Player Matchup

Osiris
Osiris
DIRTYHOBO420
Osiris
Level 123
God Stats
10W - 10L
1,768 SR
Queue Stats
123W - 107L
1,463 Elo+
Solo
Apollo
Apollo
Jachoniasty
Apollo
Level 122
God Stats
0W - 2L
1,500 SR
Queue Stats
50W - 43L
1,393 Elo+
Solo
Fafnir
Fafnir
MasterSpligga
Fafnir
Level 68
God Stats
0W - 2L
1,500 SR
Queue Stats
5W - 17L
1,109 Elo+
Solo
Cliodhna
Cliodhna
SocaCardio868
Cliodhna
Level 61
God Stats
0W - 3L
1,500 SR
Queue Stats
72W - 77L
1,397 Elo+
Party 1
Janus
Janus
YS_Titan64
Janus
Level 79
God Stats
0W - 4L
1,500 SR
Queue Stats
14W - 26L
1,183 Elo+
Party 1
Team Averages
Level 91
1,554 SR
1,309 Elo+

VS

Team Averages
Level 96
1,511 SR
1,458 Elo+
Athena
Athena
 
Athena
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
AlbinoOwlBear
Bellona
Level 89
God Stats
1W - 1L
1,456 SR
Queue Stats
12W - 6L
1,408 Elo+
Solo
Da Ji
Da Ji
Boongsvsbabies
Da Ji
Level 116
God Stats
5W - 4L
1,452 SR
Queue Stats
165W - 149L
1,485 Elo+
Party 2
Skadi
Skadi
Hybridjack
Skadi
Level 101
God Stats
8W - 2L
1,649 SR
Queue Stats
122W - 118L
1,398 Elo+
Solo
Anubis
Anubis
venomray157
Anubis
Level 45
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 9L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
8
1 / 0 / 1
4,655
665
3,457
5,888
4,278
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Apollo
7
0 / 2 / 1
3,773
539
2,319
4,375
1,309
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

4
0 / 0 / 1
3,580
511
344
3,204
2,782
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Cliodhna
SocaCardio868
Cliodhna
7
1 / 3 / 0
3,987
570
1,188
6,860
1,806
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Janus
9
1 / 1 / 0
4,745
678
2,904
2,392
638
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
8
0 / 1 / 0
4,855
694
1,172
6,239
2,602
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bellona
7
0 / 0 / 2
3,972
567
1,233
3,532
2,825
Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

9
2 / 0 / 1
4,837
691
2,999
5,886
1,990
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Skadi
7
2 / 1 / 0
4,396
628
2,965
3,620
958
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Anubis
8
1 / 1 / 2
4,442
635
1,627
4,196
1,840
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
10
3
Kills
5
6
Deaths
3
3
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Athena
 
Athena
0
1
0
0
W
Bellona
0
0
2
1
W
2
0
1
2.5
L
Osiris
1
0
1
1.5
W
Skadi
2
1
0
2
L
Apollo
0
2
1
0.25
L
0
0
1
0.5
L
Cliodhna
SocaCardio868
Cliodhna
1
3
0
0.33
L
Janus
1
1
0
1
W
Anubis
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,212
Damage
9,996
22,719
Taken
23,473
10,813
Mitigated
10,215
6,282
Healing
7,386
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
 
Athena
1,172
467
0
2,240
6,239
2,602
0
0
5,719
22,212
2,012
W
Bellona
1,233
217
0
237
3,532
2,825
0
117
3,415
1,609
11,762
W
2,999
477
0
3,283
5,886
1,990
0
276
5,530
0
31,381
L
Osiris
3,457
1,011
0
1,532
5,888
4,278
0
889
4,893
0
28,436
W
Skadi
2,965
953
0
500
3,620
958
334
227
3,393
0
23,939
L
Apollo
2,319
1,412
0
764
4,375
1,309
0
0
4,375
0
24,149
L
344
113
0
784
3,204
2,782
0
0
3,204
2,531
0
L
Cliodhna
SocaCardio868
Cliodhna
1,188
65
0
2,702
6,860
1,806
0
1,433
5,427
0
16,416
L
Janus
2,904
80
0
500
2,392
638
0
194
2,198
30,526
417
W
Anubis
1,627
282
0
1,126
4,196
1,840
0
2,179
1,689
26,053
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,740
Gold Earned
22,502
191
Minions Killed
224
0
Camps Cleared
0
690,346
Distance Traveled
716,437
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
4,855
694
65
9
0
124,936
0
W
Bellona
3,972
567
34
5
0
143,485
0
W
Da Ji
4,837
691
60
9
0
182,386
0
L
Osiris
4,655
665
48
7
0
132,398
0
W
Skadi
4,396
628
29
4
0
134,360
2
L
Apollo
3,773
539
47
7
0
124,517
0
L
Fafnir
3,580
511
4
1
0
126,470
0
L
Cliodhna
3,987
570
34
5
0
165,173
0
L
Janus
4,745
678
58
8
0
141,788
0
W
Anubis
4,442
635
36
5
0
131,270
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role