Player Matchup

Lancelot
Lancelot
Oranubis
Lancelot
Level 136
God Stats
2W - 3L
1,633 SR
Queue Stats
3W - 5L
1,322 Elo+
Party 2
Freya
Freya
SF EV0LUTI0N
Freya
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 10L
1,463 Elo+
Party 2
Nut
Nut
SFKingEtte
Nut
Level 147
God Stats
1W - 4L
1,300 SR
Queue Stats
13W - 11L
1,463 Elo+
Party 2
Team Averages
Level 147
1,478 SR
1,416 Elo+

VS

Team Averages
Level 169
1,475 SR
1,716 Elo+
Nut
Nut
Guiller_De_sanfe
Nut
Level 157
God Stats
16W - 18L
1,436 SR
Queue Stats
60W - 63L
1,458 Elo+
Solo
Agni
Agni
Krischtian
Agni
Level 175
God Stats
3W - 0L
1,490 SR
Queue Stats
67W - 30L
1,863 Elo+
Party 1
Odin
Odin
Whiiiiz
Odin
Level 174
God Stats
1W - 0L
1,500 SR
Queue Stats
44W - 21L
1,826 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
Oranubis
Lancelot
10
1 / 6 / 2
6,263
696
4,910
9,618
4,381
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
0 / 4 / 3
6,103
678
3,318
8,068
2,631
Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

11
2 / 2 / 1
6,639
738
4,462
5,350
1,871
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 1 / 6
8,136
904
3,257
4,983
2,150
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
5 / 1 / 6
8,277
920
10,217
6,317
2,489
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Odin
Whiiiiz
Odin
13
3 / 1 / 9
8,050
894
5,861
8,996
7,130
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
33
3
Kills
12
12
Deaths
3
6
Assists
21
Player
Kills
Deaths
Assists
KDA
W
4
1
6
7
W
5
1
6
8
L
Lancelot
Oranubis
Lancelot
1
6
2
0.33
L
0
4
3
0.38
L
2
2
1
1.25
W
Odin
Whiiiiz
Odin
3
1
9
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,690
Damage
19,335
23,036
Taken
20,296
8,883
Mitigated
11,769
2,925
Healing
5,821
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,257
1,629
0
1,235
4,983
2,150
1,683
752
4,119
0
33,468
W
10,217
1,247
0
2,268
6,317
2,489
873
977
5,170
30,421
612
L
Lancelot
Oranubis
Lancelot
4,910
629
0
1,000
9,618
4,381
0
3,903
5,331
0
11,799
L
3,318
727
0
1,179
8,068
2,631
0
3,682
4,016
18,110
1,272
L
4,462
2,761
0
746
5,350
1,871
0
1,642
3,606
0
19,077
W
Odin
Whiiiiz
Odin
5,861
2,394
0
2,318
8,996
7,130
366
1,366
7,450
15
25,891

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,005
Gold Earned
24,463
93
Minions Killed
150
0
Camps Cleared
0
454,718
Distance Traveled
532,983
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nut
8,136
904
69
8
0
160,607
0
W
Agni
8,277
920
50
6
0
172,806
0
L
Lancelot
6,263
696
17
2
0
168,903
0
L
Freya
6,103
678
39
4
0
134,116
0
L
Nut
6,639
738
37
4
0
151,699
0
W
Odin
8,050
894
31
3
0
199,570
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role