Player Matchup

Vulcan
Vulcan
Silver II
TacTicalTomatOs
Vulcan
Silver II
Level 153
God Stats
20W - 17L
1,708 SR
Queue Stats
137W - 164L
1,020 MMR
Party 1
Neith
Neith
Silver I
bmohl89
Neith
Silver I
Level 86
God Stats
31W - 29L
1,574 SR
Queue Stats
122W - 138L
1,273 MMR
Party 1
Bacchus
Bacchus
Silver II
oOTheBigStanOo
Bacchus
Silver II
Level 117
God Stats
20W - 21L
1,527 SR
Queue Stats
71W - 114L
1,084 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 119
1,603 SR
1,126 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 84
1,463 SR
1,120 MMR
Camazotz
Camazotz
Gold III
XDeathAngelX_GG
Camazotz
Gold III
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
78W - 115L
1,367 MMR
Solo
Cthulhu
Cthulhu
Silver V
bluntiam
Cthulhu
Silver V
Level 127
God Stats
141W - 85L
1,470 SR
Queue Stats
537W - 640L
799 MMR
Solo
Thoth
Thoth
Silver II
x69ingMonkeyzx
Thoth
Silver II
Level 55
God Stats
5W - 13L
1,418 SR
Queue Stats
69W - 120L
1,193 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 1 / 3
6,918
692
5,586
6,719
2,494
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
bmohl89
Neith
13
4 / 0 / 1
7,651
765
8,190
4,240
1,630
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
1 / 0 / 4
7,347
735
4,952
6,496
5,222
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bans
HeraAchillesKukulkanCharonBellona

VS

Bans
Ne ZhaJormungandrAh Muzen CabKuzenboMartichoras
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
11
0 / 0 / 1
6,391
639
3,173
8,517
4,572
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Eldritch Dagger

Eldritch Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - When you activate a relic, your Protections are increased by 15% and you gain the ability to see wards for 20s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Cthulhu
bluntiam
Cthulhu
11
0 / 3 / 1
6,385
639
5,646
10,109
7,057
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

12
1 / 2 / 0
6,917
692
3,214
4,052
1,500
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
3
5
Kills
1
1
Deaths
5
8
Assists
2
Player
Kills
Deaths
Assists
KDA
W
0
1
3
1.5
L
Camazotz
0
0
1
0.5
L
Cthulhu
bluntiam
Cthulhu
0
3
1
0.17
W
Neith
bmohl89
Neith
4
0
1
4.5
W
1
0
4
3
L
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,728
Damage
12,033
17,455
Taken
22,678
9,346
Mitigated
13,129
5,305
Healing
3,796
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,586
2,782
0
2,574
6,719
2,494
246
3,036
3,182
25,795
0
L
Camazotz
3,173
195
478
2,206
8,517
4,572
0
3,093
5,190
0
21,063
L
Cthulhu
bluntiam
Cthulhu
5,646
195
115
521
10,109
7,057
0
4,102
5,696
18,075
2,379
W
Neith
bmohl89
Neith
8,190
3,245
0
1,393
4,240
1,630
472
1,720
2,254
0
28,669
W
4,952
119
0
1,338
6,496
5,222
0
2,412
3,607
18,008
904
L
3,214
0
0
476
4,052
1,500
0
2,500
1,381
16,907
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,916
Gold Earned
19,693
130
Minions Killed
117
0
Camps Cleared
0
586,456
Distance Traveled
535,506
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
6,918
692
47
5
0
199,738
3
L
Camazotz
6,391
639
30
3
0
219,197
0
L
Cthulhu
6,385
639
38
4
0
181,009
2
W
Neith
7,651
765
61
6
0
175,592
1
W
Bacchus
7,347
735
22
2
0
211,126
4
L
Thoth
6,917
692
49
5
0
135,300
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role