Player Matchup

Bacchus
Bacchus
Bloodsky98
Bacchus
Level 104
God Stats
2W - 0L
1,653 SR
Queue Stats
32W - 14L
1,695 Elo+
Party 1
Odin
Odin
Desequilibre
Odin
Level 122
God Stats
1W - 1L
1,500 SR
Queue Stats
15W - 14L
1,482 Elo+
Party 1
Achilles
Achilles
MsParlay38
Achilles
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
56W - 92L
1,488 Elo+
Solo
Nox
Nox
Pharapoh
Nox
Level 119
God Stats
3W - 0L
1,500 SR
Queue Stats
38W - 24L
1,544 Elo+
Party 1
Loki
Loki
Rlab
Loki
Level 104
God Stats
1W - 0L
1,286 SR
Queue Stats
24W - 12L
1,659 Elo+
Party 1
Team Averages
Level 93
1,488 SR
1,574 Elo+

VS

Team Averages
Level 24
1,563 SR
1,412 Elo+
Chronos
Chronos
HelperBott
Chronos
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 2L
1,664 Elo+
Solo
Thor
Thor
ReighnfromRed
Thor
Level 26
God Stats
0W - 1L
1,814 SR
Queue Stats
113W - 149L
1,457 Elo+
Solo
Hun Batz
Hun Batz
Rexxarstonemaul
Hun Batz
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 12L
1,428 Elo+
Solo
Da Ji
Da Ji
ZBek5858
Da Ji
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
22W - 31L
1,395 Elo+
Solo
He Bo
He Bo
goldengunner1534
He Bo
Level 28
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 20L
1,115 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Bloodsky98
Bacchus
11
2 / 1 / 11
6,554
1,311
4,040
8,024
9,373
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman

Talisman

+75
Health
+15
Magical Protection

12
5 / 1 / 7
6,534
1,307
6,183
6,097
3,547
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Achilles
MsParlay38
Achilles
10
1 / 1 / 8
5,848
1,170
1,782
5,721
5,085
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
4 / 1 / 10
6,579
1,316
2,746
4,559
2,418
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Loki
Rlab
Loki
11
4 / 0 / 10
6,529
1,306
8,370
5,444
2,380
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
HelperBott
Chronos
11
3 / 2 / 0
6,000
1,200
6,119
6,640
2,393
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

7
0 / 1 / 2
4,645
929
547
2,066
689
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hun Batz
9
1 / 5 / 2
5,314
1,063
5,463
6,550
3,152
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Da Ji
ZBek5858
Da Ji
8
0 / 3 / 2
4,807
961
4,646
5,353
2,818
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

8
0 / 5 / 1
4,807
961
2,645
5,643
1,870
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
11
16
Kills
4
4
Deaths
16
46
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Bacchus
Bloodsky98
Bacchus
2
1
11
7.5
W
5
1
7
8.5
L
Chronos
HelperBott
Chronos
3
2
0
1.5
W
Achilles
MsParlay38
Achilles
1
1
8
5
W
4
1
10
9
L
0
1
2
1
L
Hun Batz
1
5
2
0.4
W
Loki
Rlab
Loki
4
0
10
9
L
Da Ji
ZBek5858
Da Ji
0
3
2
0.33
L
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,121
Damage
19,420
29,845
Taken
26,252
22,803
Mitigated
10,922
10,385
Healing
3,181
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
Bloodsky98
Bacchus
4,040
611
363
1,952
8,024
9,373
351
2,353
5,671
6,340
0
W
6,183
890
549
1,475
6,097
3,547
0
2,307
3,790
0
12,376
L
Chronos
HelperBott
Chronos
6,119
1,289
26
1,148
6,640
2,393
0
1,421
5,127
12,550
382
W
Achilles
MsParlay38
Achilles
1,782
258
1,117
858
5,721
5,085
204
483
5,238
0
6,448
W
2,746
120
317
703
4,559
2,418
506
2,062
2,497
6,565
0
L
547
82
320
367
2,066
689
0
498
1,568
0
1,100
L
Hun Batz
5,463
1,748
0
230
6,550
3,152
0
2,066
4,440
0
8,407
W
Loki
Rlab
Loki
8,370
1,115
1,747
1,304
5,444
2,380
584
1,332
4,112
0
14,275
L
Da Ji
ZBek5858
Da Ji
4,646
253
0
825
5,353
2,818
0
848
4,463
0
7,153
L
2,645
153
161
104
5,643
1,870
0
1,953
3,601
5,071
139

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,044
Gold Earned
25,573
58
Minions Killed
40
0
Camps Cleared
0
623,286
Distance Traveled
452,395
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
6,554
1,311
5
1
0
130,474
0
W
Odin
6,534
1,307
16
3
0
132,565
0
L
Chronos
6,000
1,200
13
3
0
103,956
0
W
Achilles
5,848
1,170
11
2
0
102,557
0
W
Nox
6,579
1,316
9
2
0
116,018
0
L
Thor
4,645
929
2
0
0
60,662
0
L
Hun Batz
5,314
1,063
8
2
0
100,001
0
W
Loki
6,529
1,306
17
3
0
141,672
0
L
Da Ji
4,807
961
10
2
0
99,165
0
L
He Bo
4,807
961
7
1
0
88,611
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role