Player Matchup

Bacchus
Bacchus
JoshPep
Bacchus
Level 123
God Stats
5W - 2L
1,591 SR
Queue Stats
21W - 24L
1,532 Elo+
Party 2
Anubis
Anubis
Rhys-412
Anubis
Level 114
God Stats
4W - 1L
1,781 SR
Queue Stats
15W - 20L
1,492 Elo+
Party 2
Izanami
Izanami
joshgammond7
Izanami
Level 106
God Stats
6W - 5L
1,809 SR
Queue Stats
20W - 20L
1,572 Elo+
Party 2
Team Averages
Level 114
1,727 SR
1,532 Elo+

VS

Team Averages
Level 75
1,543 SR
1,507 Elo+
Ah Muzen Cab
Ah Muzen Cab
Freakpredater
Ah Muzen Cab
Level 67
God Stats
3W - 1L
1,500 SR
Queue Stats
196W - 184L
1,562 Elo+
Party 1
Baron Samedi
Baron Samedi
NeroZoom123
Baron Samedi
Level 109
God Stats
4W - 3L
1,646 SR
Queue Stats
80W - 76L
1,520 Elo+
Solo
Mulan
Mulan
Norse__Godd
Mulan
Level 48
God Stats
112W - 71L
1,483 SR
Queue Stats
317W - 302L
1,438 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
JoshPep
Bacchus
16
1 / 0 / 9
9,860
704
11,064
17,077
23,089
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Anubis
Rhys-412
Anubis
16
5 / 2 / 5
10,944
782
10,278
9,544
5,120
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Izanami
joshgammond7
Izanami
17
4 / 1 / 5
10,771
769
8,173
9,590
4,147
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Freakpredater
Ah Muzen Cab
14
1 / 3 / 0
9,039
646
9,066
9,603
3,505
Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Baron Samedi
NeroZoom123
Baron Samedi
14
1 / 3 / 1
9,133
652
8,173
10,349
5,080
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

13
0 / 4 / 1
8,688
621
6,064
14,270
14,827
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Absolution

Absolution

+60
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate ability has finished casting, you pulse out a cleansing aura within 50 units, providing all allies with CC-immunity for 1.5s and restoring 10% of their max. Mana. This effect can only occur once every 40s.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
4
10
Kills
2
3
Deaths
10
19
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
Freakpredater
Ah Muzen Cab
1
3
0
0.33
W
Bacchus
JoshPep
Bacchus
1
0
9
5.5
L
Baron Samedi
NeroZoom123
Baron Samedi
1
3
1
0.5
L
0
4
1
0.13
W
Anubis
Rhys-412
Anubis
5
2
5
3.75
W
Izanami
joshgammond7
Izanami
4
1
5
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,515
Damage
23,303
36,211
Taken
34,222
32,356
Mitigated
23,412
9,884
Healing
4,725
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
Freakpredater
Ah Muzen Cab
9,066
2,197
0
872
9,603
3,505
0
7,100
2,438
0
37,909
W
Bacchus
JoshPep
Bacchus
11,064
647
0
4,285
17,077
23,089
29
4,902
11,519
24,829
993
L
Baron Samedi
NeroZoom123
Baron Samedi
8,173
395
711
2,476
10,349
5,080
0
6,432
3,825
36,188
0
L
6,064
680
0
666
14,270
14,827
0
7,338
6,791
839
22,482
W
Anubis
Rhys-412
Anubis
10,278
381
0
2,219
9,544
5,120
299
2,202
7,301
40,380
539
W
Izanami
joshgammond7
Izanami
8,173
5,402
0
3,380
9,590
4,147
2,403
2,197
7,313
0
58,079

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,575
Gold Earned
26,860
184
Minions Killed
146
0
Camps Cleared
0
770,139
Distance Traveled
737,381
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
9,039
646
63
5
0
271,597
0
W
Bacchus
9,860
704
15
1
0
283,112
0
L
Baron Samedi
9,133
652
46
3
0
239,167
0
L
Mulan
8,688
621
37
3
0
226,617
0
W
Anubis
10,944
782
57
4
0
259,319
4
W
Izanami
10,771
769
112
8
0
227,708
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role