Player Matchup

Neith
Neith
ChillGirl031
Neith
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 17L
1,453 Elo+
Solo
Agni
Agni
MissesLayz
Agni
Level 147
God Stats
3W - 4L
1,625 SR
Queue Stats
499W - 509L
1,433 Elo+
Solo
Achilles
Achilles
OZtheCROWING
Achilles
Level 88
God Stats
0W - 2L
1,500 SR
Queue Stats
205W - 212L
1,444 Elo+
Solo
Baron Samedi
Baron Samedi
The TBONE Jones
Baron Samedi
Level 147
God Stats
0W - 3L
1,310 SR
Queue Stats
221W - 252L
1,457 Elo+
Solo
Hercules
Hercules
Xristo83916
Hercules
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 10L
1,567 Elo+
Solo
Team Averages
Level 86
1,487 SR
1,471 Elo+

VS

Team Averages
Level 132
1,473 SR
1,514 Elo+
Artemis
Artemis
 
Artemis
Level 150
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
BUSTAH_WOLF21
Merlin
Level 115
God Stats
1W - 0L
1,394 SR
Queue Stats
77W - 75L
1,515 Elo+
Party 1
Atlas
Atlas
Kasper_Kasper_
Atlas
Level 125
God Stats
4W - 3L
1,451 SR
Queue Stats
33W - 26L
1,558 Elo+
Party 1
Ao Kuang
Ao Kuang
Rizmonster
Ao Kuang
Level 146
God Stats
2W - 3L
1,500 SR
Queue Stats
85W - 105L
1,429 Elo+
Solo
Baron Samedi
Baron Samedi
Shaquanamaquefa
Baron Samedi
Level 125
God Stats
3W - 0L
1,518 SR
Queue Stats
235W - 175L
1,568 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 4 / 2
8,254
688
8,035
13,471
5,800
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

18
3 / 1 / 4
9,600
800
9,059
6,902
2,859
Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Achilles
OZtheCROWING
Achilles
13
1 / 7 / 5
7,769
647
6,732
15,019
18,231
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Baron Samedi
The TBONE Jones
Baron Samedi
15
4 / 6 / 3
8,696
725
13,432
14,503
9,175
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Hercules
Xristo83916
Hercules
13
0 / 5 / 3
7,439
620
4,931
19,235
14,456
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
16
5 / 4 / 11
10,074
840
15,943
14,340
6,934
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

19
3 / 0 / 14
10,633
886
12,424
6,623
3,262
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

16
1 / 2 / 17
9,149
762
9,971
19,320
20,100
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Ao Kuang
Rizmonster
Ao Kuang
15
7 / 2 / 8
9,747
812
11,787
9,452
5,456
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Baron Samedi
Shaquanamaquefa
Baron Samedi
18
7 / 1 / 11
10,400
867
11,922
9,189
6,084
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
84
8
Kills
23
23
Deaths
9
17
Assists
61
Player
Kills
Deaths
Assists
KDA
W
Artemis
 
Artemis
5
4
11
2.63
W
3
0
14
10
L
0
4
2
0.25
W
1
2
17
4.75
L
3
1
4
5
L
Achilles
OZtheCROWING
Achilles
1
7
5
0.5
W
Ao Kuang
Rizmonster
Ao Kuang
7
2
8
5.5
W
Baron Samedi
Shaquanamaquefa
Baron Samedi
7
1
11
12.5
L
Baron Samedi
The TBONE Jones
Baron Samedi
4
6
3
0.92
L
Hercules
Xristo83916
Hercules
0
5
3
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,189
Damage
62,047
69,130
Taken
58,924
50,521
Mitigated
41,836
22,682
Healing
26,813
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
 
Artemis
15,943
8,145
1,874
3,639
14,340
6,934
2,053
6,803
7,410
0
28,730
W
12,424
1,210
1,195
1,192
6,623
3,262
873
1,695
4,800
37,726
554
L
8,035
1,155
1,176
3,397
13,471
5,800
0
10,570
2,444
0
26,247
W
9,971
3,148
1,457
5,806
19,320
20,100
0
8,502
10,637
17,353
0
L
9,059
83
1,414
2,568
6,902
2,859
0
3,959
2,735
26,829
0
L
Achilles
OZtheCROWING
Achilles
6,732
1,203
103
574
15,019
18,231
39
8,263
6,211
355
7,219
W
Ao Kuang
Rizmonster
Ao Kuang
11,787
2,448
1,256
3,784
9,452
5,456
0
3,057
6,169
14,694
537
W
Baron Samedi
Shaquanamaquefa
Baron Samedi
11,922
1,287
4,049
2,561
9,189
6,084
1,158
2,789
6,358
19,956
1,799
L
Baron Samedi
The TBONE Jones
Baron Samedi
13,432
198
3,013
3,736
14,503
9,175
0
8,086
6,018
23,088
0
L
Hercules
Xristo83916
Hercules
4,931
2,382
87
6,614
19,235
14,456
18
12,078
6,656
0
9,693

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,758
Gold Earned
50,003
134
Minions Killed
147
0
Camps Cleared
0
951,250
Distance Traveled
1,121,546
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
10,074
840
39
3
0
208,524
0
W
Merlin
10,633
886
59
5
0
243,736
0
L
Neith
8,254
688
48
4
0
213,959
0
W
Atlas
9,149
762
13
1
0
259,979
0
L
Agni
9,600
800
52
4
0
224,611
0
L
Achilles
7,769
647
6
1
0
151,645
0
W
Ao Kuang
9,747
812
12
1
0
167,904
0
W
Baron Samedi
10,400
867
24
2
0
241,403
0
L
Baron Samedi
8,696
725
20
2
0
212,141
0
L
Hercules
7,439
620
8
1
0
148,894
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role