Player Matchup

Ix Chel
Ix Chel
 
Ix Chel
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bake Kujira
Bake Kujira
 
Bake Kujira
Level 51
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Neith
Neith
 
Neith
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Poseidon
Poseidon
Kimbjoo
Poseidon
Level 46
God Stats
1W - 1L
1,500 SR
Queue Stats
103W - 96L
1,408 Elo+
Party 2
Sobek
Sobek
Nova-RSX
Sobek
Level 120
God Stats
1W - 0L
1,500 SR
Queue Stats
64W - 67L
1,390 Elo+
Solo
Team Averages
Level 96
1,500 SR
1,460 Elo+

VS

Team Averages
Level 133
1,500 SR
1,348 Elo+
Bellona
Bellona
Baer2502
Bellona
Level 133
God Stats
1W - 3L
1,500 SR
Queue Stats
283W - 295L
1,389 Elo+
Solo
Janus
Janus
Returnofthedream
Janus
Level 123
God Stats
2W - 15L
1,307 SR
Queue Stats
575W - 797L
1,313 Elo+
Party 1
Set
Set
Syranea
Set
Level 203
God Stats
0W - 2L
1,500 SR
Queue Stats
214W - 228L
1,640 Elo+
Solo
Horus
Horus
doiknowyou1982
Horus
Level 179
God Stats
4W - 12L
1,694 SR
Queue Stats
819W - 1,207L
1,290 Elo+
Party 1
Arachne
Arachne
joselitolp9
Arachne
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
1,107 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
 
Ix Chel
16
3 / 0 / 16
9,565
957
4,656
6,520
2,227
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Bake Kujira
 
Bake Kujira
17
7 / 0 / 16
9,446
945
10,795
14,589
13,559
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Neith
 
Neith
15
6 / 0 / 14
9,252
925
11,722
11,204
4,496
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Poseidon
Kimbjoo
Poseidon
15
6 / 2 / 16
9,384
938
10,649
9,222
3,236
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Sobek
Nova-RSX
Sobek
14
1 / 1 / 18
8,934
893
4,730
12,822
13,096
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Baer2502
Bellona
14
0 / 5 / 0
6,987
699
7,335
14,850
15,942
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

14
2 / 5 / 0
8,141
814
22,111
9,050
3,915
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Set
14
1 / 3 / 2
7,612
761
10,476
7,545
3,972
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

9
0 / 4 / 1
6,908
691
565
7,852
3,677
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arachne
joselitolp9
Arachne
12
0 / 6 / 0
6,389
639
1,600
9,373
4,808
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

103
Kill Participation
6
23
Kills
3
3
Deaths
23
80
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Ix Chel
 
Ix Chel
3
0
16
11
W
Bake Kujira
 
Bake Kujira
7
0
16
15
W
Neith
 
Neith
6
0
14
13
L
Bellona
Baer2502
Bellona
0
5
0
0
W
Poseidon
Kimbjoo
Poseidon
6
2
16
7
W
Sobek
Nova-RSX
Sobek
1
1
18
10
L
2
5
0
0.4
L
Set
1
3
2
0.67
L
0
4
1
0.13
L
Arachne
joselitolp9
Arachne
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,552
Damage
42,087
54,357
Taken
48,670
36,614
Mitigated
32,314
34,037
Healing
8,424
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ix Chel
 
Ix Chel
4,656
1,057
15,993
3,446
6,520
2,227
631
3,873
2,560
13,770
0
W
Bake Kujira
 
Bake Kujira
10,795
3,000
1,106
1,952
14,589
13,559
722
5,106
9,059
21,349
2,411
W
Neith
 
Neith
11,722
2,733
1,675
3,610
11,204
4,496
1,038
3,976
7,004
0
23,729
L
Bellona
Baer2502
Bellona
7,335
1,069
181
2,602
14,850
15,942
36
7,937
5,943
0
14,117
W
Poseidon
Kimbjoo
Poseidon
10,649
1,158
1,017
1,639
9,222
3,236
1,020
3,660
5,479
19,932
0
W
Sobek
Nova-RSX
Sobek
4,730
276
789
2,810
12,822
13,096
534
5,257
7,386
9,539
942
L
22,111
785
708
1,239
9,050
3,915
0
4,901
3,853
41,466
320
L
Set
10,476
1,908
559
800
7,545
3,972
0
4,213
3,009
0
23,428
L
565
456
1,196
831
7,852
3,677
0
3,842
3,542
0
1,917
L
Arachne
joselitolp9
Arachne
1,600
1,089
0
308
9,373
4,808
0
5,612
3,384
0
2,728

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,581
Gold Earned
36,037
137
Minions Killed
98
0
Camps Cleared
0
1,005,303
Distance Traveled
890,902
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ix Chel
9,565
957
17
2
0
209,155
0
W
Bake Kujira
9,446
945
32
3
0
214,938
0
W
Neith
9,252
925
33
3
0
175,001
0
L
Bellona
6,987
699
9
1
0
199,609
0
W
Poseidon
9,384
938
43
4
0
181,876
0
W
Sobek
8,934
893
12
1
0
224,333
0
L
Janus
8,141
814
58
6
0
168,636
0
L
Set
7,612
761
24
2
0
198,255
0
L
Horus
6,908
691
5
1
0
132,081
0
L
Arachne
6,389
639
2
0
0
192,321
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role