Player Matchup

Charon
Charon
Jokef4ce
Charon
Level 88
God Stats
5W - 4L
1,630 SR
Queue Stats
176W - 201L
1,441 Elo+
Party 1
Arachne
Arachne
MC-Genzy
Arachne
Level 100
God Stats
22W - 10L
1,584 SR
Queue Stats
108W - 121L
1,421 Elo+
Party 1
Bellona
Bellona
ezbk_Txbxas00
Bellona
Level 25
God Stats
19W - 39L
1,399 SR
Queue Stats
50W - 77L
1,170 Elo+
Party 1
Hachiman
Hachiman
ezbk_V1ol3nt
Hachiman
Level 107
God Stats
5W - 9L
1,484 SR
Queue Stats
179W - 194L
1,467 Elo+
Party 1
Thoth
Thoth
willyfox40
Thoth
Level 61
God Stats
2W - 2L
1,789 SR
Queue Stats
15W - 15L
1,453 Elo+
Solo
Team Averages
Level 76
1,577 SR
1,390 Elo+

VS

Team Averages
Level 72
1,555 SR
1,470 Elo+
Susano
Susano
Dvnzo_is_wanted
Susano
Level 67
God Stats
23W - 19L
1,569 SR
Queue Stats
30W - 27L
1,461 Elo+
Party 2
Bake Kujira
Bake Kujira
Gipsy_avengers96
Bake Kujira
Level 106
God Stats
14W - 13L
1,615 SR
Queue Stats
54W - 57L
1,519 Elo+
Solo
Nu Wa
Nu Wa
Jegappiie
Nu Wa
Level 67
God Stats
7W - 19L
1,298 SR
Queue Stats
203W - 185L
1,394 Elo+
Solo
Khepri
Khepri
YKZ_Lenss
Khepri
Level 63
God Stats
4W - 2L
1,788 SR
Queue Stats
56W - 48L
1,542 Elo+
Party 2
Izanami
Izanami
zZeN_O
Izanami
Level 56
God Stats
27W - 26L
1,507 SR
Queue Stats
29W - 29L
1,435 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
Jokef4ce
Charon
13
0 / 2 / 1
8,430
422
6,266
17,062
13,747
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Arachne
MC-Genzy
Arachne
14
1 / 4 / 1
8,097
405
7,246
20,609
9,883
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Bellona
14
1 / 1 / 0
8,405
420
4,657
14,628
12,010
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Hachiman
ezbk_V1ol3nt
Hachiman
13
0 / 0 / 1
7,708
385
9,898
8,003
2,872
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thoth
14
0 / 4 / 0
8,191
410
2,267
10,428
3,075
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 1 / 3
9,974
499
7,442
9,626
4,298
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Bake Kujira
Gipsy_avengers96
Bake Kujira
18
3 / 1 / 4
12,040
602
16,197
18,014
27,322
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Nu Wa
Jegappiie
Nu Wa
16
2 / 0 / 6
10,854
543
12,213
6,267
2,590
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Khepri
YKZ_Lenss
Khepri
16
1 / 0 / 5
10,196
510
4,540
9,138
7,204
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Izanami
zZeN_O
Izanami
18
1 / 0 / 4
10,449
522
6,072
8,040
3,843
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
33
2
Kills
11
11
Deaths
2
3
Assists
22
Player
Kills
Deaths
Assists
KDA
W
4
1
3
5.5
W
Bake Kujira
Gipsy_avengers96
Bake Kujira
3
1
4
5
W
Nu Wa
Jegappiie
Nu Wa
2
0
6
5
L
Charon
Jokef4ce
Charon
0
2
1
0.25
L
Arachne
MC-Genzy
Arachne
1
4
1
0.38
W
Khepri
YKZ_Lenss
Khepri
1
0
5
3.5
L
Bellona
1
1
0
1
L
Hachiman
ezbk_V1ol3nt
Hachiman
0
0
1
0.5
L
Thoth
0
4
0
0
W
Izanami
zZeN_O
Izanami
1
0
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,334
Damage
46,464
70,730
Taken
51,085
41,587
Mitigated
45,257
13,552
Healing
14,631
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,442
1,817
0
3,964
9,626
4,298
676
639
8,987
0
62,060
W
Bake Kujira
Gipsy_avengers96
Bake Kujira
16,197
11,119
0
2,266
18,014
27,322
2,009
895
16,272
107,532
4,702
W
Nu Wa
Jegappiie
Nu Wa
12,213
3,344
95
686
6,267
2,590
2,684
2,111
4,156
68,943
1,240
L
Charon
Jokef4ce
Charon
6,266
1,338
0
1,145
17,062
13,747
0
5,939
10,981
41,878
3,634
L
Arachne
MC-Genzy
Arachne
7,246
4,976
0
5,833
20,609
9,883
0
8,425
11,994
0
62,254
W
Khepri
YKZ_Lenss
Khepri
4,540
28
2,819
2,441
9,138
7,204
230
2,496
6,642
36,095
0
L
Bellona
4,657
1,426
0
1,328
14,628
12,010
0
7,856
6,615
0
49,785
L
Hachiman
ezbk_V1ol3nt
Hachiman
9,898
5,669
0
3,556
8,003
2,872
0
2,493
5,426
0
63,387
L
Thoth
2,267
37
0
1,690
10,428
3,075
425
6,736
3,224
55,537
860
W
Izanami
zZeN_O
Izanami
6,072
4,618
0
2,360
8,040
3,843
4,691
2,069
5,971
0
98,264

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,831
Gold Earned
53,513
404
Minions Killed
606
0
Camps Cleared
0
1,914,390
Distance Traveled
1,941,038
3
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Susano
9,974
499
83
4
0
479,775
0
W
Bake Kujira
12,040
602
178
9
0
300,904
0
W
Nu Wa
10,854
543
121
6
0
396,858
1
L
Charon
8,430
422
59
3
0
369,346
0
L
Arachne
8,097
405
78
4
0
407,745
0
W
Khepri
10,196
510
49
2
0
420,437
5
L
Bellona
8,405
420
78
4
0
370,954
0
L
Hachiman
7,708
385
96
5
0
395,946
0
L
Thoth
8,191
410
93
5
0
370,399
3
W
Izanami
10,449
522
175
9
0
343,064
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role