Player Matchup

Janus
Janus
SANDASx
Janus
Level 149
God Stats
5W - 6L
1,255 SR
Queue Stats
382W - 416L
1,433 Elo+
Solo
Maui
Maui
ScorpioGaming82
Maui
Level 163
God Stats
9W - 4L
1,726 SR
Queue Stats
749W - 760L
1,461 Elo+
Solo
Amaterasu
Amaterasu
TheFastKila1
Amaterasu
Level 122
God Stats
2W - 0L
1,717 SR
Queue Stats
11W - 10L
1,650 Elo+
Solo
Hou Yi
Hou Yi
Yan Blaze
Hou Yi
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
102W - 98L
1,567 Elo+
Solo
Achilles
Achilles
neday
Achilles
Level 185
God Stats
2W - 6L
1,520 SR
Queue Stats
662W - 709L
1,523 Elo+
Solo
Team Averages
Level 154
1,544 SR
1,527 Elo+

VS

Team Averages
Level 151
1,565 SR
1,502 Elo+
Thanatos
Thanatos
Arantxa
Thanatos
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
117W - 127L
1,455 Elo+
Solo
Bellona
Bellona
CodyTheFiend
Bellona
Level 165
God Stats
2W - 2L
1,826 SR
Queue Stats
87W - 97L
1,507 Elo+
Party 1
Bacchus
Bacchus
JoKeRz_ACE101
Bacchus
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
73W - 68L
1,450 Elo+
Solo
Fenrir
Fenrir
TheYamakaSlayer
Fenrir
Level 159
God Stats
1W - 1L
1,500 SR
Queue Stats
222W - 236L
1,511 Elo+
Party 1
Vulcan
Vulcan
iTwigss
Vulcan
Level 114
God Stats
0W - 2L
1,500 SR
Queue Stats
41W - 44L
1,587 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
SANDASx
Janus
19
5 / 2 / 8
11,896
850
18,538
9,203
5,805
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
2 / 4 / 9
10,251
732
7,842
22,972
23,056
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Amaterasu
TheFastKila1
Amaterasu
16
1 / 2 / 10
10,266
733
9,482
17,630
16,168
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hou Yi
Yan Blaze
Hou Yi
17
6 / 5 / 7
11,075
791
13,375
12,365
6,018
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Achilles
neday
Achilles
18
5 / 2 / 11
10,855
775
13,214
15,240
20,702
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Arantxa
Thanatos
2
0 / 2 / 1
3,809
272
0
1,764
930
Bellona
CodyTheFiend
Bellona
19
5 / 3 / 4
10,399
743
13,062
24,907
26,196
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Bacchus
15
2 / 3 / 5
9,108
651
8,535
13,221
17,569
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

17
3 / 5 / 5
9,486
678
8,875
20,252
20,916
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heavy Mace

Heavy Mace

+30
Physical Power

Vulcan
iTwigss
Vulcan
17
3 / 6 / 5
9,564
683
25,663
11,754
6,248
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
33
19
Kills
13
15
Deaths
19
45
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Thanatos
Arantxa
Thanatos
0
2
1
0.25
L
Bellona
CodyTheFiend
Bellona
5
3
4
2.33
L
Bacchus
2
3
5
1.5
W
Janus
SANDASx
Janus
5
2
8
4.5
W
2
4
9
1.63
W
Amaterasu
TheFastKila1
Amaterasu
1
2
10
3
L
3
5
5
1.1
W
Hou Yi
Yan Blaze
Hou Yi
6
5
7
1.9
L
Vulcan
iTwigss
Vulcan
3
6
5
0.92
W
Achilles
neday
Achilles
5
2
11
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,451
Damage
56,135
77,410
Taken
71,898
71,749
Mitigated
71,859
25,117
Healing
20,785
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
Arantxa
Thanatos
0
0
0
0
1,764
930
0
0
1,764
0
0
L
Bellona
CodyTheFiend
Bellona
13,062
2,495
474
9,030
24,907
26,196
0
9,640
12,742
0
29,993
L
Bacchus
8,535
371
874
3,127
13,221
17,569
0
4,848
7,410
14,329
1,982
W
Janus
SANDASx
Janus
18,538
506
1,945
1,434
9,203
5,805
2,195
2,149
6,920
50,870
0
W
7,842
1,247
1,145
6,273
22,972
23,056
254
9,308
13,382
16,071
0
W
Amaterasu
TheFastKila1
Amaterasu
9,482
4,032
2,651
7,218
17,630
16,168
1,721
9,349
8,095
0
14,770
L
8,875
1,024
2,067
3,977
20,252
20,916
0
6,133
12,562
0
18,692
W
Hou Yi
Yan Blaze
Hou Yi
13,375
6,289
0
231
12,365
6,018
2,581
5,268
6,896
0
31,873
L
Vulcan
iTwigss
Vulcan
25,663
13,985
679
557
11,754
6,248
0
4,349
6,431
44,058
0
W
Achilles
neday
Achilles
13,214
907
419
3,801
15,240
20,702
0
7,428
7,618
4,587
21,347

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,343
Gold Earned
42,366
171
Minions Killed
118
0
Camps Cleared
0
1,407,617
Distance Traveled
986,516
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
3,809
272
0
0
0
0
0
L
Bellona
10,399
743
30
2
0
287,693
0
L
Bacchus
9,108
651
16
1
0
187,690
0
W
Janus
11,896
850
74
5
0
288,334
0
W
Maui
10,251
732
18
1
0
270,580
0
W
Amaterasu
10,266
733
14
1
0
306,619
0
L
Fenrir
9,486
678
23
2
0
268,861
0
W
Hou Yi
11,075
791
43
3
0
226,932
0
L
Vulcan
9,564
683
49
4
0
242,272
0
W
Achilles
10,855
775
22
2
0
315,152
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role