Player Matchup

Camazotz
Camazotz
Bizznautica
Camazotz
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 24L
1,427 Elo+
Party 1
Ao Kuang
Ao Kuang
MacFli
Ao Kuang
Level 79
God Stats
4W - 1L
1,715 SR
Queue Stats
116W - 95L
1,582 Elo+
Party 1
Vulcan
Vulcan
Ogrenaut
Vulcan
Level 88
God Stats
1W - 3L
1,296 SR
Queue Stats
45W - 57L
1,340 Elo+
Party 1
Xing Tian
Xing Tian
ShinyClub2
Xing Tian
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,500 Elo+
Solo
Olorun
Olorun
UberWhiteG
Olorun
Level 66
God Stats
3W - 5L
1,500 SR
Queue Stats
267W - 270L
1,540 Elo+
Party 1
Team Averages
Level 56
1,502 SR
1,478 Elo+

VS

Team Averages
Level 101
1,590 SR
1,553 Elo+
Merlin
Merlin
DrKxSoul
Merlin
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 9L
1,611 Elo+
Party 2
Artio
Artio
Jeruhmie
Artio
Level 147
God Stats
3W - 1L
1,713 SR
Queue Stats
144W - 131L
1,540 Elo+
Solo
Cliodhna
Cliodhna
Laggy
Cliodhna
Level 17
God Stats
2W - 0L
1,736 SR
Queue Stats
16W - 13L
1,489 Elo+
Party 2
Agni
Agni
ThatGuyExo
Agni
Level 154
God Stats
1W - 1L
1,500 SR
Queue Stats
59W - 63L
1,540 Elo+
Party 2
Neith
Neith
vIseGamerX32
Neith
Level 121
God Stats
5W - 4L
1,500 SR
Queue Stats
224W - 233L
1,585 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
Bizznautica
Camazotz
16
3 / 5 / 6
9,443
726
10,633
18,120
12,530
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Ao Kuang
MacFli
Ao Kuang
13
3 / 6 / 3
8,541
657
11,836
18,733
17,644
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Vulcan
Ogrenaut
Vulcan
17
2 / 7 / 4
9,820
755
16,750
13,610
5,691
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Xing Tian
ShinyClub2
Xing Tian
13
0 / 7 / 4
8,296
638
4,722
16,222
15,310
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Olorun
UberWhiteG
Olorun
18
4 / 3 / 3
10,188
784
12,905
12,634
5,811
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
DrKxSoul
Merlin
18
6 / 3 / 16
10,824
833
14,008
9,500
4,176
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Artio
Jeruhmie
Artio
14
0 / 4 / 18
9,803
754
6,545
19,353
17,993
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Talisman

Talisman

+75
Health
+15
Magical Protection

Cliodhna
Laggy
Cliodhna
17
4 / 2 / 20
11,069
851
13,883
22,130
12,306
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

19
10 / 2 / 12
11,993
923
19,022
13,995
8,356
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
8 / 1 / 14
10,565
813
20,421
14,100
6,519
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
108
12
Kills
28
28
Deaths
12
20
Assists
80
Player
Kills
Deaths
Assists
KDA
L
Camazotz
Bizznautica
Camazotz
3
5
6
1.2
W
Merlin
DrKxSoul
Merlin
6
3
16
4.67
W
Artio
Jeruhmie
Artio
0
4
18
2.25
W
Cliodhna
Laggy
Cliodhna
4
2
20
7
L
Ao Kuang
MacFli
Ao Kuang
3
6
3
0.75
L
Vulcan
Ogrenaut
Vulcan
2
7
4
0.57
L
Xing Tian
ShinyClub2
Xing Tian
0
7
4
0.29
W
10
2
12
8
L
Olorun
UberWhiteG
Olorun
4
3
3
1.83
W
8
1
14
15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,846
Damage
73,879
79,319
Taken
79,078
56,986
Mitigated
49,350
24,418
Healing
37,393
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Camazotz
Bizznautica
Camazotz
10,633
956
1,154
3,095
18,120
12,530
0
8,346
9,774
0
15,055
W
Merlin
DrKxSoul
Merlin
14,008
727
447
1,965
9,500
4,176
1,606
6,142
3,272
31,855
203
W
Artio
Jeruhmie
Artio
6,545
198
5,261
6,770
19,353
17,993
0
9,021
9,993
10,673
0
W
Cliodhna
Laggy
Cliodhna
13,883
1,332
1,309
9,392
22,130
12,306
2,037
15,206
6,621
0
28,257
L
Ao Kuang
MacFli
Ao Kuang
11,836
3,858
429
3,332
18,733
17,644
0
7,263
11,470
13,427
0
L
Vulcan
Ogrenaut
Vulcan
16,750
6,717
782
436
13,610
5,691
0
7,255
6,355
33,265
0
L
Xing Tian
ShinyClub2
Xing Tian
4,722
678
1,039
1,017
16,222
15,310
0
9,296
6,926
10,340
134
W
19,022
712
1,681
3,647
13,995
8,356
1,008
6,772
7,086
42,587
880
L
Olorun
UberWhiteG
Olorun
12,905
5,072
8,392
4,742
12,634
5,811
0
6,956
5,678
32,854
0
W
20,421
4,701
935
5,986
14,100
6,519
2,770
8,029
5,929
0
37,439

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,288
Gold Earned
54,254
114
Minions Killed
158
0
Camps Cleared
0
1,123,114
Distance Traveled
1,250,459
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Camazotz
9,443
726
4
0
0
241,712
0
W
Merlin
10,824
833
41
3
0
248,298
0
W
Artio
9,803
754
8
1
0
225,227
3
W
Cliodhna
11,069
851
35
3
0
271,298
0
L
Ao Kuang
8,541
657
8
1
0
224,153
0
L
Vulcan
9,820
755
44
3
0
230,101
0
L
Xing Tian
8,296
638
13
1
0
201,290
0
W
Agni
11,993
923
41
3
0
260,470
0
L
Olorun
10,188
784
45
3
0
225,858
0
W
Neith
10,565
813
33
3
0
245,166
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role