12,308
3,607
0
5,239
13,438
8,889
0
390
12,402
0
83,928
W
Poseidon
5,109
563
0
750
6,305
2,079
0
1,016
5,107
99,837
751
W
Charon
Vortigerr
Charon
4,859
1,312
0
2,308
11,409
8,482
0
3,232
8,035
21,573
3,059
W
Chernobog
o0MAZE0o
Chernobog
9,540
6,028
0
4,771
9,793
4,097
138
162
9,631
0
109,264

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,938
Gold Earned
36,647
587
Minions Killed
489
0
Camps Cleared
0
1,682,912
Distance Traveled
1,583,865
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
7,799
487
79
5
0
396,050
4
L
Khepri
6,706
419
24
2
0
360,250
0
L
Sun Wukong
7,395
462
90
6
0
295,913
2
L
Anhur
7,506
469
130
8
0
295,059
0
L
Bastet
7,448
466
108
7
0
334,709
0
L
Thoth
7,592
475
137
9
0
297,934
3
W
Tsukuyomi
10,240
640
115
7
0
322,094
0
W
Poseidon
9,725
608
193
12
0
361,577
0
W
Charon
7,886
493
24
2
0
297,447
6
W
Chernobog
10,288
643
176
11
0
305,744
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role