Player Matchup

Hun Batz
Hun Batz
 
Hun Batz
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
DarckEvil
Janus
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 13L
1,726 Elo+
Solo
Nut
Nut
Killfight145
Nut
Level 191
God Stats
20W - 19L
1,566 SR
Queue Stats
94W - 86L
1,513 Elo+
Solo
Team Averages
Level 169
1,522 SR
1,580 Elo+

VS

Team Averages
Level 131
1,561 SR
1,625 Elo+
Nut
Nut
DareDeevil
Nut
Level 147
God Stats
22W - 15L
1,622 SR
Queue Stats
52W - 43L
1,608 Elo+
Solo
Mercury
Mercury
Verdunomago2
Mercury
Level 124
God Stats
1W - 1L
1,561 SR
Queue Stats
7W - 9L
1,633 Elo+
Party 1
Ares
Ares
ZeLuky
Ares
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,633 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
12
2 / 0 / 11
7,191
899
4,693
6,527
3,090
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Janus
DarckEvil
Janus
13
7 / 1 / 9
8,345
1,043
8,423
2,877
1,072
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
7 / 0 / 9
7,992
999
10,006
5,448
2,389
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 5 / 1
5,587
698
4,898
9,318
3,287
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Mercury
Verdunomago2
Mercury
10
1 / 6 / 0
5,810
726
2,556
9,317
3,246
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ares
ZeLuky
Ares
9
0 / 5 / 0
5,157
645
1,586
8,993
7,333
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
2
16
Kills
1
1
Deaths
16
29
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
 
Hun Batz
2
0
11
7.5
W
Janus
DarckEvil
Janus
7
1
9
11.5
L
0
5
1
0.1
W
7
0
9
11.5
L
Mercury
Verdunomago2
Mercury
1
6
0
0.17
L
Ares
ZeLuky
Ares
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,122
Damage
9,040
14,852
Taken
27,628
6,551
Mitigated
13,866
4,722
Healing
1,618
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
 
Hun Batz
4,693
690
0
2,262
6,527
3,090
87
1,069
5,458
0
24,766
W
Janus
DarckEvil
Janus
8,423
1,123
0
924
2,877
1,072
135
235
2,642
31,002
395
L
4,898
2,427
0
893
9,318
3,287
0
2,218
7,079
0
17,947
W
10,006
6,637
0
1,536
5,448
2,389
1,927
355
5,093
0
32,543
L
Mercury
Verdunomago2
Mercury
2,556
1,307
0
195
9,317
3,246
0
2,987
6,289
0
14,215
L
Ares
ZeLuky
Ares
1,586
85
0
530
8,993
7,333
0
3,043
5,883
6,098
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,528
Gold Earned
16,554
133
Minions Killed
59
0
Camps Cleared
0
470,274
Distance Traveled
412,052
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
7,191
899
36
5
0
170,574
0
W
Janus
8,345
1,043
67
8
0
150,470
0
L
Nut
5,587
698
32
4
0
133,415
2
W
Nut
7,992
999
30
4
0
149,230
0
L
Mercury
5,810
726
20
3
0
143,665
0
L
Ares
5,157
645
7
1
0
134,972
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role