Player Matchup

Atlas
Atlas
Platinum IV
ElRobertoDeFico
Atlas
Platinum IV
Level 103
God Stats
18W - 4L
1,929 SR
Queue Stats
62W - 26L
1,853 MMR
Party 1
Xbalanque
Xbalanque
Gold I
MagicPiano
Xbalanque
Gold I
Level 63
God Stats
11W - 2L
1,998 SR
Queue Stats
19W - 9L
1,911 MMR
Party 1
Fafnir
Fafnir
Gold I
OpperSatan
Fafnir
Gold I
Level 157
God Stats
22W - 17L
1,670 SR
Queue Stats
232W - 185L
1,626 MMR
Party 1
Team Averages
Platinum V
Platinum V
Average Tier
Level 108
1,866 SR
1,797 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 104
1,784 SR
1,796 MMR
Chaac
Chaac
Platinum IV
R4STAF4R1
Chaac
Platinum IV
Level 62
God Stats
8W - 4L
1,603 SR
Queue Stats
59W - 52L
1,808 MMR
Party 2
Hachiman
Hachiman
Platinum II
Rulo401
Hachiman
Platinum II
Level 110
God Stats
4W - 3L
1,862 SR
Queue Stats
58W - 51L
1,865 MMR
Party 2
Baron Samedi
Baron Samedi
Platinum III
aitor1234
Baron Samedi
Platinum III
Level 139
God Stats
5W - 4L
1,888 SR
Queue Stats
57W - 53L
1,716 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 2 / 9
9,428
725
12,313
15,761
14,936
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Xbalanque
MagicPiano
Xbalanque
16
8 / 1 / 4
10,604
816
19,858
11,187
5,800
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fafnir
OpperSatan
Fafnir
14
1 / 0 / 10
9,233
710
8,099
11,706
15,428
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Bans
AchillesAo KuangKuzenboNe Zha

VS

Bans
ThothCharonPersephoneAres
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
R4STAF4R1
Chaac
14
1 / 2 / 2
8,999
692
11,945
18,444
20,751
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hachiman
Rulo401
Hachiman
11
0 / 6 / 2
7,873
606
5,481
13,328
4,786
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baron Samedi
aitor1234
Baron Samedi
13
2 / 4 / 0
8,553
658
7,120
12,224
7,344
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
7
12
Kills
3
3
Deaths
12
23
Assists
4
Player
Kills
Deaths
Assists
KDA
W
3
2
9
3.75
W
Xbalanque
MagicPiano
Xbalanque
8
1
4
10
W
Fafnir
OpperSatan
Fafnir
1
0
10
6
L
Chaac
R4STAF4R1
Chaac
1
2
2
1
L
Hachiman
Rulo401
Hachiman
0
6
2
0.17
L
Baron Samedi
aitor1234
Baron Samedi
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,270
Damage
24,546
38,654
Taken
43,996
36,164
Mitigated
32,881
11,079
Healing
8,838
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,313
2,875
0
4,265
15,761
14,936
18
4,203
11,117
25,989
802
W
Xbalanque
MagicPiano
Xbalanque
19,858
11,811
0
1,804
11,187
5,800
2,946
1,542
9,441
0
73,293
W
Fafnir
OpperSatan
Fafnir
8,099
1,060
0
5,010
11,706
15,428
293
1,369
9,701
21,151
3,253
L
Chaac
R4STAF4R1
Chaac
11,945
1,313
0
4,322
18,444
20,751
240
7,118
10,630
0
34,399
L
Hachiman
Rulo401
Hachiman
5,481
3,188
0
725
13,328
4,786
211
5,347
7,364
0
24,195
L
Baron Samedi
aitor1234
Baron Samedi
7,120
295
1,038
2,753
12,224
7,344
490
4,904
6,745
30,540
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,265
Gold Earned
25,425
155
Minions Killed
149
0
Camps Cleared
0
730,865
Distance Traveled
692,884
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
9,428
725
23
2
0
258,127
0
W
Xbalanque
10,604
816
101
8
0
223,518
0
W
Fafnir
9,233
710
31
2
0
249,220
0
L
Chaac
8,999
692
58
4
0
272,520
2
L
Hachiman
7,873
606
43
3
0
213,356
0
L
Baron Samedi
8,553
658
48
4
0
207,008
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role