Player Matchup

Khepri
Khepri
HappyJonkoGuy
Khepri
Level 123
God Stats
1W - 2L
1,565 SR
Queue Stats
1W - 3L
1,344 Elo+
Party 1
Nut
Nut
QuintenBenjamin
Nut
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,370 Elo+
Party 1
Anubis
Anubis
tijmjon010
Anubis
Level 8
God Stats
0W - 1L
1,259 SR
Queue Stats
2W - 4L
1,422 Elo+
Party 1
Team Averages
Level 78
1,441 SR
1,379 Elo+

VS

Team Averages
Level 94
1,667 SR
1,424 Elo+
Sylvanus
Sylvanus
Cabezachancla
Sylvanus
Level 105
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 2L
1,635 Elo+
Solo
Ra
Ra
SaiTama66-
Ra
Level 97
God Stats
3W - 1L
1,735 SR
Queue Stats
7W - 14L
1,129 Elo+
Solo
Medusa
Medusa
Samme137
Medusa
Level 80
God Stats
6W - 4L
1,766 SR
Queue Stats
119W - 111L
1,510 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 1 / 0
5,882
588
2,694
9,222
7,181
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

11
0 / 0 / 0
6,059
606
4,841
5,376
2,684
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Anubis
tijmjon010
Anubis
10
0 / 6 / 0
5,784
578
2,131
7,970
2,043
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Cabezachancla
Sylvanus
12
1 / 0 / 5
7,531
753
3,101
8,572
7,657
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

13
4 / 0 / 3
7,908
791
7,104
4,118
2,058
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Medusa
Samme137
Medusa
12
2 / 0 / 4
7,492
749
9,594
5,724
2,824
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
19
0
Kills
7
7
Deaths
0
0
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
Cabezachancla
Sylvanus
1
0
5
3.5
L
0
1
0
0
L
0
0
0
0
W
4
0
3
5.5
W
Medusa
Samme137
Medusa
2
0
4
4
L
Anubis
tijmjon010
Anubis
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,666
Damage
19,799
22,568
Taken
18,414
11,908
Mitigated
12,539
3,467
Healing
10,713
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
Cabezachancla
Sylvanus
3,101
842
3,031
3,110
8,572
7,657
615
2,014
6,558
10,200
138
L
2,694
166
0
1,940
9,222
7,181
0
2,999
6,182
12,524
1,493
L
4,841
1,808
0
1,066
5,376
2,684
0
2,283
3,019
0
27,067
W
7,104
1,147
2,017
1,698
4,118
2,058
1,004
1,486
2,632
34,771
0
W
Medusa
Samme137
Medusa
9,594
3,332
0
857
5,724
2,824
1,102
1,133
4,591
0
42,147
L
Anubis
tijmjon010
Anubis
2,131
318
0
461
7,970
2,043
0
4,813
3,138
7,600
434

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,725
Gold Earned
22,931
86
Minions Killed
151
0
Camps Cleared
0
500,443
Distance Traveled
533,241
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
7,531
753
20
2
0
180,884
0
L
Khepri
5,882
588
21
2
0
181,331
0
L
Nut
6,059
606
42
4
0
181,711
0
W
Ra
7,908
791
58
6
0
180,070
3
W
Medusa
7,492
749
73
7
0
172,287
0
L
Anubis
5,784
578
23
2
0
137,401
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role