Player Matchup

Sylvanus
Sylvanus
FARESRU
Sylvanus
Level 78
God Stats
10W - 11L
1,575 SR
Queue Stats
48W - 44L
1,508 Elo+
Solo
Bellona
Bellona
GMC Norbi
Bellona
Level 82
God Stats
4W - 4L
1,681 SR
Queue Stats
91W - 80L
1,453 Elo+
Party 1
Guan Yu
Guan Yu
Savvysatsuma760
Guan Yu
Level 52
God Stats
3W - 8L
1,177 SR
Queue Stats
191W - 188L
1,398 Elo+
Solo
Zeus
Zeus
TangoDown1312
Zeus
Level 175
God Stats
4W - 5L
1,303 SR
Queue Stats
343W - 344L
1,461 Elo+
Solo
Cernunnos
Cernunnos
xXTobioXx420
Cernunnos
Level 117
God Stats
3W - 3L
1,966 SR
Queue Stats
622W - 592L
1,479 Elo+
Party 1
Team Averages
Level 101
1,541 SR
1,460 Elo+

VS

Team Averages
Level 53
1,510 SR
1,435 Elo+
Thanatos
Thanatos
Akson310
Thanatos
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 3
Amaterasu
Amaterasu
J_o_k_k_e_v
Amaterasu
Level 48
God Stats
7W - 6L
1,486 SR
Queue Stats
31W - 36L
1,394 Elo+
Party 2
Nox
Nox
Papaschlumpf123
Nox
Level 104
God Stats
41W - 47L
1,528 SR
Queue Stats
144W - 141L
1,472 Elo+
Party 2
Neith
Neith
gabi3612
Neith
Level 46
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
1,500 Elo+
Party 3
Pele
Pele
veselij
Pele
Level 65
God Stats
15W - 15L
1,535 SR
Queue Stats
40W - 53L
1,307 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
FARESRU
Sylvanus
13
1 / 3 / 0
7,688
481
5,504
15,276
11,799
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Bellona
GMC Norbi
Bellona
14
1 / 0 / 0
7,964
498
10,496
13,737
17,014
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

1
0 / 0 / 0
4,720
295
0
0
0
14
1 / 3 / 0
8,190
512
8,816
7,309
2,429
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Cernunnos
xXTobioXx420
Cernunnos
14
0 / 2 / 1
7,412
463
7,190
12,475
6,388
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Akson310
Thanatos
13
4 / 1 / 0
7,777
486
5,981
13,427
5,568
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Mace

Mace

+10
Physical Power

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Amaterasu
J_o_k_k_e_v
Amaterasu
12
0 / 1 / 0
7,474
467
5,713
15,443
14,313
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
0 / 2 / 3
6,633
415
5,464
8,456
6,120
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Neith
gabi3612
Neith
13
1 / 0 / 4
7,235
452
10,104
10,115
3,838
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Pele
veselij
Pele
17
3 / 0 / 0
8,591
537
8,762
12,350
6,039
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
15
3
Kills
8
8
Deaths
4
1
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Thanatos
Akson310
Thanatos
4
1
0
4
L
Sylvanus
FARESRU
Sylvanus
1
3
0
0.33
L
Bellona
GMC Norbi
Bellona
1
0
0
1
W
Amaterasu
J_o_k_k_e_v
Amaterasu
0
1
0
0
W
0
2
3
0.75
L
0
0
0
0
L
1
3
0
0.33
W
Neith
gabi3612
Neith
1
0
4
3
W
Pele
veselij
Pele
3
0
0
3
L
Cernunnos
xXTobioXx420
Cernunnos
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,006
Damage
36,024
48,797
Taken
59,791
37,630
Mitigated
35,878
15,975
Healing
21,176
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
Akson310
Thanatos
5,981
1,504
0
8,828
13,427
5,568
0
8,116
5,311
0
46,950
L
Sylvanus
FARESRU
Sylvanus
5,504
2,033
2,896
5,418
15,276
11,799
215
2,520
12,756
28,735
803
L
Bellona
GMC Norbi
Bellona
10,496
3,619
0
5,605
13,737
17,014
0
0
13,737
0
48,872
W
Amaterasu
J_o_k_k_e_v
Amaterasu
5,713
2,592
0
6,170
15,443
14,313
54
0
15,443
0
51,526
W
5,464
815
0
1,277
8,456
6,120
0
1,247
7,209
43,158
1,452
L
0
0
0
0
0
0
0
0
0
0
0
L
8,816
800
0
546
7,309
2,429
0
128
7,181
58,681
1,052
W
Neith
gabi3612
Neith
10,104
4,345
0
2,902
10,115
3,838
28
2,183
7,932
0
45,933
W
Pele
veselij
Pele
8,762
1,378
0
1,999
12,350
6,039
0
2,733
9,617
0
95,896
L
Cernunnos
xXTobioXx420
Cernunnos
7,190
1,846
0
1,510
12,475
6,388
431
2,798
9,677
0
68,035

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,974
Gold Earned
37,710
305
Minions Killed
437
0
Camps Cleared
0
1,009,828
Distance Traveled
1,465,480
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
7,777
486
68
4
0
296,733
0
L
Sylvanus
7,688
481
48
3
0
251,474
5
L
Bellona
7,964
498
69
4
0
233,601
0
W
Amaterasu
7,474
467
92
6
0
280,628
3
W
Nox
6,633
415
71
4
0
286,559
2
L
Guan Yu
4,720
295
0
0
0
0
0
L
Zeus
8,190
512
99
6
0
277,357
5
W
Neith
7,235
452
75
5
0
256,719
0
W
Pele
8,591
537
131
8
0
344,841
0
L
Cernunnos
7,412
463
89
6
0
247,396
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role