Player Matchup

Chaac
Chaac
Abstract_Cipi04
Chaac
Level 45
God Stats
2W - 9L
1,341 SR
Queue Stats
66W - 62L
1,476 Elo+
Party 2
Janus
Janus
BegTaz
Janus
Level 129
God Stats
0W - 2L
1,367 SR
Queue Stats
24W - 27L
1,266 Elo+
Solo
Susano
Susano
CUR3NT
Susano
Level 27
God Stats
0W - 2L
1,500 SR
Queue Stats
77W - 92L
1,410 Elo+
Party 2
Ymir
Ymir
NICOTEEZE
Ymir
Level 44
God Stats
2W - 3L
1,500 SR
Queue Stats
22W - 27L
1,153 Elo+
Solo
Chernobog
Chernobog
bry_lfc_1892
Chernobog
Level 46
God Stats
3W - 2L
1,500 SR
Queue Stats
12W - 27L
1,247 Elo+
Solo
Team Averages
Level 58
1,442 SR
1,311 Elo+

VS

Team Averages
Level 52
1,552 SR
1,376 Elo+
Odin
Odin
SickMinDbolesnk
Odin
Level 69
God Stats
45W - 38L
1,490 SR
Queue Stats
160W - 154L
1,431 Elo+
Solo
Danzaburou
Danzaburou
SincIairrr
Danzaburou
Level 46
God Stats
10W - 11L
1,485 SR
Queue Stats
61W - 70L
1,417 Elo+
Solo
Hel
Hel
jhinnary
Hel
Level 60
God Stats
5W - 5L
1,639 SR
Queue Stats
33W - 31L
1,288 Elo+
Solo
Agni
Agni
zAgB7r8o
Agni
Level 55
God Stats
2W - 1L
1,732 SR
Queue Stats
204W - 206L
1,363 Elo+
Party 1
Pele
Pele
zAl3x11r
Pele
Level 28
God Stats
8W - 6L
1,412 SR
Queue Stats
178W - 172L
1,381 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 4 / 0
7,766
485
8,230
15,435
15,911
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Janus
BegTaz
Janus
11
0 / 3 / 1
6,863
429
7,874
9,252
3,018
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Susano
CUR3NT
Susano
11
0 / 1 / 1
6,621
414
3,580
10,141
3,865
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ymir
11
1 / 7 / 0
6,562
410
4,213
15,025
7,262
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Chernobog
bry_lfc_1892
Chernobog
11
0 / 6 / 2
6,531
408
5,198
14,202
4,928
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 0 / 3
7,923
495
4,935
8,486
6,701
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Danzaburou
SincIairrr
Danzaburou
14
6 / 0 / 7
9,352
585
12,163
12,292
5,439
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
2 / 0 / 12
8,811
551
8,239
9,119
6,663
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Agni
15
5 / 2 / 5
8,920
558
9,887
11,113
4,420
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Pele
14
6 / 0 / 7
8,557
535
9,734
10,414
4,737
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
55
2
Kills
21
21
Deaths
2
4
Assists
34
Player
Kills
Deaths
Assists
KDA
L
1
4
0
0.25
L
Janus
BegTaz
Janus
0
3
1
0.17
L
Susano
CUR3NT
Susano
0
1
1
0.5
L
Ymir
1
7
0
0.14
W
2
0
3
3.5
W
Danzaburou
SincIairrr
Danzaburou
6
0
7
9.5
L
Chernobog
bry_lfc_1892
Chernobog
0
6
2
0.17
W
2
0
12
8
W
Agni
5
2
5
3.75
W
Pele
6
0
7
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,095
Damage
44,958
64,055
Taken
51,424
34,984
Mitigated
27,960
11,574
Healing
22,822
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,230
1,229
0
6,147
15,435
15,911
181
2,441
12,848
0
49,259
L
Janus
BegTaz
Janus
7,874
480
0
430
9,252
3,018
0
5,035
3,829
47,248
1,578
L
Susano
CUR3NT
Susano
3,580
418
0
980
10,141
3,865
0
1,714
8,301
0
42,133
L
Ymir
4,213
506
0
909
15,025
7,262
0
4,063
10,918
20,771
1,100
W
4,935
745
0
2,461
8,486
6,701
135
525
7,359
0
38,901
W
Danzaburou
SincIairrr
Danzaburou
12,163
4,105
0
4,199
12,292
5,439
2,685
2,884
9,156
0
70,948
L
Chernobog
bry_lfc_1892
Chernobog
5,198
2,819
0
3,108
14,202
4,928
0
3,863
10,181
0
42,844
W
8,239
1,248
4,258
6,484
9,119
6,663
1,196
2,885
6,008
28,006
0
W
Agni
9,887
906
0
2,619
11,113
4,420
656
3,460
7,179
56,618
1,162
W
Pele
9,734
1,467
0
2,801
10,414
4,737
242
771
9,555
0
57,235

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,343
Gold Earned
43,563
326
Minions Killed
365
0
Camps Cleared
0
1,549,822
Distance Traveled
1,550,562
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
7,766
485
72
5
0
274,592
1
L
Janus
6,863
429
97
6
0
319,560
3
L
Susano
6,621
414
71
4
0
368,963
0
L
Ymir
6,562
410
25
2
0
288,772
0
W
Odin
7,923
495
58
4
0
312,117
0
W
Danzaburou
9,352
585
110
7
0
269,364
0
L
Chernobog
6,531
408
61
4
0
297,935
2
W
Hel
8,811
551
35
2
0
322,837
3
W
Agni
8,920
558
89
6
0
296,735
0
W
Pele
8,557
535
73
5
0
349,509
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role