Player Matchup

Lancelot
Lancelot
SirPoppocco
Lancelot
Level 35
God Stats
3W - 9L
1,500 SR
Queue Stats
26W - 52L
1,436 Elo+
Party 2
Awilix
Awilix
Zefir0s
Awilix
Level 128
God Stats
2W - 4L
1,258 SR
Queue Stats
33W - 66L
1,416 Elo+
Party 2
Ymir
Ymir
davpegu
Ymir
Level 88
God Stats
4W - 7L
1,672 SR
Queue Stats
27W - 51L
1,465 Elo+
Party 2
Thoth
Thoth
drrober7o
Thoth
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 73L
1,390 Elo+
Party 2
Cernunnos
Cernunnos
supermalcik
Cernunnos
Level 47
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Team Averages
Level 81
1,486 SR
1,441 Elo+

VS

Team Averages
Level 88
1,549 SR
1,457 Elo+
Horus
Horus
JCMCR7
Horus
Level 153
God Stats
0W - 1L
1,303 SR
Queue Stats
40W - 32L
1,509 Elo+
Party 1
Nut
Nut
LuColss
Nut
Level 103
God Stats
8W - 8L
1,468 SR
Queue Stats
244W - 245L
1,459 Elo+
Solo
Kumbhakarna
Kumbhakarna
Meelero98
Kumbhakarna
Level 20
God Stats
2W - 2L
1,697 SR
Queue Stats
4W - 6L
1,419 Elo+
Party 1
Zeus
Zeus
QUI-GINSENG
Zeus
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
60W - 50L
1,502 Elo+
Solo
Odin
Odin
Zlootje
Odin
Level 39
God Stats
1W - 2L
1,778 SR
Queue Stats
8W - 25L
1,394 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
SirPoppocco
Lancelot
13
0 / 4 / 1
7,342
565
6,620
13,026
7,583
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Awilix
Zefir0s
Awilix
15
5 / 1 / 3
7,716
594
7,092
12,276
4,778
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ymir
davpegu
Ymir
13
4 / 0 / 3
8,006
616
6,208
7,253
6,975
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Thoth
drrober7o
Thoth
13
1 / 1 / 2
7,560
582
3,472
5,076
1,741
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cernunnos
supermalcik
Cernunnos
13
1 / 1 / 5
7,113
547
5,376
7,589
3,100
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
JCMCR7
Horus
13
4 / 0 / 0
8,319
640
9,287
11,768
12,995
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Nut
9
0 / 2 / 0
5,700
438
5,414
7,437
2,601
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Kumbhakarna
Meelero98
Kumbhakarna
8
0 / 3 / 1
5,601
431
1,597
10,885
7,367
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
1 / 3 / 1
7,221
555
4,048
6,510
2,116
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Odin
Zlootje
Odin
12
2 / 3 / 1
6,451
496
2,994
9,092
4,314
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
10
11
Kills
7
7
Deaths
11
14
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Horus
JCMCR7
Horus
4
0
0
4
L
Nut
0
2
0
0
L
Kumbhakarna
Meelero98
Kumbhakarna
0
3
1
0.17
L
1
3
1
0.5
W
Lancelot
SirPoppocco
Lancelot
0
4
1
0.13
W
Awilix
Zefir0s
Awilix
5
1
3
6.5
L
Odin
Zlootje
Odin
2
3
1
0.83
W
Ymir
davpegu
Ymir
4
0
3
5.5
W
Thoth
drrober7o
Thoth
1
1
2
2
W
Cernunnos
supermalcik
Cernunnos
1
1
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,768
Damage
23,340
45,220
Taken
45,692
24,177
Mitigated
29,393
16,662
Healing
8,208
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
JCMCR7
Horus
9,287
3,572
40
4,939
11,768
12,995
0
0
10,778
1,425
52,881
L
Nut
5,414
2,934
0
848
7,437
2,601
0
1,715
5,722
0
42,295
L
Kumbhakarna
Meelero98
Kumbhakarna
1,597
77
0
768
10,885
7,367
0
3,360
7,475
7,110
0
L
4,048
294
0
1,355
6,510
2,116
0
1,943
4,215
52,769
324
W
Lancelot
SirPoppocco
Lancelot
6,620
649
0
4,573
13,026
7,583
0
448
11,530
0
51,455
W
Awilix
Zefir0s
Awilix
7,092
2,440
0
5,844
12,276
4,778
0
1,270
10,918
0
70,232
L
Odin
Zlootje
Odin
2,994
1,035
0
258
9,092
4,314
0
1,848
7,166
0
44,515
W
Ymir
davpegu
Ymir
6,208
1,642
0
1,699
7,253
6,975
0
1,203
6,050
23,636
1,790
W
Thoth
drrober7o
Thoth
3,472
226
0
750
5,076
1,741
64
2,752
2,324
50,323
1,001
W
Cernunnos
supermalcik
Cernunnos
5,376
1,856
0
3,796
7,589
3,100
387
748
6,841
0
59,033

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,737
Gold Earned
33,292
418
Minions Killed
357
0
Camps Cleared
0
1,289,240
Distance Traveled
1,189,643
14
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
8,319
640
103
8
0
238,099
2
L
Nut
5,700
438
61
5
0
203,480
2
L
Kumbhakarna
5,601
431
14
1
0
268,561
5
L
Zeus
7,221
555
96
7
0
216,269
2
W
Lancelot
7,342
565
87
7
0
267,174
6
W
Awilix
7,716
594
100
8
0
304,102
0
L
Odin
6,451
496
83
6
0
263,234
0
W
Ymir
8,006
616
26
2
0
234,290
5
W
Thoth
7,560
582
110
8
0
242,840
3
W
Cernunnos
7,113
547
95
7
0
240,834
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role