Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 208
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cernunnos
Cernunnos
 
Cernunnos
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nut
Nut
HUN-_Dem0n
Nut
Level 155
God Stats
2W - 6L
1,544 SR
Queue Stats
14W - 19L
1,442 Elo+
Solo
Ra
Ra
MrRaczek
Ra
Level 96
God Stats
0W - 3L
1,500 SR
Queue Stats
45W - 62L
1,476 Elo+
Solo
Susano
Susano
Zeqhoo
Susano
Level 87
God Stats
3W - 12L
1,085 SR
Queue Stats
194W - 177L
1,576 Elo+
Solo
Team Averages
Level 129
1,426 SR
1,499 Elo+

VS

Team Averages
Level 140
1,630 SR
1,583 Elo+
Anubis
Anubis
FlexOnYouHaters
Anubis
Level 155
God Stats
15W - 14L
1,480 SR
Queue Stats
376W - 372L
1,520 Elo+
Solo
Cthulhu
Cthulhu
IMr Nacho
Cthulhu
Level 114
God Stats
16W - 6L
1,552 SR
Queue Stats
258W - 154L
1,739 Elo+
Solo
Mercury
Mercury
Onris
Mercury
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 19L
1,582 Elo+
Solo
Serqet
Serqet
Qunrad
Serqet
Level 147
God Stats
2W - 0L
1,871 SR
Queue Stats
209W - 198L
1,590 Elo+
Solo
Medusa
Medusa
do74h
Medusa
Level 128
God Stats
3W - 3L
1,745 SR
Queue Stats
17W - 17L
1,487 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
11
0 / 1 / 3
6,308
1,262
4,814
4,468
1,314
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cernunnos
 
Cernunnos
11
0 / 3 / 2
5,874
1,175
2,472
7,394
2,589
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

11
1 / 2 / 1
5,923
1,185
1,625
3,710
1,114
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

11
0 / 1 / 2
6,070
1,214
5,732
3,905
1,506
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Susano
Zeqhoo
Susano
11
2 / 1 / 0
6,330
1,266
4,782
5,255
1,725
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Team 1 Tickets

333

VS

Team 2 Tickets

373

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 0 / 3
7,191
1,438
5,302
2,538
1,205
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Cthulhu
IMr Nacho
Cthulhu
12
1 / 0 / 7
6,516
1,303
5,967
6,620
5,660
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mercury
Onris
Mercury
11
0 / 1 / 5
6,125
1,225
2,819
4,626
1,963
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Serqet
Qunrad
Serqet
12
1 / 0 / 5
6,527
1,305
3,319
2,762
1,371
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Medusa
do74h
Medusa
11
3 / 2 / 2
6,748
1,350
5,909
5,514
2,217
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
30
3
Kills
8
8
Deaths
3
8
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
0
1
3
1.5
L
Cernunnos
 
Cernunnos
0
3
2
0.33
W
3
0
3
4.5
L
1
2
1
0.75
W
Cthulhu
IMr Nacho
Cthulhu
1
0
7
4.5
L
0
1
2
1
W
Mercury
Onris
Mercury
0
1
5
2.5
W
Serqet
Qunrad
Serqet
1
0
5
3.5
L
Susano
Zeqhoo
Susano
2
1
0
2
W
Medusa
do74h
Medusa
3
2
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,425
Damage
23,316
24,732
Taken
22,060
8,248
Mitigated
12,416
1,922
Healing
2,226
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
4,814
802
0
0
4,468
1,314
0
2,301
2,042
20,210
0
L
Cernunnos
 
Cernunnos
2,472
709
0
938
7,394
2,589
0
2,903
4,246
0
9,469
W
5,302
196
0
1,173
2,538
1,205
0
1,130
1,352
18,376
537
L
1,625
459
0
252
3,710
1,114
0
1,383
2,205
0
7,016
W
Cthulhu
IMr Nacho
Cthulhu
5,967
125
271
782
6,620
5,660
0
3,790
2,630
14,027
602
L
5,732
177
274
392
3,905
1,506
0
1,349
2,343
17,503
622
W
Mercury
Onris
Mercury
2,819
691
0
0
4,626
1,963
0
2,445
2,114
0
13,180
W
Serqet
Qunrad
Serqet
3,319
441
0
0
2,762
1,371
0
791
1,872
0
12,627
L
Susano
Zeqhoo
Susano
4,782
57
0
66
5,255
1,725
0
2,117
3,057
0
5,634
W
Medusa
do74h
Medusa
5,909
1,317
0
0
5,514
2,217
0
1,944
3,570
0
18,754

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,505
Gold Earned
33,107
103
Minions Killed
131
3
Camps Cleared
8
526,986
Distance Traveled
628,426
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
6,308
1,262
44
9
0
113,449
0
L
Cernunnos
5,874
1,175
14
3
1
92,303
0
W
Anubis
7,191
1,438
43
9
0
117,677
0
L
Nut
5,923
1,185
18
4
1
67,389
0
W
Cthulhu
6,516
1,303
8
2
1
126,150
0
L
Ra
6,070
1,214
25
5
0
116,271
0
W
Mercury
6,125
1,225
15
3
4
136,555
0
W
Serqet
6,527
1,305
26
5
3
125,385
0
L
Susano
6,330
1,266
2
0
1
137,574
0
W
Medusa
6,748
1,350
39
8
0
122,659
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role