Player Matchup

Raijin
Raijin
 
Raijin
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thoth
Thoth
EmergingAphid28
Thoth
Level 98
God Stats
0W - 1L
1,500 SR
Queue Stats
62W - 103L
1,313 Elo+
Solo
Erlang Shen
Erlang Shen
Kongo_De_Leo
Erlang Shen
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 19L
1,272 Elo+
Party 1
Gilgamesh
Gilgamesh
Moonlyghts
Gilgamesh
Level 128
God Stats
13W - 11L
1,649 SR
Queue Stats
594W - 607L
1,553 Elo+
Solo
Nut
Nut
The_Demons_Queen
Nut
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 16L
1,221 Elo+
Party 1
Team Averages
Level 103
1,530 SR
1,372 Elo+

VS

Team Averages
Level 109
1,515 SR
1,448 Elo+
Nu Wa
Nu Wa
Alexblazn420
Nu Wa
Level 154
God Stats
4W - 3L
1,313 SR
Queue Stats
396W - 423L
1,540 Elo+
Solo
Xbalanque
Xbalanque
DOUGHBOY132
Xbalanque
Level 75
God Stats
3W - 3L
1,500 SR
Queue Stats
112W - 131L
1,357 Elo+
Party 2
Rama
Rama
Ec902ino
Rama
Level 104
God Stats
1W - 1L
1,500 SR
Queue Stats
164W - 190L
1,384 Elo+
Solo
Baba Yaga
Baba Yaga
Son Wumama
Baba Yaga
Level 111
God Stats
20W - 15L
1,967 SR
Queue Stats
1,172W - 1,170L
1,580 Elo+
Solo
Fafnir
Fafnir
Thisguyroyce
Fafnir
Level 103
God Stats
1W - 1L
1,297 SR
Queue Stats
107W - 117L
1,381 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
15
2 / 3 / 1
7,512
751
9,322
6,741
2,875
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

12
2 / 7 / 0
7,105
711
5,586
9,417
3,804
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Erlang Shen
Kongo_De_Leo
Erlang Shen
10
0 / 3 / 2
6,356
636
2,174
8,551
5,755
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Gilgamesh
Moonlyghts
Gilgamesh
11
0 / 3 / 1
6,426
643
4,952
9,424
9,888
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

11
0 / 2 / 0
6,089
609
1,502
7,399
2,895
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 2 / 12
8,442
844
9,446
5,713
2,589
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Xbalanque
DOUGHBOY132
Xbalanque
14
5 / 2 / 7
8,692
869
7,508
8,313
3,722
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Rama
14
0 / 1 / 11
8,798
880
3,780
7,673
4,168
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Baba Yaga
Son Wumama
Baba Yaga
16
9 / 1 / 5
9,760
976
14,264
7,781
4,409
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fafnir
14
2 / 1 / 8
9,145
915
2,519
10,159
11,189
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
61
4
Kills
18
18
Deaths
7
4
Assists
43
Player
Kills
Deaths
Assists
KDA
L
Raijin
 
Raijin
2
3
1
0.83
W
2
2
12
4
W
Xbalanque
DOUGHBOY132
Xbalanque
5
2
7
4.25
W
Rama
0
1
11
5.5
L
2
7
0
0.29
L
Erlang Shen
Kongo_De_Leo
Erlang Shen
0
3
2
0.33
L
Gilgamesh
Moonlyghts
Gilgamesh
0
3
1
0.17
W
Baba Yaga
Son Wumama
Baba Yaga
9
1
5
11.5
L
0
2
0
0
W
Fafnir
2
1
8
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,536
Damage
37,517
41,532
Taken
39,639
25,217
Mitigated
26,077
8,785
Healing
13,248
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
 
Raijin
9,322
203
486
455
6,741
2,875
0
5,159
1,582
28,757
0
W
9,446
3,885
1,685
982
5,713
2,589
1,299
2,339
3,136
19,516
0
W
Xbalanque
DOUGHBOY132
Xbalanque
7,508
2,662
1,169
956
8,313
3,722
3,195
3,229
4,844
0
16,025
W
Rama
3,780
1,378
537
1,974
7,673
4,168
1,163
2,059
5,350
0
12,341
L
5,586
496
304
17
9,417
3,804
0
5,846
3,571
11,973
290
L
Erlang Shen
Kongo_De_Leo
Erlang Shen
2,174
461
963
1,857
8,551
5,755
0
5,175
3,376
0
9,344
L
Gilgamesh
Moonlyghts
Gilgamesh
4,952
483
730
1,695
9,424
9,888
0
4,565
4,859
0
15,321
W
Baba Yaga
Son Wumama
Baba Yaga
14,264
230
87
2,560
7,781
4,409
960
1,686
6,015
30,389
0
L
1,502
460
1,021
1,257
7,399
2,895
0
5,283
2,116
0
6,917
W
Fafnir
2,519
778
1,186
2,112
10,159
11,189
675
4,241
5,480
6,561
443

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,488
Gold Earned
44,837
100
Minions Killed
109
0
Camps Cleared
0
779,907
Distance Traveled
988,355
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
7,512
751
51
5
0
166,435
0
W
Nu Wa
8,442
844
21
2
0
192,755
0
W
Xbalanque
8,692
869
23
2
0
195,965
0
W
Rama
8,798
880
21
2
0
170,151
0
L
Thoth
7,105
711
11
1
0
147,029
0
L
Erlang Shen
6,356
636
8
1
0
162,289
0
L
Gilgamesh
6,426
643
15
2
0
119,559
0
W
Baba Yaga
9,760
976
34
3
0
200,023
0
L
Nut
6,089
609
15
2
0
184,595
0
W
Fafnir
9,145
915
10
1
0
229,461
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role