Player Matchup

Izanami
Izanami
 
Izanami
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Baba Yaga
Baba Yaga
 
Baba Yaga
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Medusa
Medusa
AShiningPrince
Medusa
Level 124
God Stats
8W - 8L
1,582 SR
Queue Stats
535W - 558L
1,512 Elo+
Solo
Pele
Pele
DirtyCorgi
Pele
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
214W - 239L
1,426 Elo+
Solo
Athena
Athena
lDlRlE
Athena
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,400 Elo+
Solo
Team Averages
Level 94
1,516 SR
1,468 Elo+

VS

Team Averages
Level 91
1,567 SR
1,420 Elo+
Hera
Hera
Jakes Void
Hera
Level 153
God Stats
2W - 2L
1,508 SR
Queue Stats
171W - 131L
1,596 Elo+
Party 1
Medusa
Medusa
LilFoot9310
Medusa
Level 34
God Stats
6W - 0L
1,958 SR
Queue Stats
53W - 40L
1,502 Elo+
Party 1
Nut
Nut
NoX KingEntei
Nut
Level 119
God Stats
2W - 4L
1,546 SR
Queue Stats
103W - 99L
1,527 Elo+
Party 1
Surtr
Surtr
SirTiny209
Surtr
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 6L
1,205 Elo+
Solo
Freya
Freya
ZombieNamedJosh
Freya
Level 118
God Stats
1W - 1L
1,325 SR
Queue Stats
25W - 30L
1,269 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
12
0 / 0 / 1
5,625
938
4,297
3,478
1,459
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Baba Yaga
 
Baba Yaga
10
0 / 2 / 1
5,285
881
5,324
4,416
1,802
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

13
0 / 0 / 1
5,681
947
4,438
2,004
986
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

6
0 / 0 / 0
4,606
768
440
1,739
774
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Athena
lDlRlE
Athena
8
1 / 5 / 0
5,383
897
2,352
8,960
6,147
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 0 / 5
6,094
1,016
2,638
3,423
2,116
Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 200% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Medusa
11
4 / 1 / 3
6,392
1,065
6,593
6,536
2,602
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

11
1 / 0 / 4
6,130
1,022
2,140
4,234
1,750
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Surtr
9
1 / 1 / 5
5,850
975
3,651
5,459
3,917
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

11
0 / 0 / 6
6,111
1,019
4,409
4,825
1,856
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
30
1
Kills
7
7
Deaths
2
3
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
0
0
1
0.5
L
Baba Yaga
 
Baba Yaga
0
2
1
0.25
L
0
0
1
0.5
L
0
0
0
0
W
1
0
5
3.5
W
Medusa
4
1
3
5.5
W
1
0
4
3
W
Surtr
1
1
5
3.5
W
0
0
6
3
L
Athena
lDlRlE
Athena
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,851
Damage
19,431
20,597
Taken
24,477
11,168
Mitigated
12,241
4,286
Healing
13,787
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
4,297
1,604
990
1,499
3,478
1,459
0
1,951
1,527
0
10,964
L
Baba Yaga
 
Baba Yaga
5,324
137
287
400
4,416
1,802
0
1,667
2,749
9,214
0
L
4,438
826
0
0
2,004
986
0
621
1,383
0
19,799
L
440
0
204
117
1,739
774
0
736
1,003
0
1,020
W
2,638
579
3,768
1,257
3,423
2,116
320
1,073
2,350
5,186
145
W
Medusa
6,593
2,137
1,187
544
6,536
2,602
624
2,253
4,283
0
15,085
W
2,140
620
2,176
1,197
4,234
1,750
547
1,347
2,887
0
9,944
W
Surtr
3,651
760
432
744
5,459
3,917
167
2,197
3,262
713
4,536
W
4,409
1,327
499
1,983
4,825
1,856
395
806
4,019
10,713
1,841
L
Athena
lDlRlE
Athena
2,352
281
505
284
8,960
6,147
0
2,412
6,548
4,313
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,580
Gold Earned
30,577
65
Minions Killed
71
0
Camps Cleared
0
480,372
Distance Traveled
726,046
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
5,625
938
21
4
0
107,824
0
L
Baba Yaga
5,285
881
17
3
0
114,485
0
L
Medusa
5,681
947
25
4
0
106,679
0
L
Pele
4,606
768
1
0
0
48,486
0
W
Hera
6,094
1,016
3
1
0
150,111
0
W
Medusa
6,392
1,065
12
2
0
158,491
0
W
Nut
6,130
1,022
24
4
0
143,336
0
W
Surtr
5,850
975
4
1
0
136,280
0
W
Freya
6,111
1,019
28
5
0
137,828
0
L
Athena
5,383
897
1
0
0
102,898
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role