Player Matchup

Sol
Sol
Gold IV
ChigBuns
Sol
Gold IV
Level 117
God Stats
4W - 2L
1,500 SR
Queue Stats
281W - 282L
1,267 MMR
Solo
Bellona
Bellona
Gold V
NovaAD3
Bellona
Gold V
Level 155
God Stats
2W - 3L
1,300 SR
Queue Stats
217W - 235L
1,252 MMR
Solo
Maui
Maui
Bronze IV
Trill Greenups
Maui
Bronze IV
Level 76
God Stats
9W - 4L
1,650 SR
Queue Stats
9W - 7L
1,408 MMR
Party 1
Ix Chel
Ix Chel
Silver I
jaystylesz201
Ix Chel
Silver I
Level 198
God Stats
73W - 54L
1,588 SR
Queue Stats
161W - 162L
1,024 MMR
Party 1
Bastet
Bastet
Silver I
no dolphins
Bastet
Silver I
Level 129
God Stats
26W - 23L
1,671 SR
Queue Stats
221W - 226L
1,218 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 135
1,542 SR
1,234 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 127
1,534 SR
1,239 MMR
Ares
Ares
Silver IV
BRAGITOX
Ares
Silver IV
Level 120
God Stats
1W - 3L
1,500 SR
Queue Stats
184W - 195L
1,218 MMR
Solo
Ao Kuang
Ao Kuang
Silver II
Big Lardo
Ao Kuang
Silver II
Level 107
God Stats
11W - 14L
1,501 SR
Queue Stats
779W - 804L
1,207 MMR
Solo
Sylvanus
Sylvanus
Silver I
Hermy22
Sylvanus
Silver I
Level 126
God Stats
12W - 15L
1,403 SR
Queue Stats
122W - 134L
1,106 MMR
Party 2
Skadi
Skadi
Silver I
NEOPROPHET
Skadi
Silver I
Level 163
God Stats
98W - 60L
1,661 SR
Queue Stats
273W - 285L
1,251 MMR
Solo
Kukulkan
Kukulkan
Silver II
Sanduskyy
Kukulkan
Silver II
Level 121
God Stats
3W - 3L
1,604 SR
Queue Stats
4W - 10L
1,412 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
8 / 1 / 4
12,603
700
17,192
11,245
4,747
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bellona
NovaAD3
Bellona
16
2 / 0 / 3
9,824
546
9,674
16,463
17,482
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

16
3 / 1 / 7
10,493
583
6,280
9,471
9,011
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ix Chel
18
6 / 0 / 4
11,165
620
7,286
5,797
2,701
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Bastet
17
8 / 0 / 6
10,471
582
9,552
13,666
6,789
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Mace

Mace

+10
Physical Power

Bans
Bake KujiraBacchus

VS

Bans
AthenaThor
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
8
0 / 3 / 1
6,937
385
2,352
9,697
6,898
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ao Kuang
Big Lardo
Ao Kuang
12
2 / 7 / 0
7,504
417
5,125
18,253
7,025
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Sylvanus
Hermy22
Sylvanus
15
0 / 3 / 0
9,550
531
10,340
16,154
10,973
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Skadi
13
0 / 8 / 0
8,000
444
5,991
16,121
5,674
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Kukulkan
Sanduskyy
Kukulkan
16
0 / 6 / 0
8,839
491
2,616
10,028
4,409
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
3
27
Kills
2
2
Deaths
27
24
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Ares
0
3
1
0.17
L
Ao Kuang
Big Lardo
Ao Kuang
2
7
0
0.29
W
8
1
4
10
L
Sylvanus
Hermy22
Sylvanus
0
3
0
0
L
Skadi
0
8
0
0
W
Bellona
NovaAD3
Bellona
2
0
3
3.5
L
Kukulkan
Sanduskyy
Kukulkan
0
6
0
0
W
3
1
7
6.5
W
Ix Chel
6
0
4
8
W
Bastet
8
0
6
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,984
Damage
26,424
56,642
Taken
70,253
40,730
Mitigated
34,979
22,841
Healing
17,958
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
2,352
111
0
2,277
9,697
6,898
0
6,804
2,893
10,741
0
L
Ao Kuang
Big Lardo
Ao Kuang
5,125
474
0
6,375
18,253
7,025
0
8,472
9,685
41,750
908
W
17,192
9,740
0
5,692
11,245
4,747
6,044
4,440
6,805
115,682
7,841
L
Sylvanus
Hermy22
Sylvanus
10,340
3,378
114
6,658
16,154
10,973
15
3,896
11,339
73,265
15,501
L
Skadi
5,991
2,273
0
2,420
16,121
5,674
0
7,522
8,495
0
57,980
W
Bellona
NovaAD3
Bellona
9,674
2,094
0
6,618
16,463
17,482
13
8,625
7,838
0
71,191
L
Kukulkan
Sanduskyy
Kukulkan
2,616
231
0
114
10,028
4,409
0
3,852
6,176
90,918
0
W
6,280
1,016
0
3,010
9,471
9,011
614
3,489
5,982
36,769
0
W
Ix Chel
7,286
871
1,418
2,541
5,797
2,701
1,460
2,066
3,731
86,199
1,750
W
Bastet
9,552
2,957
0
3,562
13,666
6,789
1,528
2,377
11,289
0
87,612

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,556
Gold Earned
40,830
619
Minions Killed
508
0
Camps Cleared
0
1,875,798
Distance Traveled
1,564,162
23
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
6,937
385
16
1
0
341,988
0
L
Ao Kuang
7,504
417
62
3
0
351,096
0
W
Sol
12,603
700
177
10
0
331,699
5
L
Sylvanus
9,550
531
144
8
0
275,920
2
L
Skadi
8,000
444
112
6
0
271,024
4
W
Bellona
9,824
546
120
7
0
394,105
10
L
Kukulkan
8,839
491
174
10
0
324,134
0
W
Maui
10,493
583
42
2
0
365,067
1
W
Ix Chel
11,165
620
175
10
0
351,031
6
W
Bastet
10,471
582
105
6
0
433,896
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role