Player Matchup

Loki
Loki
Gold V
FaraKrik
Loki
Gold V
Level 235
God Stats
3W - 0L
1,727 SR
Queue Stats
16W - 4L
1,631 MMR
Party 2
Jormungandr
Jormungandr
Gold III
LoveUrSupp
Jormungandr
Gold III
Level 89
God Stats
3W - 1L
1,500 SR
Queue Stats
31W - 21L
1,617 MMR
Party 3
Sobek
Sobek
Gold V
Mykstura
Sobek
Gold V
Level 73
God Stats
1W - 0L
1,738 SR
Queue Stats
6W - 2L
1,646 MMR
Party 2
Hachiman
Hachiman
Gold I
Panita_13
Hachiman
Gold I
Level 158
God Stats
14W - 10L
1,810 SR
Queue Stats
228W - 233L
1,673 MMR
Solo
Cu Chulainn
Cu Chulainn
Gold V
Upgrayde
Cu Chulainn
Gold V
Level 109
God Stats
12W - 2L
1,755 SR
Queue Stats
44W - 29L
1,636 MMR
Party 3
Team Averages
Gold IV
Gold IV
Average Tier
Level 133
1,706 SR
1,641 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 115
1,561 SR
1,612 MMR
Achilles
Achilles
Silver I
 
Achilles
Silver I
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Zhong Kui
Zhong Kui
Gold II
FEAR ROBSTA
Zhong Kui
Gold II
Level 145
God Stats
1W - 1L
1,530 SR
Queue Stats
170W - 158L
1,672 MMR
Party 1
Awilix
Awilix
Gold II
SmoothnFruiT
Awilix
Gold II
Level 141
God Stats
0W - 4L
1,293 SR
Queue Stats
154W - 145L
1,590 MMR
Party 1
Thor
Thor
Silver I
TuggaParkLane
Thor
Silver I
Level 116
God Stats
2W - 4L
1,602 SR
Queue Stats
76W - 73L
1,616 MMR
Solo
Anhur
Anhur
Silver I
XerxesImperioO
Anhur
Silver I
Level 109
God Stats
20W - 16L
1,878 SR
Queue Stats
544W - 541L
1,681 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
17
5 / 0 / 8
9,396
587
8,530
12,716
5,271
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jormungandr
LoveUrSupp
Jormungandr
16
6 / 0 / 4
9,921
620
13,787
9,653
6,531
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Sobek
Mykstura
Sobek
13
2 / 2 / 9
8,074
505
7,961
18,562
18,268
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Hachiman
Panita_13
Hachiman
14
0 / 3 / 1
7,971
498
7,325
12,309
4,531
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Cu Chulainn
Upgrayde
Cu Chulainn
15
4 / 1 / 4
9,908
619
10,468
9,159
7,506
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bans
MercuryMaman BrigitteBake KujiraAthena

VS

Bans
AphroditeSusanoThanatosThoth
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
10
1 / 4 / 1
6,730
421
7,996
16,640
12,555
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Zhong Kui
FEAR ROBSTA
Zhong Kui
14
1 / 4 / 0
7,448
466
8,787
11,489
8,981
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Awilix
13
3 / 4 / 1
7,456
466
2,712
12,519
4,839
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

13
0 / 3 / 3
7,507
469
7,242
14,724
9,910
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

14
1 / 2 / 0
7,614
476
7,439
12,438
5,064
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
11
17
Kills
6
6
Deaths
17
26
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Achilles
 
Achilles
1
4
1
0.38
L
Zhong Kui
FEAR ROBSTA
Zhong Kui
1
4
0
0.25
W
Loki
5
0
8
9
W
Jormungandr
LoveUrSupp
Jormungandr
6
0
4
8
W
Sobek
Mykstura
Sobek
2
2
9
3.25
W
Hachiman
Panita_13
Hachiman
0
3
1
0.17
L
Awilix
3
4
1
0.88
L
0
3
3
0.5
W
Cu Chulainn
Upgrayde
Cu Chulainn
4
1
4
6
L
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,071
Damage
34,176
62,399
Taken
67,810
42,107
Mitigated
41,349
23,955
Healing
18,392
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
 
Achilles
7,996
1,588
0
3,652
16,640
12,555
0
6,179
9,534
2,190
23,517
L
Zhong Kui
FEAR ROBSTA
Zhong Kui
8,787
653
0
2,308
11,489
8,981
0
5,169
5,121
60,558
0
W
Loki
8,530
2,022
0
8,801
12,716
5,271
0
1,170
11,449
0
96,243
W
Jormungandr
LoveUrSupp
Jormungandr
13,787
1,089
0
250
9,653
6,531
9
4,006
5,647
77,465
2,876
W
Sobek
Mykstura
Sobek
7,961
886
0
8,105
18,562
18,268
0
2,217
16,149
25,648
0
W
Hachiman
Panita_13
Hachiman
7,325
4,255
0
5,334
12,309
4,531
138
1,022
11,287
0
70,118
L
Awilix
2,712
740
0
4,562
12,519
4,839
0
1,499
10,876
0
55,037
L
7,242
1,358
0
2,922
14,724
9,910
0
2,962
11,410
0
57,999
W
Cu Chulainn
Upgrayde
Cu Chulainn
10,468
1,773
0
1,465
9,159
7,506
0
2,061
6,656
2,004
76,788
L
7,439
3,373
0
4,948
12,438
5,064
0
2,701
9,491
0
72,641

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,270
Gold Earned
36,755
548
Minions Killed
460
0
Camps Cleared
0
1,659,712
Distance Traveled
1,565,310
18
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
6,730
421
29
2
0
336,609
2
L
Zhong Kui
7,448
466
115
7
0
311,076
3
W
Loki
9,396
587
126
8
0
390,077
3
W
Jormungandr
9,921
620
139
9
0
338,441
2
W
Sobek
8,074
505
30
2
0
362,006
2
W
Hachiman
7,971
498
116
7
0
278,484
7
L
Awilix
7,456
466
97
6
0
361,406
1
L
Thor
7,507
469
100
6
0
283,396
0
W
Cu Chulainn
9,908
619
137
9
0
290,704
4
L
Anhur
7,614
476
119
7
0
272,823
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role