Player Matchup

Lancelot
Lancelot
RMEDAVINCI
Lancelot
Level 43
God Stats
4W - 5L
1,368 SR
Queue Stats
145W - 146L
1,397 Elo+
Party 2
Janus
Janus
SorasKingdom
Janus
Level 153
God Stats
3W - 0L
1,859 SR
Queue Stats
111W - 81L
1,610 Elo+
Party 1
Hachiman
Hachiman
cdclay
Hachiman
Level 147
God Stats
6W - 3L
1,942 SR
Queue Stats
67W - 44L
1,668 Elo+
Party 1
Hades
Hades
chaos DeCiMaTeR
Hades
Level 141
God Stats
9W - 7L
1,525 SR
Queue Stats
179W - 196L
1,417 Elo+
Solo
Artio
Artio
hellz-bellzz99
Artio
Level 139
God Stats
15W - 10L
1,335 SR
Queue Stats
146W - 135L
1,393 Elo+
Party 2
Team Averages
Level 125
1,606 SR
1,497 Elo+

VS

Team Averages
Level 121
1,485 SR
1,494 Elo+
Hachiman
Hachiman
 
Hachiman
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hun Batz
Hun Batz
JuuBearski
Hun Batz
Level 42
God Stats
5W - 8L
1,499 SR
Queue Stats
49W - 61L
1,465 Elo+
Solo
Ah Puch
Ah Puch
Pitbule9983
Ah Puch
Level 145
God Stats
0W - 2L
1,427 SR
Queue Stats
189W - 185L
1,541 Elo+
Solo
Fafnir
Fafnir
bearalax
Fafnir
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 40L
1,437 Elo+
Solo
Cu Chulainn
Cu Chulainn
tristan48
Cu Chulainn
Level 139
God Stats
0W - 1L
1,500 SR
Queue Stats
159W - 131L
1,525 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
RMEDAVINCI
Lancelot
15
1 / 0 / 3
7,364
491
5,511
11,876
6,994
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

14
1 / 1 / 3
7,667
511
4,240
5,691
2,354
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hachiman
cdclay
Hachiman
14
3 / 0 / 1
8,056
537
8,336
9,721
3,883
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
2 / 1 / 0
8,103
540
4,782
11,102
8,167
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

12
1 / 0 / 3
7,250
483
3,173
9,922
9,421
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
13
0 / 2 / 0
7,875
525
4,394
9,033
3,116
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hun Batz
JuuBearski
Hun Batz
14
2 / 2 / 0
7,665
511
6,466
13,737
5,506
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ah Puch
Pitbule9983
Ah Puch
13
0 / 1 / 0
7,847
523
5,393
5,212
2,049
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Fafnir
bearalax
Fafnir
9
0 / 1 / 0
6,459
431
2,367
6,141
5,520
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cu Chulainn
tristan48
Cu Chulainn
15
0 / 2 / 1
8,766
584
11,625
14,245
10,716
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
3
8
Kills
2
2
Deaths
8
10
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Hachiman
 
Hachiman
0
2
0
0
L
Hun Batz
JuuBearski
Hun Batz
2
2
0
1
L
Ah Puch
Pitbule9983
Ah Puch
0
1
0
0
W
Lancelot
RMEDAVINCI
Lancelot
1
0
3
2.5
W
1
1
3
2.5
L
Fafnir
bearalax
Fafnir
0
1
0
0
W
Hachiman
cdclay
Hachiman
3
0
1
3.5
W
2
1
0
2
W
1
0
3
2.5
L
Cu Chulainn
tristan48
Cu Chulainn
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,042
Damage
30,245
48,312
Taken
48,368
30,819
Mitigated
26,907
17,534
Healing
12,379
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
 
Hachiman
4,394
1,430
0
1,125
9,033
3,116
1,490
1,037
7,996
0
69,676
L
Hun Batz
JuuBearski
Hun Batz
6,466
1,699
0
5,527
13,737
5,506
0
3,182
10,555
0
62,476
L
Ah Puch
Pitbule9983
Ah Puch
5,393
211
0
1,249
5,212
2,049
573
1,647
3,565
55,301
0
W
Lancelot
RMEDAVINCI
Lancelot
5,511
842
0
459
11,876
6,994
0
1,780
10,096
0
75,763
W
4,240
187
0
796
5,691
2,354
0
1,373
4,318
64,236
881
L
Fafnir
bearalax
Fafnir
2,367
709
0
1,539
6,141
5,520
0
769
5,372
8,532
0
W
Hachiman
cdclay
Hachiman
8,336
5,079
0
4,585
9,721
3,883
0
933
8,788
0
72,065
W
4,782
364
128
8,044
11,102
8,167
0
0
11,102
61,333
842
W
3,173
0
431
3,091
9,922
9,421
0
3,674
6,248
9,590
3,296
L
Cu Chulainn
tristan48
Cu Chulainn
11,625
1,350
0
2,939
14,245
10,716
0
4,818
9,427
0
80,566

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,440
Gold Earned
38,612
520
Minions Killed
470
0
Camps Cleared
0
1,494,053
Distance Traveled
1,379,572
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
7,875
525
133
9
0
251,049
0
L
Hun Batz
7,665
511
96
6
0
327,704
0
L
Ah Puch
7,847
523
106
7
0
245,908
0
W
Lancelot
7,364
491
106
7
0
370,673
0
W
Janus
7,667
511
148
10
0
294,328
5
L
Fafnir
6,459
431
10
1
0
278,579
2
W
Hachiman
8,056
537
113
8
0
302,824
1
W
Hades
8,103
540
132
9
0
214,181
2
W
Artio
7,250
483
21
1
0
312,047
2
L
Cu Chulainn
8,766
584
125
8
0
276,332
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role