Player Matchup

Kumbhakarna
Kumbhakarna
GallarLuis6408
Kumbhakarna
Level 108
God Stats
3W - 0L
1,493 SR
Queue Stats
218W - 239L
1,453 Elo+
Solo
Atlas
Atlas
TheEndgamer146
Atlas
Level 117
God Stats
2W - 1L
1,528 SR
Queue Stats
216W - 189L
1,440 Elo+
Solo
Merlin
Merlin
jcastillo18092
Merlin
Level 120
God Stats
1W - 0L
1,697 SR
Queue Stats
25W - 31L
1,382 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
sadbihour
Ah Muzen Cab
Level 127
God Stats
4W - 4L
1,285 SR
Queue Stats
289W - 305L
1,409 Elo+
Solo
Vulcan
Vulcan
subman123
Vulcan
Level 64
God Stats
4W - 0L
1,500 SR
Queue Stats
184W - 136L
1,452 Elo+
Solo
Team Averages
Level 107
1,500 SR
1,427 Elo+

VS

Team Averages
Level 105
1,464 SR
1,384 Elo+
Jormungandr
Jormungandr
HypnosGreat
Jormungandr
Level 157
God Stats
2W - 3L
1,506 SR
Queue Stats
209W - 208L
1,474 Elo+
Solo
Tiamat
Tiamat
IrksomeMarlin98
Tiamat
Level 67
God Stats
2W - 2L
1,503 SR
Queue Stats
103W - 105L
1,484 Elo+
Solo
Camazotz
Camazotz
Loan022
Camazotz
Level 128
God Stats
0W - 2L
1,313 SR
Queue Stats
59W - 74L
1,397 Elo+
Solo
Odin
Odin
TheHoodieMan
Odin
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 12L
1,094 Elo+
Solo
Agni
Agni
X Baracade X590
Agni
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 18L
1,471 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
GallarLuis6408
Kumbhakarna
10
1 / 1 / 3
5,864
838
845
4,378
3,310
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

13
2 / 1 / 4
6,476
925
6,677
6,445
4,356
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

8
1 / 1 / 1
5,416
774
2,935
1,954
762
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ah Muzen Cab
sadbihour
Ah Muzen Cab
11
3 / 2 / 3
6,443
920
4,740
5,624
2,450
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Vulcan
subman123
Vulcan
12
1 / 2 / 4
6,283
898
4,961
4,368
1,760
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
HypnosGreat
Jormungandr
12
3 / 3 / 3
6,237
891
7,047
8,497
7,323
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

12
1 / 2 / 1
5,593
799
2,539
5,815
3,845
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Camazotz
Loan022
Camazotz
9
0 / 1 / 1
5,301
757
1,817
4,569
1,754
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

13
3 / 2 / 2
6,425
918
4,251
5,476
4,022
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

5
0 / 0 / 0
4,696
671
0
154
58

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
14
8
Kills
7
7
Deaths
8
15
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Kumbhakarna
GallarLuis6408
Kumbhakarna
1
1
3
2.5
L
Jormungandr
HypnosGreat
Jormungandr
3
3
3
1.5
L
1
2
1
0.75
L
Camazotz
Loan022
Camazotz
0
1
1
0.5
W
2
1
4
4
L
3
2
2
2
L
0
0
0
0
W
1
1
1
1.5
W
Ah Muzen Cab
sadbihour
Ah Muzen Cab
3
2
3
2.25
W
Vulcan
subman123
Vulcan
1
2
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,158
Damage
15,654
22,769
Taken
24,511
12,638
Mitigated
17,002
7,058
Healing
7,360
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kumbhakarna
GallarLuis6408
Kumbhakarna
845
50
1,804
1,973
4,378
3,310
141
1,913
2,418
1,814
1,101
L
Jormungandr
HypnosGreat
Jormungandr
7,047
1,173
380
2,064
8,497
7,323
0
4,612
3,709
14,950
696
L
2,539
409
22
1,305
5,815
3,845
0
3,663
1,957
7,697
0
L
Camazotz
Loan022
Camazotz
1,817
188
716
1,770
4,569
1,754
0
2,039
2,364
0
7,667
W
6,677
2,677
65
1,857
6,445
4,356
0
2,437
4,008
12,381
0
L
4,251
321
191
912
5,476
4,022
0
3,834
1,440
1,496
5,049
L
0
0
0
0
154
58
0
154
0
0
0
W
2,935
476
120
119
1,954
762
115
1,239
551
7,583
0
W
Ah Muzen Cab
sadbihour
Ah Muzen Cab
4,740
1,978
288
97
5,624
2,450
0
2,629
2,856
0
9,869
W
Vulcan
subman123
Vulcan
4,961
1,674
0
735
4,368
1,760
464
1,337
2,824
13,534
176

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,482
Gold Earned
28,252
66
Minions Killed
68
0
Camps Cleared
0
638,241
Distance Traveled
498,256
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kumbhakarna
5,864
838
2
0
0
135,546
0
L
Jormungandr
6,237
891
20
3
0
135,825
0
L
Tiamat
5,593
799
20
3
0
122,331
0
L
Camazotz
5,301
757
13
2
0
90,928
0
W
Atlas
6,476
925
11
2
0
151,863
0
L
Odin
6,425
918
15
2
0
149,172
0
L
Agni
4,696
671
0
0
0
0
0
W
Merlin
5,416
774
12
2
0
85,077
0
W
Ah Muzen Cab
6,443
920
18
3
0
121,520
0
W
Vulcan
6,283
898
23
3
0
144,235
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role