Player Matchup

Yemoja
Yemoja
Alexklein
Yemoja
Level 122
God Stats
0W - 1L
1,754 SR
Queue Stats
161W - 143L
1,534 Elo+
Party 1
Sun Wukong
Sun Wukong
Fluxi567
Sun Wukong
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 12L
1,363 Elo+
Solo
Poseidon
Poseidon
NineDevils
Poseidon
Level 128
God Stats
3W - 2L
1,626 SR
Queue Stats
28W - 22L
1,546 Elo+
Party 1
Xbalanque
Xbalanque
WooKiWokiZ
Xbalanque
Level 128
God Stats
5W - 5L
1,576 SR
Queue Stats
131W - 132L
1,528 Elo+
Solo
Aphrodite
Aphrodite
neonstrange
Aphrodite
Level 146
God Stats
6W - 4L
1,674 SR
Queue Stats
105W - 101L
1,400 Elo+
Solo
Team Averages
Level 128
1,626 SR
1,474 Elo+

VS

Team Averages
Level 119
1,635 SR
1,486 Elo+
Baron Samedi
Baron Samedi
LondraCingeni
Baron Samedi
Level 124
God Stats
5W - 0L
1,500 SR
Queue Stats
164W - 197L
1,466 Elo+
Party 2
Ao Kuang
Ao Kuang
MrTerrigan
Ao Kuang
Level 105
God Stats
14W - 5L
1,633 SR
Queue Stats
98W - 90L
1,502 Elo+
Solo
Rama
Rama
Pozıtron
Rama
Level 124
God Stats
8W - 3L
1,955 SR
Queue Stats
162W - 192L
1,470 Elo+
Party 2
Kumbhakarna
Kumbhakarna
VzSFenrir
Kumbhakarna
Level 156
God Stats
9W - 4L
1,589 SR
Queue Stats
139W - 116L
1,515 Elo+
Solo
Mercury
Mercury
YESimToxic
Mercury
Level 88
God Stats
2W - 0L
1,500 SR
Queue Stats
105W - 112L
1,475 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Alexklein
Yemoja
11
0 / 5 / 4
8,014
422
7,125
20,443
16,454
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Sun Wukong
Fluxi567
Sun Wukong
17
1 / 1 / 1
10,107
532
7,457
15,233
15,090
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Poseidon
NineDevils
Poseidon
17
5 / 5 / 1
9,923
522
14,360
16,983
8,286
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Xbalanque
WooKiWokiZ
Xbalanque
16
1 / 2 / 3
9,443
497
9,573
13,302
5,647
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+750
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Aphrodite
neonstrange
Aphrodite
13
0 / 6 / 3
8,150
429
7,126
17,104
8,450
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
LondraCingeni
Baron Samedi
17
4 / 1 / 13
10,847
571
20,315
12,134
7,343
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Ao Kuang
MrTerrigan
Ao Kuang
18
5 / 2 / 3
10,879
573
10,668
17,834
9,594
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Rama
16
2 / 2 / 2
9,252
487
6,086
12,811
5,511
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kumbhakarna
VzSFenrir
Kumbhakarna
14
2 / 0 / 11
9,532
502
8,005
20,186
21,460
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Mercury
YESimToxic
Mercury
19
6 / 2 / 4
10,967
577
13,403
15,865
8,116
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
52
7
Kills
19
19
Deaths
7
12
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Yemoja
Alexklein
Yemoja
0
5
4
0.4
L
Sun Wukong
Fluxi567
Sun Wukong
1
1
1
1.5
W
Baron Samedi
LondraCingeni
Baron Samedi
4
1
13
10.5
W
Ao Kuang
MrTerrigan
Ao Kuang
5
2
3
3.25
L
Poseidon
NineDevils
Poseidon
5
5
1
1.1
W
Rama
2
2
2
1.5
W
Kumbhakarna
VzSFenrir
Kumbhakarna
2
0
11
7.5
L
Xbalanque
WooKiWokiZ
Xbalanque
1
2
3
1.25
W
Mercury
YESimToxic
Mercury
6
2
4
4
L
Aphrodite
neonstrange
Aphrodite
0
6
3
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,641
Damage
58,477
83,065
Taken
78,830
53,927
Mitigated
52,024
20,377
Healing
28,473
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
Alexklein
Yemoja
7,125
1,328
2,472
2,599
20,443
16,454
25
7,823
12,328
28,501
2,838
L
Sun Wukong
Fluxi567
Sun Wukong
7,457
1,335
0
2,023
15,233
15,090
579
8,529
6,541
0
80,049
W
Baron Samedi
LondraCingeni
Baron Samedi
20,315
2,073
3,583
6,055
12,134
7,343
281
7,136
4,998
83,617
1,766
W
Ao Kuang
MrTerrigan
Ao Kuang
10,668
2,947
0
6,115
17,834
9,594
1,010
2,609
15,225
83,792
6,266
L
Poseidon
NineDevils
Poseidon
14,360
2,091
0
632
16,983
8,286
0
4,856
11,749
101,672
0
W
Rama
6,086
4,189
0
4,986
12,811
5,511
563
4,308
8,503
0
72,801
W
Kumbhakarna
VzSFenrir
Kumbhakarna
8,005
575
0
4,653
20,186
21,460
326
7,584
12,602
47,826
1,692
L
Xbalanque
WooKiWokiZ
Xbalanque
9,573
3,120
0
3,049
13,302
5,647
3,233
4,262
8,996
0
81,040
W
Mercury
YESimToxic
Mercury
13,403
8,515
0
3,081
15,865
8,116
0
6,514
9,351
0
100,355
L
Aphrodite
neonstrange
Aphrodite
7,126
20
1,820
7,782
17,104
8,450
0
11,515
4,908
57,885
364

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,637
Gold Earned
51,477
538
Minions Killed
601
0
Camps Cleared
0
1,744,800
Distance Traveled
1,890,928
23
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
8,014
422
29
2
0
323,025
4
L
Sun Wukong
10,107
532
144
8
0
354,921
2
W
Baron Samedi
10,847
571
152
8
0
350,610
2
W
Ao Kuang
10,879
573
128
7
0
355,325
0
L
Poseidon
9,923
522
141
7
0
397,526
3
W
Rama
9,252
487
128
7
0
334,684
1
W
Kumbhakarna
9,532
502
44
2
0
381,931
0
L
Xbalanque
9,443
497
129
7
0
339,560
7
W
Mercury
10,967
577
149
8
0
468,378
0
L
Aphrodite
8,150
429
95
5
0
329,768
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role