Player Matchup

Danzaburou
Danzaburou
Bloovotina
Danzaburou
Level 40
God Stats
3W - 6L
1,204 SR
Queue Stats
269W - 312L
1,310 Elo+
Party 1
Agni
Agni
Gobsmen
Agni
Level 34
God Stats
1W - 5L
1,500 SR
Queue Stats
157W - 194L
1,347 Elo+
Party 1
Achilles
Achilles
Slaughter85
Achilles
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 10L
1,753 Elo+
Solo
Team Averages
Level 60
1,401 SR
1,470 Elo+

VS

Team Averages
Level 77
1,392 SR
1,329 Elo+
Anubis
Anubis
FlashTP3
Anubis
Level 106
God Stats
110W - 90L
1,581 SR
Queue Stats
620W - 635L
1,404 Elo+
Solo
Izanami
Izanami
Pxkei
Izanami
Level 69
God Stats
3W - 1L
1,158 SR
Queue Stats
3W - 3L
1,147 Elo+
Solo
Ymir
Ymir
dar_ksouls29
Ymir
Level 57
God Stats
27W - 26L
1,438 SR
Queue Stats
474W - 534L
1,437 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Bloovotina
Danzaburou
3
0 / 1 / 0
7,625
477
0
1,214
176
Agni
Gobsmen
Agni
18
0 / 5 / 4
11,063
691
12,756
20,053
8,857
Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Achilles
Slaughter85
Achilles
17
5 / 2 / 0
10,560
660
15,801
22,745
32,011
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
FlashTP3
Anubis
18
5 / 2 / 3
12,390
774
16,740
11,332
6,311
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Izanami
Pxkei
Izanami
19
3 / 0 / 2
12,646
790
14,275
9,510
4,129
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

16
0 / 3 / 6
11,171
698
5,087
16,704
7,649
Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
19
5
Kills
8
8
Deaths
5
4
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
Bloovotina
Danzaburou
0
1
0
0
W
Anubis
FlashTP3
Anubis
5
2
3
3.25
L
Agni
Gobsmen
Agni
0
5
4
0.4
W
Izanami
Pxkei
Izanami
3
0
2
4
L
Achilles
Slaughter85
Achilles
5
2
0
2.5
W
0
3
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,557
Damage
36,102
44,012
Taken
37,546
41,044
Mitigated
18,089
4,499
Healing
7,449
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
Bloovotina
Danzaburou
0
0
0
0
1,214
176
0
1,214
0
0
0
W
Anubis
FlashTP3
Anubis
16,740
494
0
4,990
11,332
6,311
129
3,020
8,312
64,282
1,102
L
Agni
Gobsmen
Agni
12,756
592
120
2,182
20,053
8,857
0
11,438
8,476
52,740
884
W
Izanami
Pxkei
Izanami
14,275
9,777
0
1,439
9,510
4,129
1,803
3,342
6,168
0
58,017
L
Achilles
Slaughter85
Achilles
15,801
2,216
0
2,197
22,745
32,011
0
8,440
14,087
174
36,057
W
5,087
479
0
1,020
16,704
7,649
459
6,419
10,285
42,441
1,019

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,248
Gold Earned
36,207
117
Minions Killed
247
0
Camps Cleared
0
554,743
Distance Traveled
800,985
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
7,625
477
0
0
0
0
0
W
Anubis
12,390
774
90
6
0
281,537
1
L
Agni
11,063
691
99
6
0
253,833
0
W
Izanami
12,646
790
102
6
0
300,234
0
L
Achilles
10,560
660
18
1
0
300,910
0
W
Ymir
11,171
698
55
3
0
219,214
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role