Player Matchup

Chaac
Chaac
 
Chaac
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Jormungandr
Jormungandr
MxOvErAlGhamdi
Jormungandr
Level 39
God Stats
0W - 3L
1,500 SR
Queue Stats
15W - 22L
1,501 Elo+
Party 3
Ra
Ra
Nahap
Ra
Level 95
God Stats
3W - 1L
1,535 SR
Queue Stats
148W - 126L
1,599 Elo+
Party 3
Jing Wei
Jing Wei
VimyIII
Jing Wei
Level 172
God Stats
0W - 2L
1,315 SR
Queue Stats
186W - 154L
1,545 Elo+
Party 3
Ratatoskr
Ratatoskr
wolf_enrager
Ratatoskr
Level 89
God Stats
5W - 3L
1,760 SR
Queue Stats
45W - 46L
1,553 Elo+
Party 4
Team Averages
Level 109
1,522 SR
1,539 Elo+

VS

Team Averages
Level 94
1,521 SR
1,554 Elo+
Cabrakan
Cabrakan
 
Cabrakan
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Surtr
Surtr
Hashtaglolz
Surtr
Level 133
God Stats
2W - 0L
1,793 SR
Queue Stats
27W - 19L
1,563 Elo+
Solo
Chernobog
Chernobog
Mordanor
Chernobog
Level 83
God Stats
1W - 0L
1,290 SR
Queue Stats
25W - 25L
1,516 Elo+
Party 2
Pele
Pele
OOmmegaa
Pele
Level 29
God Stats
4W - 2L
1,645 SR
Queue Stats
25W - 28L
1,523 Elo+
Party 2
Sol
Sol
OruOde
Sol
Level 102
God Stats
3W - 3L
1,377 SR
Queue Stats
56W - 29L
1,668 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
10
0 / 2 / 0
4,729
473
3,166
10,576
5,124
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jormungandr
MxOvErAlGhamdi
Jormungandr
8
0 / 2 / 0
5,215
522
3,264
9,577
7,058
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ra
10
0 / 2 / 0
5,547
555
3,475
4,981
2,095
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jing Wei
VimyIII
Jing Wei
11
0 / 1 / 0
5,661
566
3,050
4,177
1,373
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ratatoskr
wolf_enrager
Ratatoskr
8
0 / 2 / 0
4,504
450
1,746
8,612
3,256
Nettle Acorn

Nettle Acorn

+20
Physical Power
+4%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
 
Cabrakan
10
2 / 0 / 3
5,989
599
3,250
7,089
6,404
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

11
2 / 0 / 1
6,418
642
6,402
6,780
5,824
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Chernobog
Mordanor
Chernobog
9
2 / 0 / 0
5,920
592
4,315
4,853
1,841
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Pele
12
2 / 0 / 2
5,794
579
3,417
7,295
3,022
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Sol
OruOde
Sol
11
1 / 0 / 2
6,203
620
6,524
5,888
2,206
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
17
0
Kills
9
9
Deaths
0
0
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
0
2
0
0
W
Cabrakan
 
Cabrakan
2
0
3
3.5
W
2
0
1
2.5
W
Chernobog
Mordanor
Chernobog
2
0
0
2
L
Jormungandr
MxOvErAlGhamdi
Jormungandr
0
2
0
0
L
Ra
0
2
0
0
W
Pele
2
0
2
3
W
Sol
OruOde
Sol
1
0
2
2
L
Jing Wei
VimyIII
Jing Wei
0
1
0
0
L
Ratatoskr
wolf_enrager
Ratatoskr
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,701
Damage
23,908
37,923
Taken
31,905
18,906
Mitigated
19,297
12,529
Healing
11,221
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
3,166
508
0
4,581
10,576
5,124
0
208
9,654
0
28,062
W
Cabrakan
 
Cabrakan
3,250
867
0
2,011
7,089
6,404
0
1,941
4,969
15,569
0
W
6,402
2,397
0
2,243
6,780
5,824
0
0
6,780
1,132
40,835
W
Chernobog
Mordanor
Chernobog
4,315
2,644
0
2,502
4,853
1,841
0
1,361
3,477
0
41,751
L
Jormungandr
MxOvErAlGhamdi
Jormungandr
3,264
540
0
1,558
9,577
7,058
0
4,457
5,120
25,253
1,236
L
Ra
3,475
256
410
1,529
4,981
2,095
0
3,117
1,864
44,637
1,410
W
Pele
3,417
775
0
712
7,295
3,022
0
376
6,865
0
50,612
W
Sol
OruOde
Sol
6,524
3,736
0
3,753
5,888
2,206
0
2,300
3,402
51,922
4,220
L
Jing Wei
VimyIII
Jing Wei
3,050
2,389
0
1,566
4,177
1,373
0
511
3,666
0
44,041
L
Ratatoskr
wolf_enrager
Ratatoskr
1,746
662
0
2,885
8,612
3,256
0
1,690
6,834
0
29,197

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,656
Gold Earned
30,324
318
Minions Killed
346
0
Camps Cleared
0
1,005,401
Distance Traveled
1,022,893
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
4,729
473
50
5
0
166,850
0
W
Cabrakan
5,989
599
6
1
0
209,795
1
W
Surtr
6,418
642
64
6
0
176,733
1
W
Chernobog
5,920
592
89
9
0
195,327
0
L
Jormungandr
5,215
522
34
3
0
204,771
4
L
Ra
5,547
555
90
9
0
203,555
3
W
Pele
5,794
579
85
9
0
248,854
2
W
Sol
6,203
620
102
10
0
192,184
2
L
Jing Wei
5,661
566
89
9
0
189,619
2
L
Ratatoskr
4,504
450
55
6
0
240,606
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role