Player Matchup

Medusa
Medusa
 
Medusa
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
MattySmokes_YT
Kukulkan
Level 100
God Stats
2W - 0L
1,500 SR
Queue Stats
28W - 44L
1,166 Elo+
Party 1
Hun Batz
Hun Batz
TooEasy247EZ
Hun Batz
Level 84
God Stats
4W - 2L
1,340 SR
Queue Stats
47W - 57L
1,421 Elo+
Solo
Cthulhu
Cthulhu
danl25
Cthulhu
Level 128
God Stats
36W - 29L
1,553 SR
Queue Stats
155W - 164L
1,474 Elo+
Solo
Vamana
Vamana
kung_fu_panda205
Vamana
Level 15
God Stats
1W - 2L
1,500 SR
Queue Stats
11W - 19L
1,166 Elo+
Party 1
Team Averages
Level 90
1,479 SR
1,346 Elo+

VS

Team Averages
Level 91
1,532 SR
1,433 Elo+
Anhur
Anhur
 
Anhur
Level 133
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
Kid in a c0rner
Bellona
Level 67
God Stats
1W - 3L
1,500 SR
Queue Stats
111W - 123L
1,401 Elo+
Party 2
Ares
Ares
Kingarthur2000
Ares
Level 42
God Stats
7W - 6L
1,438 SR
Queue Stats
121W - 155L
1,297 Elo+
Party 2
Yu Huang
Yu Huang
Refresh_though89
Yu Huang
Level 55
God Stats
12W - 10L
1,463 SR
Queue Stats
80W - 70L
1,539 Elo+
Solo
Serqet
Serqet
Zamadorian
Serqet
Level 158
God Stats
1W - 2L
1,758 SR
Queue Stats
203W - 198L
1,428 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
14
0 / 2 / 2
7,443
496
5,327
6,692
2,702
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kukulkan
13
1 / 2 / 0
7,665
511
5,522
7,808
2,919
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Hun Batz
TooEasy247EZ
Hun Batz
15
1 / 1 / 1
8,206
547
9,199
12,146
6,009
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Cthulhu
danl25
Cthulhu
13
3 / 1 / 1
7,985
532
7,302
13,195
10,702
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

13
0 / 0 / 0
8,043
536
4,969
9,772
9,236
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
3
0 / 1 / 0
4,534
302
686
1,493
355
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

13
0 / 0 / 1
7,532
502
6,288
12,050
14,263
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
1 / 2 / 2
6,780
452
4,754
13,568
12,968
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

13
0 / 1 / 2
7,046
470
8,855
10,105
4,561
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Serqet
Zamadorian
Serqet
13
5 / 1 / 1
7,550
503
5,432
11,465
6,017
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
12
5
Kills
6
6
Deaths
5
4
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
0
2
2
0.5
L
Anhur
 
Anhur
0
1
0
0
L
0
0
1
0.5
L
1
2
2
1
W
Kukulkan
1
2
0
0.5
L
0
1
2
1
W
Hun Batz
TooEasy247EZ
Hun Batz
1
1
1
1.5
L
Serqet
Zamadorian
Serqet
5
1
1
5.5
W
Cthulhu
danl25
Cthulhu
3
1
1
3.5
W
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,319
Damage
26,015
49,613
Taken
48,681
31,568
Mitigated
38,164
12,799
Healing
9,009
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
5,327
2,496
0
2,993
6,692
2,702
2,929
617
5,725
0
64,128
L
Anhur
 
Anhur
686
583
0
534
1,493
355
0
418
1,075
0
6,508
L
6,288
1,859
0
4,459
12,050
14,263
0
0
11,363
107
48,248
L
4,754
492
0
624
13,568
12,968
0
4,902
8,666
25,180
0
W
Kukulkan
5,522
207
0
1,591
7,808
2,919
1,462
5,459
2,284
47,915
346
L
8,855
336
0
3,160
10,105
4,561
0
4,527
5,578
55,659
1,818
W
Hun Batz
TooEasy247EZ
Hun Batz
9,199
2,504
0
2,780
12,146
6,009
0
3,844
8,169
0
85,209
L
Serqet
Zamadorian
Serqet
5,432
1,402
0
232
11,465
6,017
0
2,549
8,916
0
49,936
W
Cthulhu
danl25
Cthulhu
7,302
336
210
3,604
13,195
10,702
624
3,376
9,739
49,002
1,153
W
4,969
2,269
0
1,621
9,772
9,236
0
0
8,865
0
65,249

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,342
Gold Earned
33,442
489
Minions Killed
291
0
Camps Cleared
0
1,441,073
Distance Traveled
1,220,199
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
7,443
496
87
6
0
269,517
2
L
Anhur
4,534
302
13
1
0
32,678
0
L
Bellona
7,532
502
87
6
0
299,331
1
L
Ares
6,780
452
37
2
0
292,550
0
W
Kukulkan
7,665
511
86
6
0
297,638
0
L
Yu Huang
7,046
470
87
6
0
261,912
0
W
Hun Batz
8,206
547
134
9
0
332,629
0
L
Serqet
7,550
503
67
4
0
333,728
1
W
Cthulhu
7,985
532
83
6
0
276,673
0
W
Vamana
8,043
536
99
7
0
264,616
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role