Player Matchup

Mercury
Mercury
 
Mercury
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Puch
Ah Puch
FlowerPatch
Ah Puch
Level 159
God Stats
1W - 2L
1,543 SR
Queue Stats
31W - 50L
1,428 Elo+
Solo
Martichoras
Martichoras
GUNS AND GLORIE
Martichoras
Level 186
God Stats
1W - 1L
1,500 SR
Queue Stats
23W - 36L
1,482 Elo+
Party 3
Kukulkan
Kukulkan
Mjdj11
Kukulkan
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 36L
1,573 Elo+
Party 3
Tyr
Tyr
TotalCarnage636
Tyr
Level 158
God Stats
1W - 2L
1,274 SR
Queue Stats
58W - 65L
1,546 Elo+
Party 3
Team Averages
Level 157
1,463 SR
1,506 Elo+

VS

Team Averages
Level 121
1,569 SR
1,585 Elo+
Ullr
Ullr
Bythegraham
Ullr
Level 40
God Stats
6W - 2L
1,678 SR
Queue Stats
92W - 95L
1,553 Elo+
Party 2
Erlang Shen
Erlang Shen
Cutpurrse
Erlang Shen
Level 108
God Stats
2W - 0L
1,403 SR
Queue Stats
7W - 7L
1,544 Elo+
Party 1
Chang'e
Chang'e
DetonatedRAM
Chang'e
Level 146
God Stats
1W - 0L
1,735 SR
Queue Stats
13W - 10L
1,605 Elo+
Party 1
Sobek
Sobek
Reynold
Sobek
Level 155
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 5L
1,622 Elo+
Party 1
Thor
Thor
SpprtSenpai
Thor
Level 156
God Stats
4W - 6L
1,529 SR
Queue Stats
117W - 102L
1,599 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
14
1 / 2 / 1
8,228
748
3,235
7,356
3,239
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ah Puch
FlowerPatch
Ah Puch
15
0 / 2 / 2
8,200
745
10,183
6,514
3,891
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Martichoras
GUNS AND GLORIE
Martichoras
16
1 / 0 / 0
8,839
804
6,543
6,365
3,104
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Kukulkan
Mjdj11
Kukulkan
15
0 / 4 / 0
8,409
764
4,215
6,734
2,998
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

15
1 / 1 / 2
8,075
734
11,258
15,067
18,053
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 1 / 2
8,609
783
6,110
7,181
3,856
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Erlang Shen
Cutpurrse
Erlang Shen
15
1 / 0 / 1
8,267
752
5,568
10,755
8,487
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Chang'e
DetonatedRAM
Chang'e
16
1 / 0 / 5
8,737
794
9,381
10,092
4,305
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Sobek
Reynold
Sobek
15
0 / 1 / 5
8,814
801
6,101
15,167
16,622
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

16
6 / 1 / 2
9,342
849
8,200
9,334
4,313
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
24
3
Kills
9
9
Deaths
3
5
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Mercury
 
Mercury
1
2
1
0.75
W
1
1
2
2
W
Erlang Shen
Cutpurrse
Erlang Shen
1
0
1
1.5
W
Chang'e
DetonatedRAM
Chang'e
1
0
5
3.5
L
Ah Puch
FlowerPatch
Ah Puch
0
2
2
0.5
L
Martichoras
GUNS AND GLORIE
Martichoras
1
0
0
1
L
Kukulkan
Mjdj11
Kukulkan
0
4
0
0
W
Sobek
Reynold
Sobek
0
1
5
2.5
W
6
1
2
7
L
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,434
Damage
35,360
42,036
Taken
52,529
31,285
Mitigated
37,583
9,166
Healing
17,760
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
 
Mercury
3,235
1,219
0
500
7,356
3,239
0
2,599
4,448
0
20,956
W
6,110
2,671
0
1,028
7,181
3,856
329
2,300
4,881
0
33,338
W
Erlang Shen
Cutpurrse
Erlang Shen
5,568
1,739
0
2,392
10,755
8,487
48
1,811
8,944
0
18,543
W
Chang'e
DetonatedRAM
Chang'e
9,381
1,160
3,564
4,648
10,092
4,305
0
3,290
6,802
34,434
324
L
Ah Puch
FlowerPatch
Ah Puch
10,183
563
0
1,659
6,514
3,891
0
2,237
4,149
35,173
790
L
Martichoras
GUNS AND GLORIE
Martichoras
6,543
1,342
0
1,527
6,365
3,104
1,442
1,748
4,249
0
36,157
L
Kukulkan
Mjdj11
Kukulkan
4,215
250
0
555
6,734
2,998
0
2,346
4,353
35,600
0
W
Sobek
Reynold
Sobek
6,101
536
1,195
3,792
15,167
16,622
465
4,275
10,892
20,382
0
W
8,200
554
0
1,141
9,334
4,313
0
2,624
6,710
0
25,099
L
11,258
519
0
4,925
15,067
18,053
0
6,552
8,179
135
18,871

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,751
Gold Earned
43,769
257
Minions Killed
264
0
Camps Cleared
0
1,178,229
Distance Traveled
1,266,204
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
8,228
748
37
3
0
219,010
0
W
Ullr
8,609
783
64
6
0
248,869
0
W
Erlang Shen
8,267
752
40
4
0
257,297
0
W
Chang'e
8,737
794
78
7
0
258,326
0
L
Ah Puch
8,200
745
58
5
0
242,088
0
L
Martichoras
8,839
804
75
7
0
231,819
0
L
Kukulkan
8,409
764
69
6
0
222,299
7
W
Sobek
8,814
801
33
3
0
241,480
1
W
Thor
9,342
849
49
4
0
260,232
0
L
Tyr
8,075
734
18
2
0
263,013
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role