Player Matchup

Skadi
Skadi
 
Skadi
Level 222
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Da Ji
Da Ji
CheddarHEAD2005
Da Ji
Level 148
God Stats
2W - 1L
1,520 SR
Queue Stats
41W - 52L
1,568 Elo+
Solo
Ah Puch
Ah Puch
TheVileCrazy21
Ah Puch
Level 107
God Stats
9W - 6L
1,681 SR
Queue Stats
86W - 82L
1,464 Elo+
Solo
Team Averages
Level 159
1,567 SR
1,511 Elo+

VS

Team Averages
Level 153
1,452 SR
1,519 Elo+
Xbalanque
Xbalanque
Checho77
Xbalanque
Level 148
God Stats
1W - 3L
1,304 SR
Queue Stats
97W - 106L
1,468 Elo+
Solo
Nu Wa
Nu Wa
OoKOurTOisoO
Nu Wa
Level 157
God Stats
35W - 28L
1,538 SR
Queue Stats
327W - 317L
1,555 Elo+
Solo
Kuzenbo
Kuzenbo
bluehefner92
Kuzenbo
Level 153
God Stats
42W - 41L
1,515 SR
Queue Stats
67W - 74L
1,533 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
8
0 / 0 / 1
4,057
811
2,467
2,453
744
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

7
0 / 1 / 1
3,857
771
1,083
1,811
1,127
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

9
1 / 0 / 0
4,547
909
2,107
1,924
685
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Checho77
Xbalanque
3
0 / 0 / 0
3,324
665
0
0
0
9
1 / 0 / 0
4,484
897
1,766
2,366
734
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+100
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Kuzenbo
bluehefner92
Kuzenbo
7
0 / 1 / 1
4,103
821
1,370
4,432
3,393
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
2
1
Kills
1
1
Deaths
1
2
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Skadi
 
Skadi
0
0
1
0.5
L
Xbalanque
Checho77
Xbalanque
0
0
0
0
W
0
1
1
0.5
L
1
0
0
1
W
1
0
0
1
L
Kuzenbo
bluehefner92
Kuzenbo
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,657
Damage
3,136
6,188
Taken
6,798
2,556
Mitigated
4,127
2,179
Healing
1,696
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
 
Skadi
2,467
405
130
764
2,453
744
0
933
1,520
0
14,587
L
Xbalanque
Checho77
Xbalanque
0
0
0
0
0
0
0
0
0
0
0
W
1,083
201
0
283
1,811
1,127
0
703
1,034
0
6,702
L
1,766
816
0
696
2,366
734
0
498
1,863
15,158
0
W
2,107
28
0
1,002
1,924
685
0
1,060
823
23,947
0
L
Kuzenbo
bluehefner92
Kuzenbo
1,370
369
0
1,000
4,432
3,393
0
1,630
2,788
6,507
1,769

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

12,461
Gold Earned
11,911
94
Minions Killed
50
0
Camps Cleared
0
278,971
Distance Traveled
195,943
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
4,057
811
25
5
0
98,175
0
L
Xbalanque
3,324
665
0
0
0
0
0
W
Da Ji
3,857
771
11
2
0
82,591
0
L
Nu Wa
4,484
897
34
7
0
91,350
0
W
Ah Puch
4,547
909
58
12
0
98,205
0
L
Kuzenbo
4,103
821
16
3
0
104,593
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role