Player Matchup

Nut
Nut
Aretsof
Nut
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 41L
1,554 Elo+
Solo
Osiris
Osiris
MatouMaisUm
Osiris
Level 31
God Stats
12W - 17L
1,500 SR
Queue Stats
159W - 181L
1,317 Elo+
Solo
Terra
Terra
Pobshi
Terra
Level 114
God Stats
9W - 27L
1,386 SR
Queue Stats
472W - 438L
1,534 Elo+
Solo
Tiamat
Tiamat
Primarys4reason
Tiamat
Level 159
God Stats
14W - 15L
1,500 SR
Queue Stats
316W - 290L
1,568 Elo+
Solo
Da Ji
Da Ji
xXl Rune lXx
Da Ji
Level 146
God Stats
13W - 6L
1,500 SR
Queue Stats
190W - 153L
1,737 Elo+
Solo
Team Averages
Level 122
1,477 SR
1,542 Elo+

VS

Team Averages
Level 124
1,504 SR
1,520 Elo+
Odin
Odin
ATG Hellfire
Odin
Level 114
God Stats
1W - 1L
1,500 SR
Queue Stats
200W - 183L
1,554 Elo+
Solo
Khepri
Khepri
AnimeCannibal
Khepri
Level 205
God Stats
3W - 0L
1,500 SR
Queue Stats
169W - 167L
1,542 Elo+
Party 1
Artemis
Artemis
KАIZER
Artemis
Level 38
God Stats
2W - 2L
1,583 SR
Queue Stats
35W - 39L
1,520 Elo+
Solo
Ix Chel
Ix Chel
Rdawg97
Ix Chel
Level 138
God Stats
9W - 10L
1,714 SR
Queue Stats
113W - 120L
1,542 Elo+
Party 1
Surtr
Surtr
Xxchampion
Surtr
Level 127
God Stats
4W - 3L
1,225 SR
Queue Stats
80W - 84L
1,444 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nut
13
2 / 1 / 0
7,363
566
6,809
10,023
4,330
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Osiris
11
0 / 3 / 1
6,639
511
5,544
16,702
16,224
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Terra
Pobshi
Terra
11
0 / 1 / 3
6,791
522
4,846
12,408
12,463
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

13
1 / 4 / 2
7,505
577
5,673
9,576
6,176
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

12
3 / 7 / 0
6,821
525
9,048
16,955
7,251
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 1 / 7
7,454
573
9,110
9,750
9,315
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

13
1 / 1 / 6
7,120
548
3,133
11,937
10,054
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Artemis
KАIZER
Artemis
14
1 / 1 / 2
7,638
588
8,707
10,610
4,848
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ix Chel
Rdawg97
Ix Chel
13
4 / 2 / 4
7,802
600
9,296
6,781
3,108
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Surtr
14
10 / 1 / 4
8,640
665
12,694
11,871
6,299
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
39
6
Kills
16
16
Deaths
6
6
Assists
23
Player
Kills
Deaths
Assists
KDA
W
0
1
7
3.5
W
1
1
6
4
L
Nut
2
1
0
2
W
Artemis
KАIZER
Artemis
1
1
2
2
L
Osiris
0
3
1
0.17
L
Terra
Pobshi
Terra
0
1
3
1.5
L
1
4
2
0.5
W
Ix Chel
Rdawg97
Ix Chel
4
2
4
3
W
Surtr
10
1
4
12
L
3
7
0
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,920
Damage
42,940
65,664
Taken
50,949
46,444
Mitigated
33,624
18,287
Healing
20,533
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,110
2,143
0
3,736
9,750
9,315
0
172
9,578
243
54,308
W
3,133
462
0
3,862
11,937
10,054
0
3,022
8,915
16,108
735
L
Nut
6,809
3,463
0
1,549
10,023
4,330
0
825
9,198
0
76,953
W
Artemis
KАIZER
Artemis
8,707
3,501
0
5,576
10,610
4,848
0
1,089
9,521
0
76,145
L
Osiris
5,544
1,825
0
5,423
16,702
16,224
0
1,575
13,987
0
45,595
L
Terra
Pobshi
Terra
4,846
1,105
560
2,745
12,408
12,463
0
2,365
9,819
19,258
0
L
5,673
247
0
2,374
9,576
6,176
470
5,862
3,204
56,653
1,617
W
Ix Chel
Rdawg97
Ix Chel
9,296
1,628
1,338
1,303
6,781
3,108
0
2,912
3,869
54,618
0
W
Surtr
12,694
6,032
0
4,718
11,871
6,299
543
3,012
8,859
2,665
46,510
L
9,048
2,534
0
5,636
16,955
7,251
0
2,352
14,332
0
51,514

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,119
Gold Earned
38,654
428
Minions Killed
395
0
Camps Cleared
0
1,243,686
Distance Traveled
1,317,683
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
7,454
573
91
7
0
252,050
1
W
Khepri
7,120
548
16
1
0
276,973
4
L
Nut
7,363
566
123
9
0
244,728
2
W
Artemis
7,638
588
106
8
0
240,565
3
L
Osiris
6,639
511
78
6
0
216,622
0
L
Terra
6,791
522
39
3
0
285,477
2
L
Tiamat
7,505
577
106
8
0
245,761
2
W
Ix Chel
7,802
600
115
9
0
276,349
3
W
Surtr
8,640
665
67
5
0
271,746
0
L
Da Ji
6,821
525
82
6
0
251,098
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role