Player Matchup

Sol
Sol
 
Sol
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
EasYTaPoK
Ah Muzen Cab
Level 82
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 14L
1,516 Elo+
Solo
Baba Yaga
Baba Yaga
SG l Oracle
Baba Yaga
Level 93
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 18L
1,500 Elo+
Solo
Atlas
Atlas
envelikmerjasec
Atlas
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 4L
1,749 Elo+
Party 1
Odin
Odin
pludlow21
Odin
Level 127
God Stats
1W - 0L
1,269 SR
Queue Stats
2W - 2L
1,722 Elo+
Party 1
Team Averages
Level 90
1,454 SR
1,597 Elo+

VS

Team Averages
Level 53
1,553 SR
1,466 Elo+
Anhur
Anhur
MaD Studio FM
Anhur
Level 40
God Stats
0W - 1L
1,262 SR
Queue Stats
20W - 31L
1,350 Elo+
Party 2
Chaac
Chaac
OhhhMyGod
Chaac
Level 124
God Stats
2W - 1L
1,765 SR
Queue Stats
66W - 86L
1,441 Elo+
Solo
Chernobog
Chernobog
ThoR RGR Mortis
Chernobog
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,327 Elo+
Party 2
Anubis
Anubis
YoPelotari
Anubis
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,729 Elo+
Solo
Loki
Loki
kykyxa0112
Loki
Level 58
God Stats
5W - 10L
1,737 SR
Queue Stats
299W - 285L
1,482 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
16
8 / 2 / 16
9,502
950
13,493
10,511
4,667
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Ah Muzen Cab
EasYTaPoK
Ah Muzen Cab
16
7 / 1 / 19
9,503
950
17,593
7,753
3,987
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Baba Yaga
SG l Oracle
Baba Yaga
14
4 / 3 / 15
8,731
873
5,987
8,808
3,851
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
6 / 1 / 18
9,920
992
10,361
15,055
16,407
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Odin
15
4 / 3 / 22
8,880
888
7,476
13,057
13,017
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 6 / 5
7,160
716
4,707
10,482
4,403
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chaac
OhhhMyGod
Chaac
13
0 / 5 / 5
7,612
761
6,479
15,280
15,573
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Chernobog
ThoR RGR Mortis
Chernobog
14
1 / 6 / 3
7,744
774
5,261
10,116
4,619
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Anubis
YoPelotari
Anubis
14
4 / 7 / 4
8,732
873
13,116
10,871
5,747
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

14
4 / 5 / 2
7,889
789
11,016
10,379
4,631
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

119
Kill Participation
28
29
Kills
9
10
Deaths
29
90
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
8
2
16
8
W
Ah Muzen Cab
EasYTaPoK
Ah Muzen Cab
7
1
19
16.5
L
0
6
5
0.42
L
Chaac
OhhhMyGod
Chaac
0
5
5
0.5
W
Baba Yaga
SG l Oracle
Baba Yaga
4
3
15
3.83
L
Chernobog
ThoR RGR Mortis
Chernobog
1
6
3
0.42
L
Anubis
YoPelotari
Anubis
4
7
4
0.86
W
6
1
18
15
L
4
5
2
1
W
Odin
4
3
22
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,910
Damage
40,579
55,184
Taken
57,128
41,929
Mitigated
34,973
17,576
Healing
10,892
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
13,493
4,241
537
3,966
10,511
4,667
3,217
1,848
8,663
26,542
0
W
Ah Muzen Cab
EasYTaPoK
Ah Muzen Cab
17,593
4,363
620
1,342
7,753
3,987
1,552
2,109
5,644
0
26,805
L
4,707
2,432
364
1,468
10,482
4,403
0
5,343
4,919
0
10,741
L
Chaac
OhhhMyGod
Chaac
6,479
263
583
4,256
15,280
15,573
0
8,380
6,561
0
14,571
W
Baba Yaga
SG l Oracle
Baba Yaga
5,987
368
0
1,544
8,808
3,851
790
2,659
6,149
21,314
0
L
Chernobog
ThoR RGR Mortis
Chernobog
5,261
2,153
0
389
10,116
4,619
0
5,409
4,579
0
9,287
L
Anubis
YoPelotari
Anubis
13,116
417
153
1,849
10,871
5,747
0
4,914
5,838
25,531
0
W
10,361
2,492
1,982
5,296
15,055
16,407
352
3,812
11,243
19,012
566
L
11,016
484
157
1,673
10,379
4,631
0
5,648
4,553
0
21,389
W
Odin
7,476
1,927
517
1,772
13,057
13,017
387
2,688
10,369
0
9,491

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,536
Gold Earned
39,137
118
Minions Killed
109
0
Camps Cleared
0
970,804
Distance Traveled
839,043
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
9,502
950
31
3
0
187,872
0
W
Ah Muzen Cab
9,503
950
23
2
0
186,284
0
L
Anhur
7,160
716
24
2
0
138,230
0
L
Chaac
7,612
761
12
1
0
185,909
0
W
Baba Yaga
8,731
873
31
3
0
165,689
0
L
Chernobog
7,744
774
19
2
0
158,151
0
L
Anubis
8,732
873
34
3
0
164,165
0
W
Atlas
9,920
992
26
3
0
225,196
0
L
Loki
7,889
789
20
2
0
192,588
0
W
Odin
8,880
888
7
1
0
205,763
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role