Player Matchup

Tiamat
Tiamat
InFeRNodZ_
Tiamat
Level 97
God Stats
0W - 2L
1,267 SR
Queue Stats
116W - 141L
1,435 Elo+
Solo
Kukulkan
Kukulkan
Nod schlecki
Kukulkan
Level 128
God Stats
4W - 8L
1,662 SR
Queue Stats
477W - 510L
1,448 Elo+
Solo
Artemis
Artemis
SahahoPL
Artemis
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 9L
1,215 Elo+
Solo
Ra
Ra
awmml
Ra
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
58W - 58L
1,428 Elo+
Solo
Shiva
Shiva
chedo
Shiva
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
65W - 76L
1,449 Elo+
Solo
Team Averages
Level 109
1,486 SR
1,395 Elo+

VS

Team Averages
Level 100
1,547 SR
1,435 Elo+
Chaac
Chaac
NapTooN
Chaac
Level 128
God Stats
6W - 4L
1,500 SR
Queue Stats
449W - 458L
1,415 Elo+
Solo
Discordia
Discordia
Timotus
Discordia
Level 69
God Stats
2W - 2L
1,395 SR
Queue Stats
138W - 118L
1,466 Elo+
Party 1
Ah Puch
Ah Puch
kessu91
Ah Puch
Level 120
God Stats
7W - 2L
1,826 SR
Queue Stats
207W - 179L
1,448 Elo+
Party 1
Kukulkan
Kukulkan
kusiluikku
Kukulkan
Level 106
God Stats
4W - 1L
1,512 SR
Queue Stats
71W - 73L
1,427 Elo+
Party 1
Horus
Horus
notorious-ralle
Horus
Level 76
God Stats
3W - 0L
1,500 SR
Queue Stats
170W - 164L
1,421 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
InFeRNodZ_
Tiamat
5
0 / 1 / 0
5,478
609
523
1,280
790
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kukulkan
Nod schlecki
Kukulkan
13
0 / 6 / 3
6,965
774
5,443
8,527
3,137
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Artemis
SahahoPL
Artemis
13
2 / 6 / 3
6,671
741
3,294
9,507
3,230
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ra
15
3 / 3 / 5
7,860
873
5,829
6,813
2,386
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shiva
chedo
Shiva
15
5 / 4 / 5
8,077
897
5,572
9,591
8,924
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
NapTooN
Chaac
13
2 / 4 / 9
8,329
925
8,472
11,781
12,942
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Discordia
Timotus
Discordia
15
4 / 1 / 8
8,437
937
5,495
4,493
2,114
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ah Puch
kessu91
Ah Puch
16
7 / 1 / 13
9,440
1,049
13,843
7,682
4,022
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kukulkan
kusiluikku
Kukulkan
15
6 / 1 / 5
9,103
1,011
5,439
6,459
3,069
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

13
1 / 3 / 6
7,884
876
867
8,611
8,849
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
61
10
Kills
20
20
Deaths
10
16
Assists
41
Player
Kills
Deaths
Assists
KDA
L
Tiamat
InFeRNodZ_
Tiamat
0
1
0
0
W
Chaac
NapTooN
Chaac
2
4
9
1.63
L
Kukulkan
Nod schlecki
Kukulkan
0
6
3
0.25
L
Artemis
SahahoPL
Artemis
2
6
3
0.58
W
Discordia
Timotus
Discordia
4
1
8
8
L
Ra
3
3
5
1.83
L
Shiva
chedo
Shiva
5
4
5
1.88
W
Ah Puch
kessu91
Ah Puch
7
1
13
13.5
W
Kukulkan
kusiluikku
Kukulkan
6
1
5
8.5
W
1
3
6
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,661
Damage
34,116
35,718
Taken
39,026
18,467
Mitigated
30,996
5,721
Healing
13,209
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
InFeRNodZ_
Tiamat
523
81
0
11
1,280
790
0
816
453
523
0
W
Chaac
NapTooN
Chaac
8,472
442
241
2,688
11,781
12,942
133
3,203
8,226
1,401
16,529
L
Kukulkan
Nod schlecki
Kukulkan
5,443
789
218
137
8,527
3,137
0
6,030
2,337
16,516
536
L
Artemis
SahahoPL
Artemis
3,294
1,590
0
330
9,507
3,230
0
6,664
2,603
0
9,371
W
Discordia
Timotus
Discordia
5,495
76
789
133
4,493
2,114
1,202
1,504
2,944
12,445
0
L
Ra
5,829
180
1,106
2,418
6,813
2,386
0
4,960
1,726
14,547
0
L
Shiva
chedo
Shiva
5,572
930
190
1,311
9,591
8,924
0
6,609
2,794
0
9,291
W
Ah Puch
kessu91
Ah Puch
13,843
291
1,829
3,440
7,682
4,022
1,058
2,102
5,428
26,412
1,418
W
Kukulkan
kusiluikku
Kukulkan
5,439
510
638
980
6,459
3,069
1,136
2,037
4,224
12,268
239
W
867
221
722
1,749
8,611
8,849
383
2,403
6,106
207
6,384

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,051
Gold Earned
43,193
81
Minions Killed
109
0
Camps Cleared
0
601,176
Distance Traveled
817,906
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
5,478
609
0
0
0
34,264
0
W
Chaac
8,329
925
20
2
0
182,312
0
L
Kukulkan
6,965
774
40
4
0
129,856
0
L
Artemis
6,671
741
12
1
0
142,880
0
W
Discordia
8,437
937
16
2
0
158,665
0
L
Ra
7,860
873
18
2
0
153,764
0
L
Shiva
8,077
897
11
1
0
140,412
0
W
Ah Puch
9,440
1,049
31
3
0
175,945
0
W
Kukulkan
9,103
1,011
27
3
0
158,789
0
W
Horus
7,884
876
15
2
0
142,195
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role