Player Matchup

Janus
Janus
Cookie_MonzterZA
Janus
Level 151
God Stats
2W - 4L
1,393 SR
Queue Stats
387W - 394L
1,418 Elo+
Party 1
Ne Zha
Ne Zha
CraterePlume697
Ne Zha
Level 68
God Stats
3W - 0L
1,817 SR
Queue Stats
90W - 96L
1,425 Elo+
Solo
Ares
Ares
Lihelm
Ares
Level 59
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 33L
1,484 Elo+
Solo
Nut
Nut
MSP_PentaGon6595
Nut
Level 97
God Stats
3W - 3L
1,434 SR
Queue Stats
827W - 837L
1,440 Elo+
Party 1
Bellona
Bellona
MooncakeZA
Bellona
Level 135
God Stats
24W - 23L
1,331 SR
Queue Stats
227W - 254L
1,401 Elo+
Party 1
Team Averages
Level 102
1,495 SR
1,434 Elo+

VS

Team Averages
Level 36
1,451 SR
1,482 Elo+
Tyr
Tyr
ArturF
Tyr
Level 17
God Stats
0W - 3L
1,256 SR
Queue Stats
0W - 4L
1,500 Elo+
Party 2
Ao Kuang
Ao Kuang
BugzboiKeir
Ao Kuang
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 36L
1,412 Elo+
Solo
Izanami
Izanami
ClaymeisterEU
Izanami
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Party 2
Charon
Charon
Jigokuzuki
Charon
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
WeakBoi
Ah Muzen Cab
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 1 / 1
8,251
635
6,494
6,471
2,460
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

13
3 / 1 / 4
7,434
572
6,669
11,653
4,663
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ares
Lihelm
Ares
10
1 / 0 / 5
6,808
524
4,578
8,689
6,520
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

12
1 / 1 / 3
7,383
568
8,874
7,613
2,951
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bellona
MooncakeZA
Bellona
13
4 / 0 / 1
8,206
631
7,299
11,233
10,708
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
ArturF
Tyr
9
0 / 2 / 0
5,332
410
2,294
8,995
5,679
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Ao Kuang
BugzboiKeir
Ao Kuang
12
1 / 1 / 0
5,979
460
5,005
13,607
5,741
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Izanami
9
0 / 3 / 1
5,218
401
3,825
7,483
2,448
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Charon
Jigokuzuki
Charon
9
0 / 2 / 2
5,744
442
3,250
11,607
7,357
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ah Muzen Cab
WeakBoi
Ah Muzen Cab
10
0 / 4 / 0
5,507
424
3,889
8,493
2,579
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
4
12
Kills
1
3
Deaths
12
14
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Tyr
ArturF
Tyr
0
2
0
0
L
Ao Kuang
BugzboiKeir
Ao Kuang
1
1
0
1
L
Izanami
0
3
1
0.17
W
3
1
1
3.5
W
3
1
4
5
L
Charon
Jigokuzuki
Charon
0
2
2
0.5
W
Ares
Lihelm
Ares
1
0
5
3.5
W
1
1
3
2.5
W
Bellona
MooncakeZA
Bellona
4
0
1
4.5
L
Ah Muzen Cab
WeakBoi
Ah Muzen Cab
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,914
Damage
18,263
45,659
Taken
50,185
27,302
Mitigated
23,804
18,851
Healing
6,083
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tyr
ArturF
Tyr
2,294
429
0
752
8,995
5,679
240
0
8,995
0
21,717
L
Ao Kuang
BugzboiKeir
Ao Kuang
5,005
1,454
0
2,379
13,607
5,741
0
1,559
11,884
43,106
0
L
Izanami
3,825
2,729
0
269
7,483
2,448
0
2,141
5,342
0
35,053
W
6,494
487
0
1,719
6,471
2,460
287
556
5,915
60,015
798
W
6,669
2,367
0
7,686
11,653
4,663
277
1,634
10,019
0
61,596
L
Charon
Jigokuzuki
Charon
3,250
429
1,183
1,500
11,607
7,357
0
1,858
9,749
16,936
651
W
Ares
Lihelm
Ares
4,578
609
0
2,084
8,689
6,520
443
1,915
6,774
16,897
0
W
8,874
5,064
0
1,861
7,613
2,951
1,291
2,552
5,061
0
66,876
W
Bellona
MooncakeZA
Bellona
7,299
2,110
0
5,501
11,233
10,708
112
1,535
9,698
0
51,730
L
Ah Muzen Cab
WeakBoi
Ah Muzen Cab
3,889
2,030
0
0
8,493
2,579
0
4,831
3,254
0
30,185

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,082
Gold Earned
27,780
441
Minions Killed
229
0
Camps Cleared
0
1,290,756
Distance Traveled
1,294,918
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
5,332
410
30
2
0
279,075
0
L
Ao Kuang
5,979
460
68
5
0
273,429
0
L
Izanami
5,218
401
68
5
0
253,449
0
W
Janus
8,251
635
113
9
0
238,021
0
W
Ne Zha
7,434
572
104
8
0
290,135
0
L
Charon
5,744
442
15
1
0
263,013
1
W
Ares
6,808
524
16
1
0
280,504
2
W
Nut
7,383
568
120
9
0
221,076
0
W
Bellona
8,206
631
88
7
0
261,020
2
L
Ah Muzen Cab
5,507
424
48
4
0
225,952
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role