Player Matchup

Cerberus
Cerberus
SirGreys
Cerberus
Level 42
God Stats
0W - 2L
1,500 SR
Queue Stats
110W - 91L
1,332 Elo+
Party 1
Izanami
Izanami
Sonnymk
Izanami
Level 43
God Stats
2W - 4L
1,500 SR
Queue Stats
306W - 305L
1,482 Elo+
Solo
Nemesis
Nemesis
SupremeKing48
Nemesis
Level 41
God Stats
3W - 11L
1,422 SR
Queue Stats
85W - 103L
1,390 Elo+
Solo
Rama
Rama
iiBzy
Rama
Level 34
God Stats
1W - 3L
1,500 SR
Queue Stats
23W - 29L
1,455 Elo+
Party 1
Thoth
Thoth
thelightbringr
Thoth
Level 81
God Stats
5W - 5L
1,698 SR
Queue Stats
176W - 152L
1,537 Elo+
Solo
Team Averages
Level 48
1,524 SR
1,439 Elo+

VS

Team Averages
Level 47
1,560 SR
1,495 Elo+
Tsukuyomi
Tsukuyomi
 
Tsukuyomi
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Janus
Janus
MillionDeadOpps
Janus
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 9L
1,596 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Rawgirthy
Ah Muzen Cab
Level 67
God Stats
11W - 8L
1,505 SR
Queue Stats
515W - 538L
1,422 Elo+
Solo
Neith
Neith
j2fjefferson
Neith
Level 58
God Stats
4W - 2L
1,794 SR
Queue Stats
129W - 106L
1,519 Elo+
Solo
Athena
Athena
notasmurf5000
Athena
Level 37
God Stats
1W - 1L
1,500 SR
Queue Stats
29W - 40L
1,439 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
SirGreys
Cerberus
9
0 / 4 / 1
5,560
463
3,938
13,423
9,373
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Izanami
Sonnymk
Izanami
11
0 / 1 / 0
6,315
526
3,103
9,258
4,454
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Nemesis
12
2 / 2 / 1
6,366
531
4,433
11,828
4,743
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Rama
iiBzy
Rama
10
1 / 4 / 1
5,776
481
3,584
6,906
2,063
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
0 / 1 / 1
6,590
549
2,309
4,297
1,450
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
 
Tsukuyomi
13
6 / 2 / 3
7,034
586
6,349
9,049
3,139
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

13
1 / 0 / 1
7,414
618
2,804
3,787
1,280
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Ah Muzen Cab
Rawgirthy
Ah Muzen Cab
13
1 / 0 / 1
7,862
655
7,461
8,517
3,369
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

12
3 / 0 / 5
7,167
597
8,208
7,340
2,395
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
1 / 1 / 9
7,592
633
4,249
11,744
7,424
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
31
3
Kills
12
12
Deaths
3
4
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
 
Tsukuyomi
6
2
3
3.75
W
1
0
1
1.5
W
Ah Muzen Cab
Rawgirthy
Ah Muzen Cab
1
0
1
1.5
L
Cerberus
SirGreys
Cerberus
0
4
1
0.13
L
Izanami
Sonnymk
Izanami
0
1
0
0
L
Nemesis
2
2
1
1.25
L
Rama
iiBzy
Rama
1
4
1
0.38
W
3
0
5
5.5
W
1
1
9
5.5
L
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,367
Damage
29,071
45,712
Taken
40,437
22,083
Mitigated
17,607
8,819
Healing
13,203
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
 
Tsukuyomi
6,349
1,401
0
4,874
9,049
3,139
0
1,455
7,594
0
46,266
W
2,804
425
0
500
3,787
1,280
0
1,168
2,619
60,248
1,625
W
Ah Muzen Cab
Rawgirthy
Ah Muzen Cab
7,461
1,948
0
1,268
8,517
3,369
472
83
8,434
0
66,177
L
Cerberus
SirGreys
Cerberus
3,938
267
0
3,670
13,423
9,373
0
1,308
12,115
26,194
0
L
Izanami
Sonnymk
Izanami
3,103
1,239
0
1,034
9,258
4,454
0
234
9,024
3,251
37,431
L
Nemesis
4,433
1,227
0
2,400
11,828
4,743
0
2,404
9,224
0
55,605
L
Rama
iiBzy
Rama
3,584
2,696
0
1,227
6,906
2,063
0
1,071
5,835
0
32,671
W
8,208
3,383
0
1,825
7,340
2,395
516
2,225
5,115
0
57,593
W
4,249
1,544
1,889
2,847
11,744
7,424
26
1,363
10,381
26,132
0
L
2,309
47
0
488
4,297
1,450
0
1,651
2,578
49,273
958

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,607
Gold Earned
37,069
435
Minions Killed
424
0
Camps Cleared
0
1,196,855
Distance Traveled
1,226,764
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
7,034
586
74
6
0
275,454
0
W
Janus
7,414
618
120
10
0
254,521
0
W
Ah Muzen Cab
7,862
655
107
9
0
225,590
0
L
Cerberus
5,560
463
40
3
0
227,010
2
L
Izanami
6,315
526
133
11
0
199,475
0
L
Nemesis
6,366
531
82
7
0
294,752
3
L
Rama
5,776
481
64
5
0
229,087
3
W
Neith
7,167
597
95
8
0
222,757
0
W
Athena
7,592
633
28
2
0
248,442
3
L
Thoth
6,590
549
116
10
0
246,531
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role