Player Matchup

Ra
Ra
ATeddyRuxpin
Ra
Level 104
God Stats
5W - 4L
1,701 SR
Queue Stats
110W - 89L
1,584 Elo+
Solo
Apollo
Apollo
Boo_Charles_14
Apollo
Level 136
God Stats
2W - 0L
1,500 SR
Queue Stats
201W - 180L
1,541 Elo+
Party 1
Sobek
Sobek
Novagog56
Sobek
Level 135
God Stats
6W - 13L
1,618 SR
Queue Stats
88W - 86L
1,559 Elo+
Party 1
Shiva
Shiva
ShurasPath
Shiva
Level 128
God Stats
4W - 6L
1,868 SR
Queue Stats
462W - 445L
1,489 Elo+
Solo
Ravana
Ravana
XJS_V1P3R
Ravana
Level 122
God Stats
5W - 3L
1,500 SR
Queue Stats
93W - 89L
1,615 Elo+
Party 1
Team Averages
Level 125
1,637 SR
1,558 Elo+

VS

Team Averages
Level 101
1,691 SR
1,564 Elo+
Amaterasu
Amaterasu
Jefferymaster
Amaterasu
Level 63
God Stats
1W - 2L
1,727 SR
Queue Stats
11W - 9L
1,608 Elo+
Solo
Kukulkan
Kukulkan
Ognion
Kukulkan
Level 128
God Stats
4W - 5L
1,607 SR
Queue Stats
88W - 71L
1,596 Elo+
Party 2
Cabrakan
Cabrakan
Ouscar
Cabrakan
Level 128
God Stats
0W - 2L
1,874 SR
Queue Stats
97W - 92L
1,544 Elo+
Party 2
Mercury
Mercury
ghost10156
Mercury
Level 62
God Stats
5W - 3L
1,699 SR
Queue Stats
61W - 52L
1,578 Elo+
Solo
Danzaburou
Danzaburou
xArkhymx
Danzaburou
Level 124
God Stats
1W - 5L
1,548 SR
Queue Stats
254W - 237L
1,493 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
7 / 1 / 5
10,955
644
11,936
8,176
3,877
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

16
3 / 3 / 1
8,985
529
7,694
9,417
3,971
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sobek
Novagog56
Sobek
13
3 / 0 / 3
8,774
516
6,410
14,803
14,098
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Shiva
17
1 / 0 / 2
10,862
639
11,439
11,967
11,281
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Runebreaking Hammer

Runebreaking Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

<n>GLYPH - Your next successful Hard CC on an enemy god creates a 30 unit shockwave around them. Enemies hit by the shockwave deal 15% less damage and take 15% more damage for 3s. This can only occur once every 15s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ravana
XJS_V1P3R
Ravana
16
5 / 0 / 4
9,261
545
7,271
7,150
4,534
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Jefferymaster
Amaterasu
13
0 / 1 / 0
6,834
402
4,199
14,943
12,797
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Kukulkan
Ognion
Kukulkan
15
0 / 6 / 1
8,375
493
5,323
10,594
4,403
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Cabrakan
Ouscar
Cabrakan
13
1 / 2 / 1
7,699
453
4,706
11,678
12,170
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mercury
ghost10156
Mercury
12
2 / 5 / 0
7,294
429
6,970
14,776
6,276
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Danzaburou
xArkhymx
Danzaburou
12
1 / 5 / 2
7,568
445
7,302
12,238
6,019
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
8
19
Kills
4
4
Deaths
19
15
Assists
4
Player
Kills
Deaths
Assists
KDA
W
7
1
5
9.5
W
3
3
1
1.17
L
Amaterasu
Jefferymaster
Amaterasu
0
1
0
0
W
Sobek
Novagog56
Sobek
3
0
3
4.5
L
Kukulkan
Ognion
Kukulkan
0
6
1
0.08
L
Cabrakan
Ouscar
Cabrakan
1
2
1
0.75
W
Shiva
1
0
2
2
W
Ravana
XJS_V1P3R
Ravana
5
0
4
7
L
Mercury
ghost10156
Mercury
2
5
0
0.4
L
Danzaburou
xArkhymx
Danzaburou
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,750
Damage
28,500
51,513
Taken
64,229
37,761
Mitigated
41,665
18,559
Healing
11,627
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,936
1,217
482
4,080
8,176
3,877
237
3,933
4,243
84,937
2,457
W
7,694
4,146
0
3,287
9,417
3,971
2,240
1,297
8,120
0
91,036
L
Amaterasu
Jefferymaster
Amaterasu
4,199
1,647
0
4,618
14,943
12,797
0
1,118
13,759
0
37,668
W
Sobek
Novagog56
Sobek
6,410
649
0
6,666
14,803
14,098
460
3,398
11,405
16,665
1,090
L
Kukulkan
Ognion
Kukulkan
5,323
718
0
709
10,594
4,403
0
5,020
5,574
93,750
1,166
L
Cabrakan
Ouscar
Cabrakan
4,706
1,224
0
2,301
11,678
12,170
0
3,919
7,658
18,288
2,248
W
Shiva
11,439
1,645
0
1,925
11,967
11,281
323
0
11,967
255
90,073
W
Ravana
XJS_V1P3R
Ravana
7,271
2,001
0
2,119
7,150
4,534
0
971
6,179
0
73,525
L
Mercury
ghost10156
Mercury
6,970
3,560
0
969
14,776
6,276
0
3,931
10,845
0
51,416
L
Danzaburou
xArkhymx
Danzaburou
7,302
2,818
0
3,030
12,238
6,019
0
3,797
8,441
0
60,628

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,837
Gold Earned
37,770
576
Minions Killed
424
0
Camps Cleared
0
1,672,127
Distance Traveled
1,690,968
17
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
10,955
644
154
9
0
350,987
3
W
Apollo
8,985
529
130
8
0
315,868
2
L
Amaterasu
6,834
402
70
4
0
301,731
1
W
Sobek
8,774
516
27
2
0
311,887
8
L
Kukulkan
8,375
493
147
9
0
331,499
1
L
Cabrakan
7,699
453
29
2
0
345,647
6
W
Shiva
10,862
639
156
9
0
313,529
4
W
Ravana
9,261
545
109
6
0
379,856
0
L
Mercury
7,294
429
85
5
0
381,656
2
L
Danzaburou
7,568
445
93
5
0
330,435
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role