Player Matchup

Agni
Agni
 
Agni
Level 198
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
 
Ymir
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
ClassyLoki
Thanatos
Level 104
God Stats
4W - 3L
1,738 SR
Queue Stats
124W - 113L
1,616 Elo+
Solo
Medusa
Medusa
CrushmyheadMirko
Medusa
Level 104
God Stats
2W - 5L
1,500 SR
Queue Stats
103W - 89L
1,514 Elo+
Solo
Achilles
Achilles
thomasandmay
Achilles
Level 116
God Stats
7W - 17L
1,449 SR
Queue Stats
83W - 82L
1,451 Elo+
Solo
Team Averages
Level 136
1,537 SR
1,516 Elo+

VS

Team Averages
Level 121
1,585 SR
1,593 Elo+
Fenrir
Fenrir
ABSTRACT24
Fenrir
Level 132
God Stats
8W - 4L
1,742 SR
Queue Stats
367W - 322L
1,624 Elo+
Party 1
Athena
Athena
DarckMons
Athena
Level 138
God Stats
1W - 1L
1,500 SR
Queue Stats
80W - 59L
1,546 Elo+
Solo
Hou Yi
Hou Yi
DarkReave
Hou Yi
Level 155
God Stats
3W - 2L
1,517 SR
Queue Stats
404W - 428L
1,508 Elo+
Solo
Serqet
Serqet
OwnedByAbstract
Serqet
Level 26
God Stats
2W - 3L
1,423 SR
Queue Stats
54W - 28L
1,688 Elo+
Party 1
Anubis
Anubis
teamrocketing
Anubis
Level 154
God Stats
2W - 1L
1,745 SR
Queue Stats
190W - 176L
1,597 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
15
1 / 4 / 1
8,027
573
10,210
9,830
3,342
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Ymir
 
Ymir
12
2 / 2 / 0
7,106
508
5,273
13,363
10,444
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Thanatos
ClassyLoki
Thanatos
12
2 / 6 / 0
6,729
481
6,558
15,770
6,196
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

14
0 / 3 / 1
7,573
541
6,314
8,440
3,321
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Achilles
thomasandmay
Achilles
12
0 / 2 / 0
6,749
482
7,200
16,550
17,721
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
ABSTRACT24
Fenrir
14
2 / 0 / 4
8,660
619
9,004
12,267
10,727
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Athena
DarckMons
Athena
13
4 / 0 / 9
8,160
583
7,008
12,015
10,471
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Hou Yi
DarkReave
Hou Yi
14
2 / 2 / 6
7,761
554
8,501
11,713
4,626
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

15
6 / 1 / 6
8,514
608
6,041
10,722
5,149
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

14
3 / 2 / 9
7,787
556
9,074
10,169
4,956
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
51
5
Kills
17
17
Deaths
5
2
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Agni
 
Agni
1
4
1
0.38
L
Ymir
 
Ymir
2
2
0
1
W
Fenrir
ABSTRACT24
Fenrir
2
0
4
4
L
Thanatos
ClassyLoki
Thanatos
2
6
0
0.33
L
0
3
1
0.17
W
Athena
DarckMons
Athena
4
0
9
8.5
W
Hou Yi
DarkReave
Hou Yi
2
2
6
2.5
W
6
1
6
9
W
3
2
9
3.75
L
Achilles
thomasandmay
Achilles
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,555
Damage
39,628
63,953
Taken
56,886
41,024
Mitigated
35,929
16,135
Healing
15,913
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Agni
 
Agni
10,210
499
0
2,070
9,830
3,342
0
4,145
5,511
63,044
2,041
L
Ymir
 
Ymir
5,273
1,129
0
2,686
13,363
10,444
0
4,779
8,584
32,728
0
W
Fenrir
ABSTRACT24
Fenrir
9,004
1,270
0
3,202
12,267
10,727
0
594
10,569
0
59,406
L
Thanatos
ClassyLoki
Thanatos
6,558
1,822
0
7,260
15,770
6,196
0
3,590
11,735
0
61,381
L
6,314
3,207
0
1,567
8,440
3,321
1,122
496
7,944
0
67,209
W
Athena
DarckMons
Athena
7,008
1,876
0
3,536
12,015
10,471
0
5,063
6,682
27,021
1,565
W
Hou Yi
DarkReave
Hou Yi
8,501
4,305
0
3,704
11,713
4,626
0
1,523
10,142
0
60,171
W
6,041
1,891
0
705
10,722
5,149
0
1,397
9,253
0
68,161
W
9,074
529
0
4,766
10,169
4,956
0
5,458
4,118
60,565
98
L
Achilles
thomasandmay
Achilles
7,200
1,153
0
2,552
16,550
17,721
0
2,828
13,661
0
46,504

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,184
Gold Earned
40,882
438
Minions Killed
431
0
Camps Cleared
0
1,403,940
Distance Traveled
1,526,155
6
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
8,027
573
138
10
0
303,661
0
L
Ymir
7,106
508
47
3
0
274,748
5
W
Fenrir
8,660
619
107
8
0
281,527
0
L
Thanatos
6,729
481
72
5
0
289,725
0
L
Medusa
7,573
541
105
8
0
253,128
0
W
Athena
8,160
583
31
2
0
320,439
8
W
Hou Yi
7,761
554
88
6
0
264,318
2
W
Serqet
8,514
608
112
8
0
371,661
2
W
Anubis
7,787
556
93
7
0
288,210
5
L
Achilles
6,749
482
76
5
0
282,678
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role