Player Matchup

Gilgamesh
Gilgamesh
Silver II
ItsBaddest
Gilgamesh
Silver II
Level 154
God Stats
2W - 3L
1,178 SR
Queue Stats
505W - 528L
939 MMR
Solo
Sobek
Sobek
Silver II
KHRemind
Sobek
Silver II
Level 142
God Stats
8W - 7L
1,557 SR
Queue Stats
626W - 644L
934 MMR
Solo
Arachne
Arachne
Silver III
Loskie_
Arachne
Silver III
Level 96
God Stats
2W - 1L
1,703 SR
Queue Stats
73W - 93L
883 MMR
Solo
Hachiman
Hachiman
Silver II
NotoriousBUD82
Hachiman
Silver II
Level 224
God Stats
5W - 7L
1,308 SR
Queue Stats
485W - 506L
920 MMR
Solo
Kukulkan
Kukulkan
Silver III
fe11ony
Kukulkan
Silver III
Level 80
God Stats
14W - 15L
1,313 SR
Queue Stats
105W - 118L
963 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 139
1,412 SR
928 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 96
1,469 SR
1,051 MMR
Hera
Hera
Silver III
 
Hera
Silver III
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Lancelot
Lancelot
Silver III
DylanDaHeathen
Lancelot
Silver III
Level 96
God Stats
8W - 15L
1,471 SR
Queue Stats
54W - 77L
990 MMR
Solo
Ymir
Ymir
Silver II
Op x JonygouD
Ymir
Silver II
Level 146
God Stats
103W - 109L
1,436 SR
Queue Stats
688W - 714L
994 MMR
Solo
King Arthur
King Arthur
Silver III
TTVbuttstallin
King Arthur
Silver III
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
60W - 75L
873 MMR
Solo
Neith
Neith
Silver IV
dylangamer-_
Neith
Silver IV
Level 72
God Stats
7W - 15L
1,438 SR
Queue Stats
108W - 116L
896 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
ItsBaddest
Gilgamesh
13
2 / 1 / 4
8,066
538
9,958
14,937
13,625
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sobek
KHRemind
Sobek
11
4 / 2 / 3
7,576
505
3,653
12,109
10,002
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Arachne
Loskie_
Arachne
13
1 / 3 / 3
6,994
466
4,556
16,174
6,130
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hachiman
15
1 / 1 / 6
8,205
547
8,455
9,077
3,938
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Kukulkan
fe11ony
Kukulkan
15
3 / 0 / 1
8,708
581
9,395
5,576
2,498
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bans
Ao KuangAwilixBellona

VS

Bans
Bake KujiraThanatosAgni
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
13
1 / 0 / 1
6,970
465
5,373
6,738
2,517
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Lancelot
11
1 / 3 / 2
6,273
418
6,231
11,234
5,578
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

10
0 / 1 / 3
6,557
437
3,901
10,315
7,720
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

King Arthur
TTVbuttstallin
King Arthur
12
1 / 4 / 2
7,209
481
9,077
15,152
10,510
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

13
1 / 4 / 2
7,226
482
7,362
12,784
5,214
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
14
11
Kills
4
7
Deaths
12
17
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Hera
 
Hera
1
0
1
1.5
L
Lancelot
1
3
2
0.67
W
Gilgamesh
ItsBaddest
Gilgamesh
2
1
4
4
W
Sobek
KHRemind
Sobek
4
2
3
2.75
W
Arachne
Loskie_
Arachne
1
3
3
0.83
W
Hachiman
1
1
6
4
L
0
1
3
1.5
L
King Arthur
TTVbuttstallin
King Arthur
1
4
2
0.5
L
1
4
2
0.5
W
Kukulkan
fe11ony
Kukulkan
3
0
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,017
Damage
31,944
57,873
Taken
56,223
36,193
Mitigated
31,539
20,947
Healing
13,458
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hera
 
Hera
5,373
1,449
0
1,065
6,738
2,517
20
2,362
4,341
49,606
926
L
Lancelot
6,231
2,063
0
926
11,234
5,578
0
1,866
9,276
0
45,325
W
Gilgamesh
ItsBaddest
Gilgamesh
9,958
3,274
0
1,713
14,937
13,625
0
634
14,299
0
50,169
W
Sobek
KHRemind
Sobek
3,653
401
0
4,072
12,109
10,002
0
4,250
7,565
14,416
0
W
Arachne
Loskie_
Arachne
4,556
3,502
0
7,989
16,174
6,130
0
973
15,147
0
47,685
W
Hachiman
8,455
4,455
0
5,083
9,077
3,938
910
292
8,785
0
76,731
L
3,901
245
0
3,687
10,315
7,720
0
5,142
5,083
29,169
1,589
L
King Arthur
TTVbuttstallin
King Arthur
9,077
2,203
0
3,401
15,152
10,510
0
1,162
13,214
0
52,135
L
7,362
3,240
0
4,379
12,784
5,214
0
2,084
10,655
0
57,118
W
Kukulkan
fe11ony
Kukulkan
9,395
581
0
2,090
5,576
2,498
31
2,102
3,350
83,735
2,907

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,549
Gold Earned
34,235
444
Minions Killed
391
0
Camps Cleared
0
1,472,081
Distance Traveled
1,437,739
9
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
6,970
465
107
7
0
292,938
3
L
Lancelot
6,273
418
76
5
0
339,412
2
W
Gilgamesh
8,066
538
78
5
0
280,387
3
W
Sobek
7,576
505
23
2
0
305,933
2
W
Arachne
6,994
466
79
5
0
337,715
0
W
Hachiman
8,205
547
122
8
0
256,664
2
L
Ymir
6,557
437
37
2
0
237,154
5
L
King Arthur
7,209
481
77
5
0
282,665
2
L
Neith
7,226
482
94
6
0
285,570
4
W
Kukulkan
8,708
581
142
9
0
291,382
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role