Player Matchup

Ares
Ares
 
Ares
Level 90
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Arthuriansol
Tsukuyomi
Level 26
God Stats
3W - 6L
1,440 SR
Queue Stats
51W - 46L
1,561 Elo+
Party 2
Hou Yi
Hou Yi
DrWrecker
Hou Yi
Level 99
God Stats
1W - 3L
1,671 SR
Queue Stats
58W - 54L
1,422 Elo+
Solo
Cu Chulainn
Cu Chulainn
RAGNOT
Cu Chulainn
Level 76
God Stats
17W - 14L
1,743 SR
Queue Stats
179W - 166L
1,643 Elo+
Solo
Tiamat
Tiamat
kyrae
Tiamat
Level 159
God Stats
0W - 1L
1,728 SR
Queue Stats
11W - 12L
1,528 Elo+
Solo
Team Averages
Level 90
1,616 SR
1,531 Elo+

VS

Team Averages
Level 55
1,668 SR
1,607 Elo+
Danzaburou
Danzaburou
MasterJMan2
Danzaburou
Level 16
God Stats
11W - 4L
1,748 SR
Queue Stats
11W - 4L
1,663 Elo+
Party 3
Ne Zha
Ne Zha
MourningPoki
Ne Zha
Level 125
God Stats
5W - 4L
1,458 SR
Queue Stats
183W - 163L
1,627 Elo+
Party 1
Hera
Hera
Woven in Hiatus
Hera
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 17L
1,627 Elo+
Party 1
Amaterasu
Amaterasu
darkranchin
Amaterasu
Level 76
God Stats
15W - 7L
1,958 SR
Queue Stats
128W - 123L
1,528 Elo+
Solo
Bacchus
Bacchus
scoops9
Bacchus
Level 42
God Stats
10W - 3L
1,677 SR
Queue Stats
53W - 37L
1,588 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
10
1 / 5 / 3
6,102
509
4,637
13,811
10,897
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Tsukuyomi
Arthuriansol
Tsukuyomi
11
3 / 4 / 4
6,301
525
8,002
11,338
4,930
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hou Yi
DrWrecker
Hou Yi
11
3 / 3 / 3
6,247
521
7,653
8,890
3,887
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cu Chulainn
RAGNOT
Cu Chulainn
8
0 / 2 / 0
5,549
462
2,877
6,392
3,279
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Tiamat
kyrae
Tiamat
13
2 / 1 / 1
7,245
604
3,200
6,110
2,806
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
MasterJMan2
Danzaburou
13
3 / 3 / 4
7,250
604
8,820
9,055
4,231
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ne Zha
13
4 / 2 / 2
7,035
586
6,431
12,367
5,696
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

13
0 / 1 / 2
7,430
619
3,011
4,338
1,492
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Amaterasu
darkranchin
Amaterasu
13
7 / 0 / 3
8,708
726
9,036
14,129
10,788
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bacchus
scoops9
Bacchus
10
1 / 3 / 5
6,668
556
3,571
10,888
9,348
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
31
9
Kills
15
15
Deaths
9
11
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Ares
 
Ares
1
5
3
0.5
L
Tsukuyomi
Arthuriansol
Tsukuyomi
3
4
4
1.25
L
Hou Yi
DrWrecker
Hou Yi
3
3
3
1.5
W
Danzaburou
MasterJMan2
Danzaburou
3
3
4
1.67
W
Ne Zha
4
2
2
2.5
L
Cu Chulainn
RAGNOT
Cu Chulainn
0
2
0
0
W
0
1
2
1
W
Amaterasu
darkranchin
Amaterasu
7
0
3
8.5
L
Tiamat
kyrae
Tiamat
2
1
1
2.5
W
Bacchus
scoops9
Bacchus
1
3
5
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,369
Damage
30,869
46,541
Taken
50,777
25,799
Mitigated
31,555
10,296
Healing
13,959
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
 
Ares
4,637
753
0
3,022
13,811
10,897
34
1,263
12,351
18,590
3,335
L
Tsukuyomi
Arthuriansol
Tsukuyomi
8,002
1,733
0
2,010
11,338
4,930
8
2,248
8,905
0
36,028
L
Hou Yi
DrWrecker
Hou Yi
7,653
3,550
0
2,590
8,890
3,887
368
772
8,071
0
43,605
W
Danzaburou
MasterJMan2
Danzaburou
8,820
3,291
0
2,949
9,055
4,231
612
1,555
7,500
0
64,017
W
Ne Zha
6,431
1,613
0
2,169
12,367
5,696
0
1,507
10,554
0
55,722
L
Cu Chulainn
RAGNOT
Cu Chulainn
2,877
778
0
1,460
6,392
3,279
0
0
6,044
0
29,285
W
3,011
805
0
739
4,338
1,492
260
1,315
2,702
59,622
1,654
W
Amaterasu
darkranchin
Amaterasu
9,036
4,186
0
6,408
14,129
10,788
706
1,355
12,774
0
58,970
L
Tiamat
kyrae
Tiamat
3,200
106
0
1,214
6,110
2,806
0
2,299
3,811
42,523
0
W
Bacchus
scoops9
Bacchus
3,571
520
0
1,694
10,888
9,348
0
1,171
9,681
21,949
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,444
Gold Earned
37,091
304
Minions Killed
425
0
Camps Cleared
0
1,089,747
Distance Traveled
1,273,759
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
6,102
509
21
2
0
240,188
1
L
Tsukuyomi
6,301
525
42
4
0
291,361
0
L
Hou Yi
6,247
521
76
6
0
211,868
0
W
Danzaburou
7,250
604
95
8
0
214,111
0
W
Ne Zha
7,035
586
80
7
0
286,688
0
L
Cu Chulainn
5,549
462
57
5
0
98,909
0
W
Hera
7,430
619
116
10
0
254,845
1
W
Amaterasu
8,708
726
113
9
0
247,059
2
L
Tiamat
7,245
604
108
9
0
247,421
0
W
Bacchus
6,668
556
21
2
0
271,056
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role