Player Matchup

Anubis
Anubis
CripilingDebt
Anubis
Level 120
God Stats
14W - 15L
1,620 SR
Queue Stats
847W - 801L
1,545 Elo+
Solo
Vamana
Vamana
Maddog_VASI
Vamana
Level 67
God Stats
20W - 7L
1,266 SR
Queue Stats
157W - 135L
1,454 Elo+
Party 1
Nut
Nut
MoonBlade_Yautja
Nut
Level 125
God Stats
16W - 23L
1,514 SR
Queue Stats
216W - 210L
1,462 Elo+
Solo
Thanatos
Thanatos
PlayboiAngeI
Thanatos
Level 58
God Stats
16W - 9L
1,838 SR
Queue Stats
224W - 229L
1,501 Elo+
Solo
Athena
Athena
Steezydrew8
Athena
Level 48
God Stats
1W - 2L
1,688 SR
Queue Stats
11W - 10L
1,830 Elo+
Party 1
Team Averages
Level 84
1,585 SR
1,558 Elo+

VS

Team Averages
Level 91
1,462 SR
1,480 Elo+
Ra
Ra
Jerginss
Ra
Level 146
God Stats
1W - 1L
1,589 SR
Queue Stats
129W - 142L
1,487 Elo+
Solo
Nike
Nike
Maliciousstreams
Nike
Level 38
God Stats
3W - 0L
1,716 SR
Queue Stats
90W - 100L
1,388 Elo+
Solo
Thor
Thor
NoFlamingo
Thor
Level 61
God Stats
39W - 23L
1,556 SR
Queue Stats
218W - 199L
1,445 Elo+
Solo
Cerberus
Cerberus
TezDaAri3s16
Cerberus
Level 151
God Stats
3W - 3L
1,150 SR
Queue Stats
149W - 158L
1,539 Elo+
Solo
Bastet
Bastet
Yuki341
Bastet
Level 60
God Stats
2W - 0L
1,299 SR
Queue Stats
46W - 33L
1,542 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 4 / 3
7,970
498
8,953
12,036
6,395
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Vamana
14
1 / 1 / 0
7,921
495
5,690
15,719
9,890
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

13
1 / 4 / 1
7,370
461
6,649
11,201
4,247
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thanatos
PlayboiAngeI
Thanatos
13
5 / 4 / 2
7,934
496
7,844
14,545
6,588
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Athena
13
1 / 1 / 4
7,746
484
6,212
14,496
13,835
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 2 / 2
9,348
584
8,698
10,047
3,855
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

15
5 / 1 / 3
8,462
529
8,343
14,343
12,517
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

14
2 / 3 / 1
7,387
462
4,563
13,492
4,789
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Cerberus
TezDaAri3s16
Cerberus
14
2 / 1 / 2
8,543
534
12,476
15,268
15,139
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Bastet
Yuki341
Bastet
13
0 / 3 / 6
6,908
432
9,452
11,470
4,346
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
28
10
Kills
14
14
Deaths
10
10
Assists
14
Player
Kills
Deaths
Assists
KDA
L
2
4
3
0.88
W
5
2
2
3
L
Vamana
1
1
0
1
W
5
1
3
6.5
L
1
4
1
0.38
W
2
3
1
0.83
L
Thanatos
PlayboiAngeI
Thanatos
5
4
2
1.5
L
Athena
1
1
4
3
W
Cerberus
TezDaAri3s16
Cerberus
2
1
2
3
W
Bastet
Yuki341
Bastet
0
3
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,348
Damage
43,532
67,997
Taken
64,620
40,955
Mitigated
40,646
22,708
Healing
18,744
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,953
604
0
4,150
12,036
6,395
0
5,504
6,359
59,934
2,739
W
8,698
640
644
2,325
10,047
3,855
314
4,313
5,734
87,952
0
L
Vamana
5,690
2,099
0
3,815
15,719
9,890
19
8,297
6,417
0
60,484
W
8,343
1,138
0
1,610
14,343
12,517
538
2,279
12,064
0
59,092
L
6,649
3,241
0
3,023
11,201
4,247
0
1,023
9,765
0
59,845
W
4,563
989
0
4,818
13,492
4,789
0
4,835
8,657
0
51,359
L
Thanatos
PlayboiAngeI
Thanatos
7,844
2,832
0
7,219
14,545
6,588
0
3,256
10,905
0
52,267
L
Athena
6,212
1,555
0
4,501
14,496
13,835
6
1,601
12,432
27,029
0
W
Cerberus
TezDaAri3s16
Cerberus
12,476
782
0
6,214
15,268
15,139
0
914
13,368
55,579
2,126
W
Bastet
Yuki341
Bastet
9,452
5,053
0
3,133
11,470
4,346
544
2,028
9,442
0
36,803

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,941
Gold Earned
40,648
437
Minions Killed
490
0
Camps Cleared
0
1,401,590
Distance Traveled
1,530,007
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
7,970
498
113
7
0
248,495
0
W
Ra
9,348
584
142
9
0
338,924
2
L
Vamana
7,921
495
94
6
0
279,584
4
W
Nike
8,462
529
87
5
0
294,547
0
L
Nut
7,370
461
106
7
0
260,292
0
W
Thor
7,387
462
82
5
0
306,594
1
L
Thanatos
7,934
496
85
5
0
308,798
1
L
Athena
7,746
484
39
2
0
304,421
3
W
Cerberus
8,543
534
132
8
0
257,171
1
W
Bastet
6,908
432
47
3
0
332,771
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role