Player Matchup

Da Ji
Da Ji
BaireSeraph
Da Ji
Level 90
God Stats
3W - 5L
1,227 SR
Queue Stats
245W - 241L
1,497 Elo+
Solo
Izanami
Izanami
Darkseramod
Izanami
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
98W - 93L
1,539 Elo+
Solo
Xing Tian
Xing Tian
LORD MUU TV
Xing Tian
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
44W - 31L
1,577 Elo+
Solo
Odin
Odin
SOADfan33
Odin
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
52W - 29L
1,585 Elo+
Solo
Kukulkan
Kukulkan
conniewonniee
Kukulkan
Level 86
God Stats
10W - 6L
1,303 SR
Queue Stats
588W - 574L
1,500 Elo+
Solo
Team Averages
Level 90
1,406 SR
1,540 Elo+

VS

Team Averages
Level 109
1,412 SR
1,545 Elo+
Vamana
Vamana
TripleTriple123
Vamana
Level 101
God Stats
3W - 6L
1,510 SR
Queue Stats
256W - 241L
1,528 Elo+
Party 1
Jing Wei
Jing Wei
Vx Regicide xV
Jing Wei
Level 182
God Stats
0W - 1L
1,500 SR
Queue Stats
218W - 238L
1,508 Elo+
Solo
Chernobog
Chernobog
scewtie
Chernobog
Level 146
God Stats
3W - 3L
1,265 SR
Queue Stats
138W - 125L
1,594 Elo+
Party 2
Zhong Kui
Zhong Kui
tugondees
Zhong Kui
Level 29
God Stats
7W - 5L
1,285 SR
Queue Stats
151W - 148L
1,530 Elo+
Party 1
Rama
Rama
Ŕisuu
Rama
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
203W - 193L
1,566 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
12 / 3 / 7
9,903
990
9,969
9,011
6,816
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Mace

Mace

+10
Physical Power

Izanami
Darkseramod
Izanami
15
1 / 0 / 16
8,841
884
12,548
7,487
4,065
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Xing Tian
LORD MUU TV
Xing Tian
13
0 / 2 / 17
8,379
838
4,282
14,541
18,452
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Odin
14
1 / 2 / 18
8,861
886
4,914
12,635
16,089
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Kukulkan
conniewonniee
Kukulkan
16
8 / 1 / 11
9,401
940
11,518
6,005
3,734
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 6 / 1
7,423
742
5,742
13,987
14,136
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Jing Wei
11
0 / 5 / 4
6,893
689
6,009
8,930
3,792
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chernobog
scewtie
Chernobog
15
3 / 2 / 3
8,252
825
7,031
6,513
3,060
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Zhong Kui
tugondees
Zhong Kui
12
0 / 7 / 4
6,941
694
8,112
10,887
9,493
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Rama
Ŕisuu
Rama
16
3 / 2 / 3
8,078
808
5,354
7,304
3,313
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
23
22
Kills
8
8
Deaths
22
69
Assists
15
Player
Kills
Deaths
Assists
KDA
W
12
3
7
5.17
W
Izanami
Darkseramod
Izanami
1
0
16
9
W
Xing Tian
LORD MUU TV
Xing Tian
0
2
17
4.25
W
Odin
1
2
18
5
L
2
6
1
0.42
L
Jing Wei
0
5
4
0.4
W
Kukulkan
conniewonniee
Kukulkan
8
1
11
13.5
L
Chernobog
scewtie
Chernobog
3
2
3
2.25
L
Zhong Kui
tugondees
Zhong Kui
0
7
4
0.29
L
Rama
Ŕisuu
Rama
3
2
3
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,231
Damage
32,248
49,679
Taken
47,621
49,156
Mitigated
33,794
17,311
Healing
6,273
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,969
2,215
1,425
689
9,011
6,816
1,702
930
7,867
0
12,471
W
Izanami
Darkseramod
Izanami
12,548
7,626
692
2,403
7,487
4,065
1,167
2,286
5,073
0
28,367
W
Xing Tian
LORD MUU TV
Xing Tian
4,282
237
2,893
2,565
14,541
18,452
336
1,817
12,562
7,297
440
W
Odin
4,914
542
1,277
3,543
12,635
16,089
275
1,404
11,052
0
9,172
L
5,742
1,998
0
1,012
13,987
14,136
407
4,208
9,779
0
10,191
L
Jing Wei
6,009
2,785
0
750
8,930
3,792
0
3,120
5,810
0
11,798
W
Kukulkan
conniewonniee
Kukulkan
11,518
931
1,361
463
6,005
3,734
1,813
1,675
4,202
33,916
0
L
Chernobog
scewtie
Chernobog
7,031
3,481
214
482
6,513
3,060
0
1,964
4,549
0
21,167
L
Zhong Kui
tugondees
Zhong Kui
8,112
538
361
766
10,887
9,493
585
3,963
6,924
11,892
0
L
Rama
Ŕisuu
Rama
5,354
4,324
1,186
1,502
7,304
3,313
824
2,273
5,031
0
16,614

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,385
Gold Earned
37,587
122
Minions Killed
100
0
Camps Cleared
0
982,574
Distance Traveled
794,210
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
9,903
990
6
1
0
181,068
0
W
Izanami
8,841
884
43
4
0
191,701
0
W
Xing Tian
8,379
838
3
0
0
197,349
0
W
Odin
8,861
886
14
1
0
215,958
0
L
Vamana
7,423
742
8
1
0
174,158
0
L
Jing Wei
6,893
689
16
2
0
150,333
0
W
Kukulkan
9,401
940
56
6
0
196,498
0
L
Chernobog
8,252
825
26
3
0
156,982
0
L
Zhong Kui
6,941
694
12
1
0
155,280
0
L
Rama
8,078
808
38
4
0
157,457
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role